Pilot Archive
Thread: Loadout On a JSF?
For PVP I would definitely try to get a better engine at the expense of firepower. 2 decentL6 RE duns will do the trick and should save you about 20k in mass. The shield could do you some good, that is why I recommend dropping the firepower first.
But i'm working on a new L8 engine because the L6 isn't cutting it for me anymore.
Can't wait to get it all in there, its gonna be a dream.
I barely ever PvP so It would be just for PvE.
So for PvE is that loadout good enough or should i drop to lvl 6 guns for a better engine, or drop the shields for a better engine?
Or both?
pgm2b2 wrote:
The best JSF loadout is to redeed it and fly your faction ship![]()
QFE
I would use two RE'ed lvl7 blasters. You can get very nice lvl7 blasters if you spend the time and money looking for the right parts. you can get up to about 3200ish damage and about 15k ish mass on each blaster meaning that both blasters would only run you roughly 30k mass and still pump out 6400ish damage per shot. If you drop down to lvl6's your only looking at about 10k mass each making it about 20k mass total but it also drops your damage down to about 5600ish per shot. But that lvl8 blaster you have in there is sucking up a bit of mass which could be used elsewhere with very minor penalties typically since your lvl7 blasters can reach almost the same damage range but at about half the mass.
The Engine will depend on which reward engine you are referring too. I use the pre-nerf lvl6 reward engine and it works wonders in PvE and works pretty darn well in PvP most of the time as well, it also only takes up about 13k mass if I recall correctly. If you were leaning towards PvP you might want to consider a good lvl8 RE'ed engine which would run ya about 25k ish mass possibly lower and it will give you some very nice stats.
Personally I use the Reward lvl8 shields on my grevious fighter and it works very well for me there. it runs about 24k mass but has much higher protection typically than anything else near that mass. You could run roughly 1900 f/b with about 20k mass i think but it's not worth the 4k mass for the lost protection to me. And then on the rest fit in what you can, usually lvl4 or lvl6 capacitor works great, you could even drop to a lvl2 if needed since your only having to power 2 weapons. Get a lvl2 booster crafted and a low mass DI the prenerf ones aren't terribly expensive and give good speeds at almost no mass. For the armor just fit in what you can, if you can't fit in any armor I wouldn't worry about it too much, many people run around without any armor and it doesn't seem to make a huge impact, typically when something get's through your shields your dead anyways so armor really only comes in to play ocassionally. I had some nice 2k armor that only had a mass of roughly 9k mass, but it decayed so fast that it's not really worth investing a lot of time and effort into nice armor.
well i dropped one of my blasters down to a lvl 6 re'd one i have that has great stats and is only mildly worse than my lvl 7's and also lost my armour.
this enabled me to fit my lvl 8 engine in. should be interesting to see how it performs tonight.
Guyvii2 wrote:
Pgm2b2 wrote:
The best JSF loadout is to redeed it and fly your faction ship
-------------------------------------------------
LOL. He is a reb. The JSF IS his faction ship. Given to him by Lord Vader himself.
I wonder what the excuse if for the Alliance pilots we see in JSF?
Um no JSF is not a faction ship. you may need to be imp to do quest but wait here's the kicker, Anyone can fly that has previously done the quest proven by freelancers and rebels flying it everywhere