Pilot Archive

Thread: Space flgiht not working properly, lag or? please help, soooo frustrating

GenMike
Thu Jun 16, 2005 11:01 am
#1


Hey there,


I'm having a wierd problem. About 2 out of every 3 times I launch into space to do a mission, my targets will "defy physics" and jump all over the place. I can hit them repeatedly, and no damage is indicated. For some reason I have a sinking feeling it's my gamepad causing this, I have no clue why. My connection is perfect, there is no lag on the ground ever.


Just wondering if anyone else has encountered this issue, and if they resolved it? I've been looking through the forums, but didn't know what word to search for to search the forums.



Thanks a ton,


Castore Beaver,


Eclipse Server

YarkenScoht
Thu Jun 16, 2005 11:02 am
#2

If by jump around meaning one minute they are dead in front of you and next minute they move around and our way off to your left. That's lag, same with doing no damage to them.
Tibber
Thu Jun 16, 2005 11:24 am
#3

Would you describe the eratic movement of your targets as "drunken bumble bees"? It's an old problem that a lot of people have been plagued with since JTL launched. There's no single solution thatfixes it for everyone. In some cases disabling Spread Spetrum in theBIOS fixes it. In other cases removing joysticks does the trick. For my girlfriend disabling the on-board NIC and using a PCI-based NIC solved the problem.Do a forum search for "drunken bumble bee" for more info.


Or maybe your problem is different and it's just lag


Rhylis
Thu Jun 16, 2005 11:25 am
#4

Another thing to keep in mind, just because you light uptheir shield does NOT mean you are actually hitting them. The graphic for a shield hit seems to have a much larger hitbox then the actual ship does.



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YunTxiin
Thu Jun 16, 2005 11:32 am
#5


Check your ping timings and packet loss when this happens.

Extreme lag can cause symptoms like this.


Graphics are calculated locally, but the actual hitting is calculated on the server. So you can see hits on your screen, whilst the server does not register any. (On the server the targetted ship is not where you see it on your screen).



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