Pistoleer Archive
Thread: Burst Shot. How Is This Ability Working For You?
NovaSpice wrote:
I've read that Burst Shot is an AoE attack (so I guess that means it hits multiple targets). I've also read (on the in-game tab) that it has a chance to stun its targets.
So, is it an AoE stun? Just an AoE attack for blasting multiple foes? Or is it just a stun attack for slashing away your opponent's regen?
Burst Shot is a Cone AoE like Fan Shot that has a chance to Stun your opponent.
Stun is supposed to prevent action regen, but I dont see that it does that, even when I am stunned by something my action regen seems unaffected so I don't really use it. Also it is resisted about half the time it seems.
If your working with a group, try standing off to the side of the group facing them. If the group gets mobbed you can hit them with burst shot and fan shot without running the risk of having the entire lair come after you.
This also works if you hang back from the main group staying out of range of the lair, butI'm a rifleman too so I prefer to be off to the side, preferably on a grassy knoll somewhere ![]()
I also think that burst shot is borked atm because it aggro's stuff that is much farther than the range or your weapon.
I can sit at max range of my weapon of 30m and take on a mob, but if I use burst, some mobs about 64m away from me get hit.
I've tested it out some more, and I've finally landed a couple of stuns on some creatures. Unfortunately, it does tend to aggro other creatures that are way out of range.
That being said, stun is a useful effect--when a MOB is stunned, their health regen is non-existent.
If only Burst Shot's radius was toned down to a managable level (like 18m), it'd be a helluva useful shot.