Pistoleer Archive
Thread: Reasons why dual wield and holsters are useless to pistoleer
- Dual wield may be an attack mode toggle ability that disables our special attacks, much like going defensive in D&D with active parrying.
- Dual wield may require identicle weapons, meaning we have to get factory crate guns meaning no tissues.
- Dual wield could carry penalties to accuracy, speed or damage on the second pistol reducing our improvement
- In the interests of balance, if we are not penalised for using a second weapon, then the other classes have to be given bonuses for not being able to dual wield.
- If we could use specials in dual wield mode, we'd deplete our new special meter (CB change) in half the time as usual allowing a tactical pace advantage to lost to an opponent with more damaging specials that didn't waste them all on spamming at the start of the fight.
Those are the possibilities, and personally, I'd like to see even just a couple of days where everything in pistoleer works as intended before all these dual wield breaks are introduced.
Holster. Whereas holsters might look cool, what use would they be? The best argument I have heard is that they could eliminate the equip delay on the holstered weapon. This is a good idea, but one that is also flawed, how many different guns do you use anyway? Majority of pistoleer only carry Republic Blasters for PvE, which works well enough on janta to get you a Geonsian Sonic Blaster to fight in PvP and that's about it. Unless we're going out to hunt something in particular that requires a specific damage type, that is our current arsenal unless you're loaded, in which case you use a DE-10 PvE and forget the Republic. We all know what will happen if you walk into a PvP situation without you Geo equipped which is why we all have our Geo included in the macro that dons the PvP armour. so tell me, why do we need holsters if we never change guns? There is an extreme minority of players with exceptional/legendary DoT weapons that would like to pull them out quick for a cheap CM style kill, well I can't argue that it would help you no end, but it would not help pistoleers on the whole, who remain unfixed by a revamp that gave them features that they have no need for.
Both of these features are obviously things of great desire for the community and by all means they would make excellent contect and make pistoleer distinct again. But the community must realise that unless we are fixed first, this content will fail, and the last thing this profession needs is more broken content. Like I said above, pleasedevs,just give us one week.One week where everything is working, then add the new content as requested, just in case it breaks and we're all screwed.
I'm not attacking you specifically, but I've seen a lot of CB things thrown around that I've never heard of. Where's the Dev Interview/post that confirms any/all of the things I've seen tossed around. I'm really curious as to what I've been in the dark about...
Most of your points are sound though. I'd rather have working, functional specials than Holsters or Even Dual Weild.
Deiouss wrote:
2. All of your points are just assumptions.
and assumptions are the mother of all fuhkups