Pistoleer Archive
Thread: Focus Thread : Enhanced NPC Combat and Pistoleers.
I've justwritten this to Dev responsible:
Did I miss anything? Help me get this point across.
BadgerSmaker wrote:
I can't begin to tell you how terrible an idea it is to make creatures immune to Snares and Roots. It has to be up there with one of the worst decisions I have ever seen a games designer make in an MMORPG (and I've seen some horrendous ones).
It removes the usefulness of Crowd Control specialists from the game, not just from groups. We Pistoleers become little more than meatshields and those that dont cancel their subscriptions will pick up 4/0/0/0 Squad Leader to compensate.
Since Stopping Shot was "nerfed" in CU Beta, having its cooldown extended out of balance with any other special in the game rather than having an immunity timerapplied to the target (which I have suggested numerous times), crowd control for Pistoleers consists of single pulling by stepping just inside aggro range of the mob, waiting for it to go "?" then running back and waiting till it comes to attack.
So this is just the icing on the cake for a crowd control profession that can't perform any crowd control.
I've been soloing all day on TC-Prime and can still solo Krayts, Gorax, Nightsisters and Black Sun, although it takes four times as long now with the regen rates and borders tedious. I was using the "bugged" CM Electrolyte Drain, but when you fix that I'll get the same results by picking up the mobility line of Squad Leader.
So it seems I will be suggesting to my community that they drop Pistoleer completely and go for Rifleman/Squad Leader builds as you haven't removed the ability to Nuke.
Would you ever consider making mobs immune to lightsaber damage and force attacks? No? Why just us then?
Latest News:
Aha, it seems they have turned around on this and will remove the immunities in favour of a chance to resist.
Not sure how that will work out, but I'll test it when I see it.
I also plugged the Stopping Shot change proposal while I was at it.
Message Edited by BadgerSmaker on 10-08-2005 11:33 PM
BadgerSmaker wrote:
Just been playing with the new AI...
Cooldown timer exploit is fixed.
Krayts are immune to Stopping Shot.
More news to come I'm sure.
woot less ppl that will kill the krayts. more for me to kill![]()
and the cooldown timer is just sweet......
BadgerSmaker wrote:
Krayts are immune to Stopping Shot.
This is ******* Stupid if ya ask me.
Are they TRYING to make everyone a rifleman?
Richiem wrote:
BadgerSmaker wrote:Krayts are immune to Stopping Shot.
This is ******* Stupid if ya ask me.
Are they TRYING to make everyone a rifleman?
i agree. why is anything immune to stopping shot? does this apply to snares in general also?
BadgerSmaker wrote:
Just been playing with the new AI...
Cooldown timer exploit is fixed.
Krayts are immune to Stopping Shot.
More news to come I'm sure.
Woot! power to those who dont exploit...
krayt thing kinda sucks
BadgerSmaker wrote:
Just been playing with the new AI...
Krayts are immune to Stopping Shot.
BadgerSmaker wrote:
Krayts are immune to Stopping Shot.
Message Edited by KaiRan on 10-07-2005 03:11 PM
KaiRan wrote:
BadgerSmaker wrote:
Krayts are immune to Stopping Shot.
1) I assume this is "as intended"?
2) Have they applied this to other "huge" creatures? (Kimo, Gorax)
3) Have they applied this to other top-end MOBs? ( > cl 80 NSs, etc)
4) Does this apply to all "Root" specials (Concussion)?
5) Does this also apply to "Snare" specials?
It seems intended, another poorly thought out change.
.
I have some time to do some more testing so logging back onto TC-Prime now.
BadgerSmaker wrote:
Gorax is cl88, immune to Stopping Shot and regens faster than I can damage it (so do Krayts by the way), I'll get a better pistol and try again.
Badger, do I have to go to the DEVs myself, and slap some sense into them? Please do something an refrain me from doing that.. Thank you.
Message Edited by BadgerSmaker on 10-08-2005 04:21 PM
Well, looks like i will have about 32 free skill points after this next publish.
Stopping shot will be just about useless to me, anything that I ever really use it on will be immune. Let me guess, Black Sun Henchmentoo?
Very depressing.