Pistoleer Archive

Thread: Pistoleer should be one of the best combat profs

Eked
Mon May 17, 2004 1:09 pm
#14






RicoUnderwood wrote:

Congrats, haven't met a rifleman yet that can down me while on the move. lol


The main fencer weakness is to kite them. If you're another melee, intimidate them. Fencer damage is crap as far as the melee professions go and without their defense they aren't that tough.


I have yet to take anyone down with pistols. But I'm not master yet so I don't expect to. It IS fun offing a whole lair of greater womps at once though.


PvP is 99% preparation. But for some of the classes, they just can't compete with the fixed classes. I'm waiting to see what I can do with just master pistoleer. I doubt its much. I'll have to drop everything to make pistol worth anything.






having stun armor helps too



Worrab Eked : CL90 Dark Elder Jedi
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Ubeir : Master Domestic Trader
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I got a fever.. and the only prescription is more cowbell.


Morath360
Mon May 17, 2004 2:09 pm
#15






boceifus2000 wrote:



With your kind of thinking there would be no benefit to mastering a profession. Why even have "Master" this or that if it means absolutly nothing, and who said I don't go into battle prepared with buffs, food and spices?







See this is an example of exaggeration. I did not say absolutly nothing.However, it only stands to reason if I have mastered more professions then I should be a lot tougher than a single profession master. Otherwise what is the use? I think part of the strength of this game is template diversity. No one profession owns everyone in every circumstance. Im sorry but CM/Rifle does not either. They have little defense and die very quickly. Especially if they are alone. I fully expected to be owned the other day when 2 MCM's were there. They were killed first. True I died but I lasted quite some time...


Again, I want pistols to get some luvin, but we do have good defenses and I do believe that no profession should be able to stand completely on its own and own 80% of the time. Not even BH's. I feel a good diverse template should win out..



----------------------------------------------------

"In space all warriors are cold warriors.."


Morath {WRATH} MBH MD
Kahless {WRATH} Light Jedi Knight
boceifus2000
Mon May 17, 2004 3:13 pm
#16






Morath360 wrote:





boceifus2000 wrote:



With your kind of thinking there would be no benefit to mastering a profession. Why even have "Master" this or that if it means absolutly nothing, and who said I don't go into battle prepared with buffs, food and spices?








See this is an example of exaggeration. I did not say absolutly nothing.However, it only stands to reason if I have mastered more professions then I should be a lot tougher than a single profession master. Otherwise what is the use? I think part of the strength of this game is template diversity. No one profession owns everyone in every circumstance. Im sorry but CM/Rifle does not either. They have little defense and die very quickly. Especially if they are alone. I fully expected to be owned the other day when 2 MCM's were there. They were killed first. True I died but I lasted quite some time...


Again, I want pistols to get some luvin, but we do have good defenses and I do believe that no profession should be able to stand completely on its own and own 80% of the time. Not even BH's. I feel a good diverse template should win out..







I can agree with you about being a little tougher if you have 3 mastered combat professions at the same time, but not because of stackable defenses and abilities , but because you have diversity in what you can do and the weapons you can utilize.


Mods from different professions should not stack so as to give an incintive to master a profession. Just because you can do a little of this and a little of that shouldn't make you invincible and unhitable. A master of a combat profession is just that, a master. No dabbling, not a jack of all trades, but someone who eats, sleeps, breaths their chosen way to do combat. Masters should be the tough ones to beat, not the jack of all trades but master of none.


Every profession should have strength and weaknesses. If you want to master rifleman but want some pistol skill then do it, but the mods should not stack. If your useing pistols then mods from pistoleer should be what is being used in the calculations, if your useing rifles then same goes for rifles, and any other combat profession. Doing that will provide incintive to master a combat profession and still give people diversity in what they can do.


Stackable mod templates create balance problems. Until they adress this there will never be balance in this game.




Colonel Boceifus Gadian (BotD)
Retired
Quote: I have seen too much death in my lifetime...

Balanor Gadian
Retired
Quote: I have made so many credits I can buy my own galaxy...
Eked
Tue May 18, 2004 12:01 am
#17

since acquiring a +10 accuracy tape and a +7 accuracy while standing and the bh pistol accuracy... I rarely if ever miss... its all about modifiying your character, you cant expect to be above avaerageon just skills alone.



Worrab Eked : CL90 Dark Elder Jedi
Aeweso Eked : CL90 Shock Trooper
Ubeir : Master Domestic Trader
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I got a fever.. and the only prescription is more cowbell.


RicoUnderwood
Tue May 18, 2004 12:22 am
#18

Only tape I've gotten is a +3 to carbine aiming. Its decorating my house.



Tobie

Boyscout, Plays with Tinkertoys, and Professional Stray

Bloodfin's Current and Wanderhome's original Magic Kool-aid boy

Morath360
Tue May 18, 2004 12:25 am
#19

Well I did beat a Master Fencer last night with pistol only.. I found out that he was completely muoned/brandy/canaped up. I finally wore him down with the geo pistol. My rifle could not hit him. I think it was because I had to kite him and my accuracy while moving with the rifle is weak. Not sure because I did manage to take a different one down with rifle kiting. I still think its mostly preparation..



----------------------------------------------------

"In space all warriors are cold warriors.."


Morath {WRATH} MBH MD
Kahless {WRATH} Light Jedi Knight
RicoUnderwood
Tue May 18, 2004 12:43 am
#20

Congrats, haven't met a rifleman yet that can down me while on the move. lol


The main fencer weakness is to kite them. If you're another melee, intimidate them. Fencer damage is crap as far as the melee professions go and without their defense they aren't that tough.


I have yet to take anyone down with pistols. But I'm not master yet so I don't expect to. It IS fun offing a whole lair of greater womps at once though.


PvP is 99% preparation. But for some of the classes, they just can't compete with the fixed classes. I'm waiting to see what I can do with just master pistoleer. I doubt its much. I'll have to drop everything to make pistol worth anything.



Tobie

Boyscout, Plays with Tinkertoys, and Professional Stray

Bloodfin's Current and Wanderhome's original Magic Kool-aid boy

Ryche_Mykola
Tue May 18, 2004 11:19 am
#21






Morath360 wrote:





boceifus2000 wrote:








I shouldn'tHAVE to go up other combat trees to be effective. I am aMASTER of a combat profession, that alone should make me effective incombat even if I really sucked at PvP. I should be able to do dmg with my specials and HIT my targets more then once out of 100 shots.




With this kind of thinking you should get your butt kicked.


First you are really exaggerating here. You don't missall the time and guess what news flash but whena fencer has COB on every profession misses like crazy. I tested this last night.


Second, just because you master "ONE" profession doesn't mean you are going to be effective in pvp. Its mostly about preparation even against a riflemen. I agree we need specials fixed, however you need to look at some of the positives and quit thinking you are going to do a lot ofdamage in pvp simply because you master a single profession. Pistoleer is easy to master. It simply is not fair for me to master multiple professions and have you simply as a pistoleer without preparation even stand a chance. Sorry but its not gonna happen.


Third pistoleer does work in pve. Health shot works well and we have some good defenses to go along with it.


Listen I want Pistoleer improved just as much as the next guy, but exaggerating is not gonna get us anywhere..




I agree. People that PvP usually have more than just 1 skill mastered. Just thinking because you mastered Pistoleer that you are going to kick some butt PvP is way off. I agree Pistoleers need some lovin (why I dropped the skill) though.


PvP is totally different than PvE don't forget. Always assume your opposing force has the best weapons, armor, buffs, food, spice, and prolly also have attack and healing macros setup.





Ryche Mykola
Outer Rim Collective (ORC) High Council


Ariakus Mykola
Outer Rim Collective Master Rifleman
Cancelled accounts for Wow
RicoUnderwood
Tue May 18, 2004 11:38 am
#22

What template using a pistol as offense is anygood in PvP? I found that medic/BH pistol3/master gunfighter can outdamage a TKM. But hashardly any ranged/meleedefense at all.





Tobie

Boyscout, Plays with Tinkertoys, and Professional Stray

Bloodfin's Current and Wanderhome's original Magic Kool-aid boy

Katryana
Tue May 18, 2004 11:50 am
#23

Personally, I think that in a well balanced game - there is no "best" profession. Yes I think that Pistoleer is woefully broken and needs serious work, but I certainly do not thinkit should be the "best" combat profession. It should have it's strengths and weaknesses, just like any other combat profession. Asking otherwise would create more problems in a problem infested game.


One thing to keep in mind when looking at the movie characters - Han, Leia, Luke are all Heroes. As such they can do incredible and amazing things. Things that you and I, the everyday schmucks of the galaxy will only dream of doing.






Master Smuggler
Master Gunfighter
Teras Kasi Master
Smoosher of all things Imperial

...you might die, but hell they can't eat you...
Morath360
Tue May 18, 2004 2:06 pm
#24

All I know is that I am going to keep testing it out. I can't wait to try intimidate on someone and see how my pistol does. Where I seem to think the pistol works well especially is in a group. Me and 2 friends all have rifle. We start out hitting the mind as I charge. I switch to the pistol. On CM's and BH who have low defenses and those who perhaps have no med skills I can stun them with Last ditch. Then I can beat on them with health shot while one of us is hitting the mind. Im gonna work at Knocking them down as the other 2 in our group are fencers as well. It seems now days that the mind is all that is focused on so I hit the other areas if I suspect no med skills because normally with that kind of assault on the mind they took a muon as well as the normal brandies etc and they can't take a pixie with with a muon.


One thing that pistoleers have are good stun defenses. I have only been stunned a couple of times. Also I am hard to hit and because of my run and shoot offense I rarely ever get intimidated. For whatever reason be it that I am a zabrak or whatever I never am down in a KD dizzy situation for more than 10 seconds. That was the longest and I have been hit by fencer/Tka's and Carboneers. I attribute a lot of this to pistoleer defenses.


BTW as has been stated earlier, it is silly to think that there are no synergies in mastering multiple professions. It should be significant not just a little.




----------------------------------------------------

"In space all warriors are cold warriors.."


Morath {WRATH} MBH MD
Kahless {WRATH} Light Jedi Knight
bradimere
Tue May 18, 2004 5:13 pm
#25

Heck, im one of the socalled EVIL CM's/ Pistoleer, the main reason i chose pistol is that it looks good as a CM , and i wont even start a argument about the CM being over powered . but the fact is most classes are broke or bugged. a CM is bugged, and pistoleer is broken. they both need fixing!!
true_Kieran
Tue May 18, 2004 6:26 pm
#26




Well for me the "preparation" for PvP isn't worth very much because I don't do PvP, however, I agree pistoleer is good in pve, but I would not say great. It's great when you stand against several ranged combat opponents like storm troopers or tuskens because you can kill them all at the same time and then you come to an enemy with no vulnerabilities and medium or heavy armor, and all your dreams fade away....




Jarrod Larson
Bounty Hunter


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