Pistoleer Archive

Thread: need an opinion on this pistol

Cpl_Fisher
Thu Jun 02, 2005 8:43 am
#1

featherweight FWG5


speed 1.91

min 357

max 915

sac 83

wound 13.8%

accuracy bonus 17

unmodded dps 333.24


pistol accuracy +15 on gun


unsliced/pupped


is it good (top 10%), or do I need to keep looking?



Member of the Rock alliance.
CO of DD 214
Member of EC-p8r militia
"Have faith in God, but believe in antimatter"
Bounty Hunters kill for credits, Commando's kill for the hell of it!
BadChef
Thu Jun 02, 2005 8:49 am
#2

Na thats no good, better give it to me.




xfire name: thachef
__________
BadChef: Smuggler
BadgerSmaker
Thu Jun 02, 2005 8:50 am
#3

Keep looking.


It's nice, but by no means top 10%, its not even damage capped.




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"BAD NPC SPAWNER IS HERE!, NO ENTRY IN NPC SPAWNERS DATATABLE"
Cpl_Fisher
Thu Jun 02, 2005 9:08 am
#4






BadgerSmaker wrote:

Keep looking.


It's nice, but by no means top 10%, its not even damage capped.







what's the damage cap on them?


I'm trying to aquire a fwg5 with a sac of under 84, that still has decent damage, this one was made with +145 damage bone, -.6 speed. what do I need to loot to max it out?


Message Edited by Cpl_Fisher on 06-02-2005 10:10 AM



Member of the Rock alliance.
CO of DD 214
Member of EC-p8r militia
"Have faith in God, but believe in antimatter"
Bounty Hunters kill for credits, Commando's kill for the hell of it!
BadgerSmaker
Thu Jun 02, 2005 9:19 am
#5

936 is the max damage on a Featherweight FWG5, I had one made with 156 bones and the damage capped out with only a few experiment poitns, but the weaponsmith didnt get the SAC right.


I have 2 more of those bones left so I need to find a WS with pre CU components so they can get a lower SAC. As soon as they hit 936 get them to stop experimenting on damage and get the SAC down.



1101000001100110111110111110010010010010
0100010101011011110110101001100100110110
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0111100000010111111101110100101101000011
0110101101111001011110111101001000101011
0010100110100000010111010001101110011000
1011111100111011110011001111100110100100
"BAD NPC SPAWNER IS HERE!, NO ENTRY IN NPC SPAWNERS DATATABLE"
Cpl_Fisher
Thu Jun 02, 2005 9:22 am
#6






BadgerSmaker wrote:

936 is the max damage on a Featherweight FWG5, I had one made with 156 bones and the damage capped out with only a few experiment poitns, but the weaponsmith didnt get the SAC right.


I have 2 more of those bones left so I need to find a WS with pre CU components so they can get a lower SAC. As soon as they hit 936 get them to stop experimenting on damage and get the SAC down.





Thanks, maybe with a slice I can hit max damage.



Member of the Rock alliance.
CO of DD 214
Member of EC-p8r militia
"Have faith in God, but believe in antimatter"
Bounty Hunters kill for credits, Commando's kill for the hell of it!
BadgerSmaker
Thu Jun 02, 2005 9:23 am
#7

Well, 936 is max crafted, with a slice it goes over.



1101000001100110111110111110010010010010
0100010101011011110110101001100100110110
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0111100000010111111101110100101101000011
0110101101111001011110111101001000101011
0010100110100000010111010001101110011000
1011111100111011110011001111100110100100
"BAD NPC SPAWNER IS HERE!, NO ENTRY IN NPC SPAWNERS DATATABLE"
Cpl_Fisher
Thu Jun 02, 2005 9:29 am
#8






BadgerSmaker wrote:
Well, 936 is max crafted, with a slice it goes over.








I guess I'm killing lots of gorax then





Member of the Rock alliance.
CO of DD 214
Member of EC-p8r militia
"Have faith in God, but believe in antimatter"
Bounty Hunters kill for credits, Commando's kill for the hell of it!
BadgerSmaker
Thu Jun 02, 2005 9:42 am
#9


I wasted one of my shards on the gun I had made too, but now I know better... live and learn eh?



1101000001100110111110111110010010010010
0100010101011011110110101001100100110110
1010101000011110100100001000001000100101
0011001100001100110111010101010011010000
0111100000010111111101110100101101000011
0110101101111001011110111101001000101011
0010100110100000010111010001101110011000
1011111100111011110011001111100110100100
"BAD NPC SPAWNER IS HERE!, NO ENTRY IN NPC SPAWNERS DATATABLE"
Cpl_Fisher
Thu Jun 02, 2005 9:46 am
#10






BadgerSmaker wrote:


I wasted one of my shards on the gun I had made too, but now I know better... live and learn eh?





well with a shard, the weappie has more points to lower sac.



Member of the Rock alliance.
CO of DD 214
Member of EC-p8r militia
"Have faith in God, but believe in antimatter"
Bounty Hunters kill for credits, Commando's kill for the hell of it!
BadgerSmaker
Thu Jun 02, 2005 11:58 am
#11

I meant he screwed up the SAC on it so wasted the shard.



1101000001100110111110111110010010010010
0100010101011011110110101001100100110110
1010101000011110100100001000001000100101
0011001100001100110111010101010011010000
0111100000010111111101110100101101000011
0110101101111001011110111101001000101011
0010100110100000010111010001101110011000
1011111100111011110011001111100110100100
"BAD NPC SPAWNER IS HERE!, NO ENTRY IN NPC SPAWNERS DATATABLE"
Cpl_Fisher
Fri Jun 03, 2005 12:00 am
#12






BadgerSmaker wrote:
I meant he screwed up the SAC on it so wasted the shard.





ouch, sorry to hear that.



Member of the Rock alliance.
CO of DD 214
Member of EC-p8r militia
"Have faith in God, but believe in antimatter"
Bounty Hunters kill for credits, Commando's kill for the hell of it!
bgold4
Fri Jun 03, 2005 12:43 am
#13






Cpl_Fisher wrote:

featherweight FWG5


speed 1.91

min 357

max 915

sac 83

wound 13.8%

accuracy bonus 17

unmodded dps 333.24


pistol accuracy +15 on gun


unsliced/pupped


is it good (top 10%), or do I need to keep looking?





I think it should qualify to fit in top 10% at least..... 20 less damage really isn't the biggest of differences... its got a pretty nice SAC and kinetic damage.... I'd keep my eye open for better but that seems pretty good for now



; Silentone Ikeef ;
r Master Pistoleer r
r Master Bounty Hunter r
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