Pistoleer Archive

Thread: We blew it again

-Vesuvius-
Fri Aug 29, 2003 4:30 pm
#14

You people do realize that the original intent of disarm was 1/2 damage to the target and the other 1/2 damage to the target's weapon. Since a lair had no weapon equipped it got the full damage applied to just the lair so it's damage, on lairs only, was doubled. It was never meant to be a "lair shot".



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Vesuvius- Smuggler/Pistoleer+
Creator of the "Last Man Standing" (tm) combat smuggler template.
Always styling in the latest Lola Cabana Fashions.

Generations (Senator)- Tarquinas
seiv
Sat Aug 30, 2003 12:54 am
#15

Yea you guys hit a strong point here. This game does lack content. I really hope the Devs do something about that after they fix all the bugs. The pvp in this game really is all thats left when you are done skilling up. Unfortunately the pvp in this game really lacks as well. Theres very little skill or tactics involved. A true pvp game like Battlefield or the other shooters actually requires you to have some skill. The GCW does not. They really need to address the issue of a lack of content and soon.


Seiv

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