Pistoleer Archive

Thread: a quick test on accuracy mods

Nifty
Mon May 09, 2005 1:35 pm
#1

Well, I didn't feel like doing it the more thorough way (read I didn't feel like grinding 1.225 million carbine XP) so I just respec'ed to get 0/4/0/0 carbines to see how adding 50 general accuracy would affect my template.


I'll list 6 weapons (4 pistols, 1 rifle, 1 carbine.) The numbers will bedamage range- damage (acc mod) (repeated for each measurementI have). The FWG is a featherweight, so it will have 5 more acc than the other pistols. I didn't have the rifle and carbine yesterday, so it's missing the test from when I had Squad Leader. All shots were basic ranged shots on bolle bols.


FWG:296-864-812 (205)- 824 (215) - 864 (255)

44XT:385-849 -802 (200) - 811 (210) - 849 (250)

DX-2: 400-868 -821 (200) - 830 (210) - 868 (250)

MRep:383-831 -786 (200) -795 (210) -831 (250)

EliteC:404-866 - 782 (160) - xxxxxxxx - 866 (275)

Laser:473-961 - 873 (160) - xxxxxxxxx - 921 (210)


So what I get from this, is at some point between 215 and 250, against CL 80 Bolle Bols, I hit the weapon's max damage. I don't exceed the max, no matter how high the accuracy gets.


the cold meds are kicking in now, so I'm pretty much useless for discussion now, but I'll check back later. nap time now.



Starsider: Abici Sselof, Master Entertainer, Musician and Pistoleer; Master Pilot
Uthyr
Tue May 10, 2005 11:49 am
#2


Unless I'm misunderstanding what your numbers represent, I'm a bit confused by something. Accuracy shouldn't have anything to do with the damage that you do per shot, should it? Accuracy just affects the probability that you will hit a target at all, right? Or does accuracy now figure into the damage calculations somehow? It actually does look that way, looking at your numbers.


So I guess now the bottom-line question is, given a choice between boosting your accuracy, speed, or defensive mods, (through SEA's, clothing, FS skills, or your choice of base template),which of those would keep you alive in combat longer (either by better killing power or better defenses) and therefore be the better investment for a dual combat master?



Col. Uthyr Pendragon | Artorius Pendragon
Elder Pistoleer/Rifleman/Bounty Hunter/Combat Medic
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Nifty
Tue May 10, 2005 2:31 pm
#3

damn maintenance caused me to lose my post.


I'd say they are all valuable.


for pure pistol numbers use, MP/MBH/SL 0/4/0/4 seems to give the best mix of accuracy, speed, and defense. Defense, this is the best.Speed can be tied by Smuggler, but you'll miss out on defense/accuracy. You can do better on Accuracy, but your defense and speed seems to suffer for it. 0/4/4/0 Carbines will increase acc by 20, but lower speed by 15 and lower both defenses by 25. You can keep the ranged defense by going rifles, but your melee defense will suffer and you'll only increase acc by 15.


Is it better to hit harder and take more damage, or to hit softer and take less damage? Or hit softer and take more damage, but lay on poisons/fires or be able to heal more efficiently? I really don't know. I think it's a playstyle thing.





Starsider: Abici Sselof, Master Entertainer, Musician and Pistoleer; Master Pilot
Uthyr
Tue May 10, 2005 7:08 pm
#4






Nifty wrote:

better to hit harder and take more damage, or to hit softer and take less damage? Or hit softer and take more damage, but lay on poisons/fires or be able to heal more efficiently? I really don't know. I think it's a playstyle thing.






Hehe, I don't know either. I think that my opinions on that matter have changed from day to day over the past couple of weeks. Unfortunately, I think today is the last day of my respec period, so I better make up my mind quickly!



Col. Uthyr Pendragon | Artorius Pendragon
Elder Pistoleer/Rifleman/Bounty Hunter/Combat Medic
Elder Architect
Naritus vendors:
Tatooine (2369 -4123) - Castle Uthyr, Mos Eisley West

Nifty
Tue May 10, 2005 8:55 pm
#5

yeah. I totally agree on the make up your mind.


Today was the first day I fought something and had to actually think. I didn't think too well (blaming it on being sick still) and I forgot to re-apply Duelist Stance and I died. It was a CL 81 Peko Peko Albatross and I tried it solo. It was hitting me for well over 350 points AFTER armor. I got it downunder 100points with Duelist stance and Intimidate/Blind (I think it was under 100 points). You were asking me if states helped, I can tell you, this time they damned sure did. The thing had over 35000 health. No way I was dropping it before it dropped me if I didn't Duelist Stance/Blind/Intimidate. The scary thing was it was doing the same to me. It blinded, dizzied and stunned me! I actually had to use my recovery specials.


Unfortunately, and I know better, I got bit by the melee lag bug again. The alby started biting me, and I ran away when things got too rough (some bolle bols jumped in to help out, amazing, since I've killed so many of their friends recently.) The albatross didn't chase me, so I thought the bols had its attention or I had rooted it. When I noticed it was still hitting me I forgot to pay attention to Duelist Stance. It went off, and chomp chomp, dead. I'm gonna listen to whoever said they made a macro with a built in alarm for DS, because I sure need it.


Anyways, back to the template, the poison and fire were helpful against the alby, as they were constantly damaging, even when I was hitting state recoveries or trying to apply states to the alby. On the flip side, I could have definitely used the 600+ bacta toss and 400+ bacta shot from 4/0/0/0. I could have also used the Snare from Carbineer (assuming it would stick on the alby.) I could have also used some damned assault armor. Medium Recon just ain't cutting it against uber kinetic mobs.


Bottom line, I think I prefer the "oh crap, what have I gotten myself into" relief buttons called Advanced Bacta Toss and +65 healing efficiency over the poison and fire. Those are like having half a Stim D every 5 seconds or so.


That, and I don't wanna be the 0/4/0/4 SL like everyone else. If I do more accuracy, it'll be in carbines to get the root as well.





Starsider: Abici Sselof, Master Entertainer, Musician and Pistoleer; Master Pilot
certifiedandrew
Wed May 11, 2005 12:11 am
#6






Uthyr wrote:


Unless I'm misunderstanding what your numbers represent, I'm a bit confused by something. Accuracy shouldn't have anything to do with the damage that you do per shot, should it? Accuracy just affects the probability that you will hit a target at all, right? Or does accuracy now figure into the damage calculations somehow? It actually does look that way, looking at your numbers.


So I guess now the bottom-line question is, given a choice between boosting your accuracy, speed, or defensive mods, (through SEA's, clothing, FS skills, or your choice of base template),which of those would keep you alive in combat longer (either by better killing power or better defenses) and therefore be the better investment for a dual combat master?





I can't say whether or not it affects creatures, but accuracy most certainly does affect damage in PvP. If your opponent has higher ranged defense than you have accuracy, then you will never do max damage to him.Each extra point of defense he has knocks off a small bit ofdamage. Conversely, you can exceed max damage on him if your accuracy is greater than his ranged defense.


There are blocks and dodges in this game still, though I'm pretty sure those are due to things like "pistol defense", lightsaber block, etc.



*edited by admin*
Uthyr
Wed May 11, 2005 12:20 am
#7






certifiedandrew wrote:



I can't say whether or not it affects creatures, but accuracy most certainly does affect damage in PvP. If your opponent has higher ranged defense than you have accuracy, then you will never do max damage to him.Each extra point of defense he has knocks off a small bit ofdamage. Conversely, you can exceed max damage on him if your accuracy is greater than his ranged defense.




Now that you mention it, yeah, I do remember now that accuracy and defense work against each other. I've never tested that in PvE, so I've never paid much attention to how that works. I guess it's the same now post-CU?



Col. Uthyr Pendragon | Artorius Pendragon
Elder Pistoleer/Rifleman/Bounty Hunter/Combat Medic
Elder Architect
Naritus vendors:
Tatooine (2369 -4123) - Castle Uthyr, Mos Eisley West

Uthyr
Wed May 11, 2005 6:29 am
#8

That was very interesting reading about your battle with the peko peko albatross, Nifty. I've only fought one of those before (pre-CU), when I shot one (solo) not realizing how powerful it was, and it killed me easily through my comp armor and full buffs as I was trying to find an open house to run into and hide (everybody had their #@*&! doors locked!). I stayed away from them forever afterwards. Now that you tell me that they're only CL 82 (that's still 2 levels above me, but I've been handling mobs of that level without much trouble using my tank droid), I may go seek one out just to see how I do against one in my Assault armor. That's interesting that you were wishing for your improved bacta tosses instead of the poison/fire--I haven't yet encountered a situation where I was wishing the same, but I'm sure that I will soon. In fact, I haven't yet encountered a situation where I needed to use bacta enhancers--I just use the standard bactas as needed to get my health away from flatline, and that's usually enough for me to finish off the mob. I just like the idea of being able to stick poison and fire, and then be able to run completely outside of combat range and still be doing damage... or do the DOT's break now when you leave active combat? It seems that happened to me once or twice the other day, though I wasn't sure if it was just a glitch.



Col. Uthyr Pendragon | Artorius Pendragon
Elder Pistoleer/Rifleman/Bounty Hunter/Combat Medic
Elder Architect
Naritus vendors:
Tatooine (2369 -4123) - Castle Uthyr, Mos Eisley West

Nifty
Wed May 11, 2005 8:32 am
#9

I think the DoT's broke as soon as the alby stopped chasing me the first time. I kited it far enough that it gave up and ran off. I ran right into some aggro MOBs, but fortunately, they were lvl 16 Trade Federation Zealots. 2 shot kills on those.


The alby was CL 81, not CL 82. This was my first encounter post-CU with an uber MOB (one with enhanced health, state attacks, and increased damage.) I think I could have taken it if I kept up with Duelist Stance. I'm sure I could have taken it 4/0/0/0 CM and keeping Duelist Stance.


I haven't found the need to heal up on the normal CL 80+ stuff, but I'm not so sure with the 35000 Health CL 80 things. I'm disappointed I screwed up and lost, but I'm happy that there are things out there that can challenge 1v1 in PvE combat. I'm hoping there are things outside of quest boss MOBs that will require at least a small group to take out. I hope there are no MOBs that require multiple groups to take out, those just aren't fun.



Starsider: Abici Sselof, Master Entertainer, Musician and Pistoleer; Master Pilot
Uthyr
Wed May 11, 2005 10:57 am
#10






Nifty wrote:


The alby was CL 81, not CL 82. This was my first encounter post-CU with an uber MOB (one with enhanced health, state attacks, and increased damage.) I think I could have taken it if I kept up with Duelist Stance. I'm sure I could have taken it 4/0/0/0 CM and keeping Duelist Stance.




Oops, yeah, I don't know why I read your original comments as "CL 82." Well that's even better then! It seems to me, based on your description of the albatross, that it should not be conning as a level 81... sounds more like an 83 or so. I've been fighting wimpythings like kaadus that are occasionally CL 81. I'm definitely going to go seek out one of those now and see how I do--you've piqued my interest.



Col. Uthyr Pendragon | Artorius Pendragon
Elder Pistoleer/Rifleman/Bounty Hunter/Combat Medic
Elder Architect
Naritus vendors:
Tatooine (2369 -4123) - Castle Uthyr, Mos Eisley West

Nifty
Wed May 11, 2005 11:42 am
#11

yeah, I think once it comes to the uber mobs, the CL is just thrown out the window. No other CL 81 (or CL 82) creature I've seen has 35000 health.


oh yeah, it regenerates fast too.


I think you'll be able to take it out, just keep the Duelist Stance active at all times. I want another shot at one. Shame we play on different servers, it'd be fun to team up on one (or an ancient krayt, or if you could find one, a gorax)




Starsider: Abici Sselof, Master Entertainer, Musician and Pistoleer; Master Pilot
Uthyr
Wed May 11, 2005 11:54 am
#12

Yeah, Nifty, I would have teamed up with you to exact your vengeance on the albatross. Well, I'll let you know how I fare against one, if I can find one! I'm going to go looking right now.



Col. Uthyr Pendragon | Artorius Pendragon
Elder Pistoleer/Rifleman/Bounty Hunter/Combat Medic
Elder Architect
Naritus vendors:
Tatooine (2369 -4123) - Castle Uthyr, Mos Eisley West

Uthyr
Wed May 11, 2005 1:13 pm
#13

Well, I went out and found a CL 81 (con yellow) peko peko albatross and tried to solo it. I died quickly.


I prepared for the battle by putting on my assault armor (around 6000 kinetic resist), taking a Vasarian brandy, a scrimpi (for action regen), a gruuvan shaal (for health regen), and a Vegeparsine (for +89 melee defense). I called my combat droid to tank for me. I threw poison and fire onto it. I rooted it. I kept my Duelist Stance up whenever I noticed it was down (though so much was going on that I didn't notice it drop until I was getting hit hard again). None of it helped! I had such a long string of icons under my health bar that I couldn't keep track of what was what. Next time I'm going to add a synthsteak and a pikatta pie (if I can fit them in my stomach) and use my health boost crystal (I have no idea if those still even work in the CU).


I calculated that the albatross was absorbing 88% of my damage, so it was like I was just slapping it with a glove or something. I couldn't even keep up with all the states it was throwing on me. My CM poison and fire didn't stick at all. My Torso Shot bleed did stick, but it's such a small bleed that it didn't make any difference. I had to heal during combat, which bought me a few extra seconds of life (I was wishing for that CM 4000 for once), but the lost attack rounds during my healing were probably just as bad as if I couldn't heal at all (considering how hard he was hitting me while I was just standing there). He was hitting me with state attacks faster than I could use my recoveries on them.


I'm sitting in a med center right now healing my wounds (I forgot to store my clone data before I went out hunting, doh), but I have a grudge against that bird and am going to go fight him again as soon as I'm healed, if he's still there.




Col. Uthyr Pendragon | Artorius Pendragon
Elder Pistoleer/Rifleman/Bounty Hunter/Combat Medic
Elder Architect
Naritus vendors:
Tatooine (2369 -4123) - Castle Uthyr, Mos Eisley West

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