Pistoleer Archive
Thread: Where is Combat Balance on the development schedule???
KruxTrancid wrote:
Last I heard it was Publish 11.
Same here. Although they are putting in part of it, the accuracy changes, now. 2 months early. Asshats!!
- Publish 9 (going Live tomorrow): Jedi revamp, "Secrets of the Force"
- Publish 10: FS path revamp, "The Jedi Trials"
- Publish 11: CB & GCW revamp phase 1
- Jump to Lightspeed
- Publish 12: Smuggler revamp? GCW phase 2?
Randonb wrote:
I see the notes you are looking at, and it only mentions the GCW revamp. I think they are just categorizing the Combat Balance under the "Combat roles in the GCW" bullet. Publish 11 is when it is currently scheduled though, from what we have heard so far.
- Publish 9 (going Live tomorrow): Jedi revamp, "Secrets of the Force" (released 6/29)
- Publish 10: FS path revamp, "The Jedi Trials" (release estimated at 8/03)
- Publish 11: CB & GCW revamp phase 1 (release estimated at 9/14, but I bet it will take weeks longer)
- Jump to Lightspeed (tentative release date not even given at my local video game store, before Xmas)
- Publish 12: Smuggler revamp? GCW phase 2? (after the first of the year)
As near as I can tell that's how it will play out anyway. It gets more hazy and uncertain the further you look ahead.
Randonb wrote:
Testing will begin on a special "sandbox" server shortly after Publish 10. The players on this server will be correspondents and a few dedicated testers. The Combat Balance is indeed scheduled for release in Publish 11.
No offense, but I would feel better about the combat revamp if they would get some of the foaming at the mouth FOTM, template guys to test the new combat system. From the state the game is currently in, it is obvious the the testers that were originally used to test the combat system were ignored or ineffective. Unless the uber 1337 power gamers are used to test the system, the game will migrate back to the fiasco it is now.
All the high end stuff needs to be made available to players, just like they would have access to in live, in order to make the test accurate.
TechBoss wrote:
Randonb wrote:
Testing will begin on a special "sandbox" server shortly after Publish 10. The players on this server will be correspondents and a few dedicated testers. The Combat Balance is indeed scheduled for release in Publish 11.
No offense, but I would feel better about the combat revamp if they would get some of the foaming at the mouth FOTM, template guys to test the new combat system. From the state the game is currently in, it is obvious the the testers that were originally used to test the combat system were ignored or ineffective. Unless the uber 1337 power gamers are used to test the system, the game will migrate back to the fiasco it is now.
All the high end stuff needs to be made available to players, just like they would have access to in live, in order to make the test accurate.