Pistoleer Archive
Thread: DUAL PISTOL WIELDING, PICTURE
This is a link to a picture of concept art from Knights of the Old republic that shows a character holding 2 smoking pistols, this proves that in star wars people can duel wield.
http://www.gamespot.com/pc/rpg/starwarsknightsoftor/screens.html?page=91
For a simple solution to double wielding, i think that ppl should be able to double wield and all that is does is take a second less to fire, for each weapon.
Uh... no proof was needed thatbeings with two arms ending in hands with opposable thumbs can hold two pistols ![]()
I don't understand about your "Second less" idea. Do you mean each weapon would INCREASE its delay by one second? I think even that would result in an overpowered profession... let's see 800 damage at say 2.7 speed including that one second delay, lol
do you not realize how overpowered dual wielding would be for pistoleers if they only added a second delay?
Not to mention that would be nowhere close to being realistic as the ability to dual wield pistols is extremely innacurate unless in extremely close range (practicly point blank).
Plus if this was ever to be considered they would have to add a skill somewhere to allow this.
Newsflash, a video game is no more realistic than a movie. So your point on how dual pistols are only found in movies, yeah whatever.
Second, dual pistols would most certainly be less accurate, however twice as many lasers flying around means better chance to hit stuff. Just put the accuracy dependant on the distance and put it just above the extra lasers flying around so the hit ratio isn't out of whack and I see no reason why it wouldn't be effective.
And okay unrealistic, but so is me missing a bagaraset at half a meter away standing up and aiming for 3 seconds.
Zexipher Evant - Corbantis
But he was going against a Jedi....
Still i think we should focus on them making the game balanced and fixing bugs before they add some new skills in.
Besides If they did implement this, they would have to make your accuracy cut in half and your range in half to fire these things at once. or maybe have it suck up a chunks of your pool when using it. and i mean 1/4 amount chunks
Dual-weilding pistols is something you'll only see in movies. Star Wars Galaxies isn't supposed to be like a movie... umm...never mind.
That's a DIFFERENT GAME MAN!
you can't dual wield in THIS game. For very specific coding and animation reasons. ie: we all shoot with the same hand. The other hand does other things. they'd have to redraw everything for the other hand and recode it for pistol. Yes there are work-arounds and shortcuts, but they STILL would take lots and lots and lots of time and effort and work. There are plenty of other things the devs want to work on instead.Which is why, when asked about this almost a year ago they said, "Not in the forseeable future"