Pistoleer Archive

Thread: Dual-wielded Pistols! TH confirms (booya!)

Jaspor
Mon Mar 22, 2004 10:31 am
#1



(ack double post!)


TH confirms

http://forums.station.sony.com/swg/board/message?board.id=in_live&message.id=9825#M9825

"Yes, pistoleers will be getting duel wielding (and yes, its very cool). So will fencers. I think there are a couple of other professions, but I can't think of them at the moment."

Message Edited by Jaspor on 03-22-2004 09:33 AM



Jaspor
Master Politician / Master Smuggler / Master Pistoleer
Imperial Colonel / Imperial Pilot Ace
Guildmaster of Guild of the Zodiac - Constellation, Naboo


Jaspor
Mon Mar 22, 2004 10:35 am
#2

Although he still used "duel" instead of "dual".




Jaspor
Master Politician / Master Smuggler / Master Pistoleer
Imperial Colonel / Imperial Pilot Ace
Guildmaster of Guild of the Zodiac - Constellation, Naboo


Hawaii5_o
Mon Mar 22, 2004 10:49 am
#3






Jaspor wrote:



(ack double post!)


TH confirms

http://forums.station.sony.com/swg/board/message?board.id=in_live&message.id=9825#M9825

"Yes, pistoleers will be getting duel wielding (and yes, its very cool). So will fencers. I think there are a couple of other professions, but I can't think of them at the moment."



Message Edited by Jaspor on 03-22-2004 09:34 AM






Eff that. Now there's just gonna be a bunch of BH's spamming eyeshot with 2 krayt scatters every second. This really doesn't help us become more effective in PvP. It just helps dabblers.



Arogalt Torgalt - Master Gunfighter
Kettemoor Phalanthropist
DarthEric2
Mon Mar 22, 2004 10:50 am
#4

You do realize that dual weilding will really just be for looks, right? You will still do the same damage, in the same amount of time. but the animation will show you fire one pistol, then the other. The difference is that you will have to equiptwo guns instead of one. I guess the upside is that the condition on each gun will go down slower. But that's about the only benefit, other than the cool animation.

Personally, I would have rather had holsters first.
RylanStorm
Mon Mar 22, 2004 10:57 am
#5


Well just as it’s folly to assume that it’s going to double our damage, it’s also folly to assume that it’s not going to have any effect on DPS whatsoever.


I don’t think it’s unreasonable to expect this will add somewhat to damage although I don’t believe it will be significant. It may in fact be a way of taking pistoleers below a speed cap.




__________________________________________



Rylan Storm - Pistoleer

Master Smuggler

Rogue's Hideaway - Naboo - Sylvex


Eclipse Rocket Launcher and Proton Grenade Sale

__________________________________________


StarRunner
Mon Mar 22, 2004 3:32 pm
#6

Yay something we have wanted since the beginning... hmmm now do I go back to pistoleer or should I stick with fencer... mmmm an acklay bone gaffi in either hand.... muahahahahahaha now that might be fun...



Severius Darkbane
MCH from 2003 til the NGE
SWG Winner of mmorpg.com's 2006 MMOWTF awards!
Wild__Bill
Mon Mar 22, 2004 4:00 pm
#7

Well at least it's something for us long suffering pistoleers



Dracul Sturm Master Smuggler - Rebel Colonel - Alliance Ace Pilot - Intrepid
Wraythe Sturm +12 Master Weaponsmith - Imperial Ace Pilot - Intrepid
Corndog Force Sandwhich Slicer - Smuggler Alliance Master Pilot - Intrepid
Corny Guild Monkey - Alliance Ace Pilot - Intrepid
Rebel Faction Sales: 110cr/point
Weapons, Spices, Faction Deeds Vendor - Phoenix Rising Mall, Phoenix, Talus
IPS Pooh Slinger - Bringing you the most irrelevent posts in the galaxy

- In memory of SWG R.I.P. 6/26/2003-4/26/2005, now on to SWQ



Dark_Paradox
Mon Mar 22, 2004 4:16 pm
#8

Yeha this is all fine and dandy, but the way I see it, its just for the devs to stall the fact that they cant fix any profession, so theyll just take the rusted junk bike, add some bells and whistles and hand it out...
Wild__Bill
Mon Mar 22, 2004 4:19 pm
#9



Dark_Paradox wrote:
Yeha this is all fine and dandy, but the way I see it, its just for the devs to stall the fact that they cant fix any profession, so theyll just take the rusted junk bike, add some bells and whistles and hand it out...





Still better than a nerf! ...but I'm sure that will be next.



Dracul Sturm Master Smuggler - Rebel Colonel - Alliance Ace Pilot - Intrepid
Wraythe Sturm +12 Master Weaponsmith - Imperial Ace Pilot - Intrepid
Corndog Force Sandwhich Slicer - Smuggler Alliance Master Pilot - Intrepid
Corny Guild Monkey - Alliance Ace Pilot - Intrepid
Rebel Faction Sales: 110cr/point
Weapons, Spices, Faction Deeds Vendor - Phoenix Rising Mall, Phoenix, Talus
IPS Pooh Slinger - Bringing you the most irrelevent posts in the galaxy

- In memory of SWG R.I.P. 6/26/2003-4/26/2005, now on to SWQ



KnightHawk420
Mon Mar 22, 2004 4:19 pm
#10

I think it should be allowed to do more damage with the combination. Pistoleers are sorley hating life without more dmg in and of themselves.



At the time some form of control needs to be placed so this extra damage doesn't equate into last ditch and eyeshot.


Maybe make last ditch a 1 pistol only sorta move, and so bh's don't neccessarily grab this as part of they're foray stick the ability to wield two pistols high up in some line bh's would be somewhat absurd to take..... like accuracy hehe.... or hell just stick it up at masters





Cheylin Mena - R.I.P.
Menon Mena - R.I.P.
Hunglo Bavmador - R.I.P.
CriminalJabba
Mon Mar 22, 2004 8:01 pm
#11

im a master pistoleer bh 3040



and i have 2 krayt dmg sliced geonosians



oh the joy





.Shedao Shai.
ChaosDarkside
Tue Mar 23, 2004 1:24 am
#12

There could be other advantages to dual wielding pistols I suppose. Most wont be found until this is actually tested. I would think dealing two different kinds of damage might be useful. There is no way we will do double the damage we do now buta boost has to be coming, if not more speed maybe? I have pistols with mods to dodge, accuracy and speed or something or something like that, so that ups me todouble the affect. A trueBH will NOT be able to dual wield due to it being a master pistols skill I'm sure. Although a pistoleer with BH pistolsmight be pretty scary, that comes with some choices becauseyou have to drop smuggler to make room for the bounty pistols. Your choice really. Ihave actually been toying with this idea but I don't see howthe Devscan ignore the fact the dirty fighting tree adds no mods to pistols. I am waiting for a revamp of smuggler to make my final decision. Crappy signature to follow.
VansThMan
Tue Mar 23, 2004 2:51 am
#13

This will be great if they do it right. Of course, BH's are gonna cry "Jango Fett had two pistols..." Personally, I would prefer to have 90%+ specials working before this, though.



Van'ik MacGonegal
RAID - Radiant
Master Gunfighter
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