Pilot Archive

Thread: Advanced Xwing best rebel ship for PvE? Best loadout?

AlexHood
Tue Jun 21, 2005 6:49 am
#1

Hi,


I have flown just about every ship available to the rebel pilot. Each time I get a new ship, I am convinced it is the "best" and just wondering about others' views? I have flown as my main ship, the following in this succession recently:


Firespray (good maneuverability, pretty good damage but only 2 weapons)

BWing (terrible maneuverability, but awesome damage output with 4 weapons)

Grievous (awesome maneuverability, prettygood damage, but again only 2weapons)


My new favorite is the heavy X wing. Very good maneuverability, plus 3 weapon slots and enough mass to actually use them well! I've squeezed TWO level 10, 4500+ maxdamage (.8, .8) weapons into this thing and love it. I think its damageoutput might actually match or exceed the BWing, becauseon theB, with its weapons spread out so far, you would often be hitting with less than all weapons. With theXwing, all 3 weapons are very close together so if you are hitting, you are hitting with all 3.


Anyone else love this ship?

Anyone else able to squeeze 2level 10 weapons in this thing? Anyone able to squeeze THREE in? That's my next goal.


Raxx Raster
SheenaBrelya
Tue Jun 21, 2005 9:28 am
#2

Yes, it has the mass, handling, and weapon slots to be a very effective PvE ship. While L10 weapons are great (I have a pair od RE jobs, too), I might recommend you dropping a couple RE'd L8 rewards on it instead, and then maybe one of the L10s. The mass savings will allow a nice heavy Engine and an RE'd reward Shield, as well as quality equipment in other areas.

Shona
Daeges
Tue Jun 21, 2005 9:44 am
#3

My favorite PVE loadout for rebel is Heavy X, 2 RE 8 guns, 1 RE 10 gun, Mark IV protons (if we're bombing something), RE 8 reward shields (2550 f/b), RE 4 reward booster, RE 6 reward engine (mine is a pre-nerf 95 speed with~ 70 PYR), RE 4 reactor at 14300 generation, RE 1 Droid interface (pre nerf 14 speed), RE 4 cap (44 recharge, 1000 energy), and some crafted low mass tier 5 armor. With about 12000 top damage on the guns, all that protection on the shields, and good performance out of the engine, there's little that scares me PVE. For non bombing runs, I'll change the RE 6 engine to an RE 8 with higher PYR's, and drop the missile launcher.


The only better ships for PVE are possibly the Rhyk, and definitely the Krayt. The Firespray and the B-Wing have interesting PVE uses as well.





IG Daeges

Vendors in Corellia at -2849 -1417
CommTampers
Tue Jun 21, 2005 10:04 am
#4

I second that motion; it is the best PvE ship, and possibly the best all-around ship. Instead of using RE8 and 10 weps, I use crafted L7 and L9 guns. The shotgun kill box combined with the ultra-fast refire rate of crafted guns (.268-.260)is a lethal PvP weapon too. I put in a RE kuat L8 reactor with 46K power so I don't ever have to worry about power, since many of my crafted parts are power hoggs.




Bon ~Co-Commander of Verctor Squadron~ Field Doctor
a.k.a. Hatzo (Eclipse) ~ Irebo Motely ~ Starsider Remastery Alt
...has mastered the Pilot profession.
>: 4 8 15 16 23 42g
AlexHood
Tue Jun 21, 2005 10:41 am
#5

I am able to load my advanced X wing with:


- 2 level 10 weapons (1 4500+ max damage, 1 4600+ max damage, both are .8 shield, .8 armor, .39 refire), both ~43000 mass. Further, one of these was RE'd with the reward weapon from the Nym quest on Rori, so its MIN damage is over 3000, which is about 500 higher than any MIN damage I have seen in a level 10 RE'd weapon before.

- 1 level 8 reward weapon (3800 max damage, .7 shield, .7 armor, .38 refire), 25000 mass

- 2555 front and rear, 15+ recharge a reward shield, 30000 mass

- 95+ speed, 68+ YPR, pre nerf reward engine, 10000 mass

- Level 6 RE capacitor with 1100 power and recharge of 47, around 10000 mass. With cap overload 3 I can fire constantly with no drain, even while running cap to shield shunt 3 on a 12 second macro.

- junk booster (raw speed is not my main concern with this maneuverable of a ship)

- 12.5 speed droid interface (RE'd), about 12000 mass

- level 1 crafted reactor (750 mass, 11000 power). My components have very low power draw from RE'ing, so 11000 is more than enough to support all the weapons, particularly when running reactor overload 3.


I hear what folks are saying about the crafted weapons that get down into the .2x speed range. However, I have found that looted weapons can get you higher combinations of shield and armor penetration (I don't think you can get crafted weapons up to .8, .8) andfor anything less than tier 5, I kill with ONE volley of fire (one button press) with these three powerful weapons. If you kill with one shot, speed is not your primary concern. Thus, I likemore powerful weapons if I can get two or three of them on.


Alexhood

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