Pistoleer Archive

Thread: Ternque01's Guide to PvP for Pistoleer

Ternque01
Fri Jun 25, 2004 5:15 pm
#1





Hello! This is my PvP guide for pistoleers like yourselves! I hope find many of these ideas helpful in making your PvP experience as easy as possible.


Preparations:


Carefully write and enclose any letters to family, friends, girl/boyfriend before battles. Try to make the letter neither too sappy nor too sad. Avoid statements which linger on negative experiences you had with those people as this is the last thing they will hear from you. Last impressions are nearly as important as first impressions.


Make sure you update your cloning data and reaffirm your life insurance as soon as you land on a new planet. Cloning at predesignated locations helps make that bug that causes 1% decay on insured items during a PvP death not occur.


Avoid eating more than half of your stomach fill or drinking half of your drink fill. After you clone (and you will) you could use that precious stomach space to re-enter the fight

Weapons:


Make sure you invest in a good Geo sonic blaster. Against opponents with stun armor, PSG's, synthsteaks, and ranged mitigation 3, it is little more than a ranged speaker system.


In these cases pack a DX-2 or Modified Republic Blaster. DX-2's aren't hampered by shield gens. The DoT on the Republic Blaster helps to steal the mind of your enemy. You can buy valuable time in a fight as your enemy sits and wonders, "OMG I'm bleeding. Ohhh!!!! It's just a Republic Blaster!!! Whew!!!" The accuracy mods of the Rep. blaster make it an efficient rifle among other things.


On the FWG5, nothing burns fur quite like a heat gun. Wookiee armor is vulnerable to heat! Wookiees almost always use PSG (personal shield generators) which protect against heat, so beware.


One of the few unknown treasures you can carry in your arsenal is a pistol with any kind of high point blank range accuracy modifier. Why? In difficult situations where a mob of PC enemies approaches you, it can be a warming comfort that you don't have to be alive when they get to you. Sometimes it's better to make a quick escape than to confront a large enemy.

Gear:


If you're going to be going out, go out in style! Warm and fashionable colors like orange, blue, yellow, purple, and green are in this season. Nothing says "I'm dead!" quite like colors! While composite comes in assortment of dull, dreary colors, never underestimate the lime green, red, or even the pink. This is your death make it one worth having!


Always have clean underwear equiped.

Group Tactics:


While you're a pistoleer, don't sell yourself short. You are a vital part of your team! Here are a few roles you can play.


Meatsack - while this might sound humorous, you can actually draw fire away from the more effective parts of your combat team by putting your Master Pistoleer tag up. Greed can be a powerful ally in a fight. Kill-hungry opponents like to target easy prey. By tempting their greed you can draw fire away from your teamies whoare actuallysapping damage on your enemy - riflemen, combat medics, fencers, and TKM.


Breathtaker - everyone knows how hard it can be to do anything when you are laughing. I have known pistoleers who havedeveloped their "breathtaking" skills that just by merelyequiping their pistolcauses their enemies to be stunnedfrom laughterfor 15 seconds. Never underestimate your ability to wreak havok on the psyche. (Use in conjunction with a DL-44 metal, FWG5, or scout blaster for best results)


Pack Mule - modern forces can require large ordinances. You are essentially a combat wagon capable of carrying a total of 110 necesarry goods. Having multiple droids with storage compartments can add an extra 30 - making you the penultimate in team cargo personel.


Locationand Requisitioning - large groups who travel long distances sometimes drop stuff. While your career is likely spent at the back of a combat team, you can aid them by finding dropped objects. One time I found a dropped damage sliced Jawa Ion rifle for a companion. Finding dropped gear is an important part of maintaining a functional force.


The Continuity-inizer Role - part of the appeal of grouping with a pistoleer is making your battles feel like they are actually occuring in the Star Wars universe. Groups often feel sad that amidst fencers, swordsman, TKA, and combat medics that they aren't really in a galaxy far far away. When you join a group you add those few bits of laser bolts that make it feel like home!

Pistol Specials:


Useful pistol specials in PvP are Healthshot2, Fanshot, Pistolmeleedefense1, and Lastditch/Stoppingshot.


Healthshot2 - a pistoleers most reliable healthpool attack, forget that this is even a shot designed to cause bleeds. If you use this shot correctly you will see a "-2" above your enemies head every so often - just so you know you are using it right. Avoid this shot on anyone with medical skills.


Fanshot - a very excelent random pool pistol shot. You can easily shoot a whole crowd of people at the same time. See the above tactics for "Breathtaking"above. Couple this with the fact that you can temporarily "distract"with the thought of bleeds on an entire group with the Mod. Rep. blaster.This can be devastating to an enemy combat team.If you time this special during lunch or dinner times, you can cause beverages to project out of the enemiesnoses, causing keyboards to become slippery and unreadable.


Pistolmeleedefense1 - well Pistolmeleedefense2 is borked like most pistol specials. The effectiveness of this move in an age of KD foods and templateers is the shock caused by seeing a new pistoleer animation. They might confuse you with a TKM, causing panic and fear.


Lastditch/Stoppingshot - Lastditch is appropriately named because it lives up to it's name. Not only is it the last thing that you will be spamming as you hit the turf, but you might end up in a ditch after combat with all the other corpses thinking, "This looks like the last ditch I was in!" As for Stoppingshot, I think you can pretty much guess.


Anyways, I hope you enjoyed my "guide". Hopefully it will make your PvP'ing encounters more fruitful and enjoyable. And just remember that even if you do fall in combat, there is the slight and probable chance that an enemy will trip on you, ensuring victory for your team!!!! Good luck and have fun!!!


Message Edited by Ternque01 on 06-26-2004 04:05 PM



Axob Freelight
The non-Jedi are extinct. Their fire has gone out of the universe.
Ternque01
Fri Jun 25, 2004 6:09 pm
#2


Who gave you guys/gals a humor bypass?


(It's supposed to be a joke!) Jokes.. you know.. intended for general consumption...


*gets on the loudspeak* This is to make you laugh! I am not responsible for the humor located on this page! Read your UELA!


I am a fellow pistoleer who is trying to make light of our ineffectiveness in PvP. I am not the enemy!!!

Message Edited by Ternque01 on 06-25-2004 08:12 PM



Axob Freelight
The non-Jedi are extinct. Their fire has gone out of the universe.
pnjpenguin
Sat Jun 26, 2004 1:10 pm
#3

lol are you making fun of my pvp guide



Ovin Lightheart
Commanding Officer, Draconis Equites
Ultimate Guide to Pistoleer PvP
Ternque01
Sat Jun 26, 2004 1:51 pm
#4

LOL, consider it an indirect poke at your guide. I'm really making fun of the fact that our profession is so borked that we (well I) have to use every thing we can get our hands on to be decent in PvP. I mean everything! Accuracy food, 8 million in skill tapes (so far), other foods, multimillion credit Geos, ........


When I fight with pistols (if I didn't have TKM) I have to throw the damn kitchen sink at them.


BTW, I really enjoyed writing this guide.. all the jokes about our profession rolled into one big... exciting time!



Axob Freelight
The non-Jedi are extinct. Their fire has gone out of the universe.
Klickz
Sat Jun 26, 2004 2:44 pm
#5

nice pvp guide!



------------------------------------------------
Content, we don't need no stinkin content! (f.s.s)
Tech & the Sofaking Med Vendor
Platos Hall -resources,guns,armor,meds-
-3900 2860 (1k outside of Espa)
Worldmaker2k4
Sat Jun 26, 2004 2:55 pm
#6

There are very few people on these forums that can make me laugh, and that right there is a prime example.


You forgot our most important role in the GCW, however: Moneysinks.


We burn more food, buffs, weapon condition, armor (if you're a Smuggler dumb enough to use Feign Death in PvP), and time than most any other "viable" combat class.


I swear even my house terminal laughs at me when I return home, broken and bandaged.




MMMNJaran Anduuth - The White RaspNMMM
Den of the Rasp: Perishables and Equipment Black Market - Dantooine (-3939, 1285)

AlephNull43
Sun Jun 27, 2004 12:49 am
#7

*guffaw*



hhhhhhh Aleph Null hhhhhhh

Rogue k Master Pistoleer k Shock Trooper k Bounty Hunter

VALCYN GALAXY

corrfleete
Sun Jun 27, 2004 1:54 pm
#8


"The Continuity-inizer Role - part of the appeal of grouping with a pistoleer is making your battles feel like they are actually occuring in the Star Wars universe. Groups often feel sad that amidst fencers, swordsman, TKA, and combat medics that they aren't really in a galaxy far far away. When you join a group you add those few bits of laser bolts that make it feel like home!"


roflmfao...ahh, whew, ok, now i'm going to go cry, cause its still true, one year after release...



master of the launchpad error
BrewerPatriot
Sun Jun 27, 2004 3:36 pm
#9





On the FWG5, nothing burns fur quite like a heat gun. Wookiee armor is vulnerable to heat! Wookiees almost always use PSG (personal shield generators) which protect against heat, so beware.






5 stars


Adams <GsF>




lobster37
Sun Jun 27, 2004 5:12 pm
#10

this was a well written guide, nicely done



Ataldo Ismosne c Chilastra c swordsman.fencer.brawler c [PS-SC]
dead_hippasus
Sun Jun 27, 2004 6:04 pm
#11

Gawd, I have to say, after spending the entire night as our group's "Meatsack" this post has allowed me to drop the angry pretensions of actually hoping that the devs will eventually change/fix/retool pistoleer enough and thought to myself, well, my PA does need a good 'guild clown' so, what the hell, I think I'll stay Pistoleer, if only to garner heartfelt laughs, dubious snickers and sympathetic pity. So, I think the title 'Master Pistoleer' should be changed to 'Master Jester' or 'Thune Rodeo Clown' or some such other title. Thanks for breathing humor into an otherwise frustrating profession.



-----------------------------------------------------------
Meelock Ruub, now with glow in the dark, smelly fish action...
Nematocyzed
Sun Jun 27, 2004 7:46 pm
#12

you forgot to mention taking spice.

Its better to be high as a kite when one gets dizzy-spamed, and it softens the blow to the ego when you get DB'ed.

Holbach
Mon Jun 28, 2004 1:23 am
#13

I motion that they change our tags to breathtaker, pack mule, continuity-izer and requisition specialist. At master, we should have the coveted title ofMaster Meatsack.


Who wants to get the petition started?



------------------------------------------------
God: I have no need for this hypothesis.

-La Place
Page 1 of 3
Previous Next