Pistoleer Archive
Thread: The best gift to Pistoleer in months!
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Kade_Deveron
Wed Mar 17, 2004 11:08 pm
#1
And it wasnt even in the development list.
Try bodyshot 3! It used to be unbearably slow, now I can fire four shots in five seconds at master with a decent scout blaster!
Try bodyshot 3! It used to be unbearably slow, now I can fire four shots in five seconds at master with a decent scout blaster!
gunner4life
Thu Mar 18, 2004 12:47 am
#2
can anyone else confirm this . if its true we need to conduct damge per second tests to see if bodyshot3 or healthshot 2 should be our main pve spam shot .
Syraxen
Thu Mar 18, 2004 4:38 am
#3
have not tried spamming healthshot2 yet but bodyshot3 seemed to be pretty quick (probbably as fast as bs2) when i used it today
Bingu
Thu Mar 18, 2004 1:08 pm
#4
I can't confirm it, but it does seem quite a lot faster. I still find that healthshot2 seems to do more damage though, and still fires slightly faster...
str8line
Thu Mar 18, 2004 1:38 pm
#5
all i do now is spam helathshot2 and the odd healthshot1 (a little faster) Stoppingshot used to be the good shot, now it will fade into obscurity cmopared to the power of the "new" bleedshots
phamcar
Fri Mar 19, 2004 11:54 am
#6
Don't brag too much about good shots, or fixes. If they are too effective, they will be added to the "to be nerfed" list 
FM_Warblood
Fri Mar 19, 2004 2:23 pm
#7
I used to spam Fan Shot with a side of Healthshot2. I now just spam the heck out of Healthshot2 unless its a lair which I use Point Blank or Disarming Shot. have also noticed that now when you spam a shot it will sometimes lose the combat Q in the window now.If I spam Fanshot 10 times I might only get 6 shots.
Confusion12345
Fri Mar 19, 2004 2:36 pm
#8
I think all combat professions should just get a new special called Spam Shot. It's a special that has low HAM costs, fires at the speed cap, and does 10 times the damage of a normal shot. And it would probably live up to its name, too 
KnightHawk420
Fri Mar 19, 2004 7:33 pm
#9
Confusion12345 wrote:
I think all combat professions should just get a new special called Spam Shot. It's a special that has low HAM costs, fires at the speed cap, and does 10 times the damage of a normal shot. And it would probably live up to its name, too
Sad... but true....
Ehecu
Fri Mar 19, 2004 9:07 pm
#10
I believe Health Shot 2 still has a higher DPS, plus the fact that it's a bleed, so if a PvE battle lasts a fair amount of time then it'll tick for a reasonable amount of damage as well.
I'll celebrate once we get dual wield kthx
I'll celebrate once we get dual wield kthx
KeldinDeCrey
Fri Mar 19, 2004 9:31 pm
#11
Re: spamming of HS2...I was under the impression that when you hit someone multiple times with HS2 or HS1 for that matter that the bleed timer got reset with the new value of what you just hit for. If you keepfiring these shots wouldn't that just keep reseting the counter and cause no bleed to actually happen? I hope I'm wrong, somebody enlighten me?
VikingHunter
Fri Mar 19, 2004 11:16 pm
#12
The intitial damage of healthshot2 has been improved. Making it a better attack than bodyshot2. The bleed is not important any more.
NarCranor
Fri Mar 19, 2004 11:44 pm
#13
Dont think for a second that they wont nerf the new healthshot 2. Its a simple fix to get us back to using it as its intended, just toss a significantly larger delay on it, so that we no longer want to spam it, but just fire it once to get a bleed ticking, then spam something else, with a knockdown thrown in if our target gets near enough.
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