Pilot Archive
Thread: Chassis Decay?
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SaiithKexoq
Thu Nov 04, 2004 10:32 pm
#1
has anyone noticed their chassis decaying whenever they die?
i repaired my chassis and went to look at the stats on it and it dropped about 200 points of hit points. can anyone confirm or deny?
Pepto_kof
Thu Nov 04, 2004 10:37 pm
#2
i average about 200 per death.
At this rate no one will be able to aford space. 400k for a chassis and they die in a week?
lycanthropy
Thu Nov 04, 2004 11:40 pm
#4
hyperspace is your best friend when you are getting in over your head in battle. I pay close attention when my rear just got busted, and armor starts taken major hits. these are hyperspace commands, make custom macros of them to place in your toolbar. Kudos to who ever found them out. just smack that booster button go into a roll and hit a hyperspace area close to you. i am currently at 2/2/2/1 and i have only died 3times, 1 with a starter z95, once with the olde Y, and once with the longprobe, alot of fighting and duties inbetween those, not because im the best!, but cause i hyperjump the @#$% out of there when it gets bad.
and about chassis prices, i think they will go down once we get more shipwrights, and more shops openning up. only a matter of time.
/aborthyperspace - stops the current jump
/hyperspaceMap - Calls up the galaxy map
/hyperspace (destination point) - you don't need to include the names, just here for reference.
/hyperspaceMap - Calls up the galaxy map
/hyperspace (destination point) - you don't need to include the names, just here for reference.
/hyperspace space_corellia_0 (Corsec Wing)
/hyperspace space_corellia_1 (Trifecta Star)
/hyperspace space_corellia_2 (Binyare Razorcat)
/hyperspace space_corellia_3 (Corellia's Own)
/hyperspace space_corellia_4 (Talus Secta)
/hyperspace space_corellia_1 (Trifecta Star)
/hyperspace space_corellia_2 (Binyare Razorcat)
/hyperspace space_corellia_3 (Corellia's Own)
/hyperspace space_corellia_4 (Talus Secta)
/hyperspace space_dantooine_0
/hyperspace space_dantooine_1
/hyperspace space_dantooine_2
/hyperspace space_dantooine_3
/hyperspace space_dantooine_1
/hyperspace space_dantooine_2
/hyperspace space_dantooine_3
/hyperspace space_dathomir_0
/hyperspace space_dathomir_1
/hyperspace space_dathomir_2
/hyperspace space_dathomir_3
/hyperspace space_dathomir_1
/hyperspace space_dathomir_2
/hyperspace space_dathomir_3
/hyperspace space_endor_0
/hyperspace space_endor_1
/hyperspace space_endor_2
/hyperspace space_endor_3
/hyperspace space_endor_1
/hyperspace space_endor_2
/hyperspace space_endor_3
/hyperspace space_lok_0
/hyperspace space_lok_1
/hyperspace space_lok_2
/hyperspace space_lok_3
/hyperspace space_lok_1
/hyperspace space_lok_2
/hyperspace space_lok_3
/hyperspace space_naboo_0 (Royal Way)
/hyperspace space_naboo_1 (Penumbra Omen)
/hyperspace space_naboo_2 (Sea of Veruna)
/hyperspace space_naboo_3 (Kylantha's Whim)
/hyperspace space_naboo_1 (Penumbra Omen)
/hyperspace space_naboo_2 (Sea of Veruna)
/hyperspace space_naboo_3 (Kylantha's Whim)
/hyperspace space_tatooine_0 (Miner's Yard)
/hyperspace space_tatooine_1 (Deep Sea)
/hyperspace space_tatooine_2 (Desert Sands)
/hyperspace space_tatooine_3 (Outer Rim)
/hyperspace space_tatooine_1 (Deep Sea)
/hyperspace space_tatooine_2 (Desert Sands)
/hyperspace space_tatooine_3 (Outer Rim)
/hyperspace space_yavin4_0
/hyperspace space_yavin4_1
/hyperspace space_yavin4_2
/hyperspace space_yavin4_3
/hyperspace space_yavin4_1
/hyperspace space_yavin4_2
/hyperspace space_yavin4_3
Message Edited by lycanthropy on 11-04-2004 10:41 PM
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