Pilot Archive
Thread: Need suggestions. How do I make this loadout better.
Looks flawless.
IMO I'd link fire the guns. It's almost the same as firing a lvl 10 weapon with .39 refire.
-Maudee
Bah forgot the totals
64637/65885 Mass
10611/11,509 reactor drain/generation
If I calculated the mass right, you are using 64744 mass of a maximum of around 66k.
Youeasily free up a couple hundred mass (actually, you could free up around 1000 mass) by getting lower mass REs done for your booster and capacitor without too much work. Well, without too much hard work. Just hang out at the Gotal spawn point in kashyyyk for a couple days. ![]()
weapons: an L7 paired with an L5 would offer about the same amount of damage with a faster refire, and i think is rouglhy the same amount of mass as twin L6's. depending on how well they're RE'ed.
Ducimus wrote:
weapons: an L7 paired with an L5 would offer about the same amount of damage with a faster refire, and i think is rouglhy the same amount of mass as twin L6's. depending on how well they're RE'ed.
Hmm.I like the suggestion of lvl 7 and lvl 5. I have some lvl 5s on the storage vendor that I really haven't looked at. See what I can come up with.As far as the booster and cap suggestion. They are both good. Just going to take a little more loot collection.
Thanks
Cyd Outlander
Also, maybe look at a mark 1 crafted booster.
They come in at 34 TS and under 1k mass.
Lvl 4 sienar fleet systems light military grade durasteel can be RE'd to 1986/1987 mass and a mated high armor/hp plateas high as 812 hp that I have seen......
The above cap/booster suggestions would put you well within range of the mass needed for those armor plates.
FLMOPE wrote:
I have taken my TIE advanced out of mothballs and am trying to load it out for PVP. I can use some suggestions to make it better.
I could also use some advice from guys who have used this chassis. How can I get the most out of what this ship can do?
Reactor Lvl one crafted 840 Mass 11,509 Gen
Engine Lvl 8 RE 23202 mass 76.6 76.3 77.3 PYR 101 TS
Shield Nym Starmap. 15661 mass 2040 F/B 13+ Regen
Armor Mark 1s mass 970ish 275ish Armor
Cap lvl 2 RE 1600 mass 1168 pool 40 regen
Booster lvl 2 RE 1600 mass 31 acc 22 TS
DI Pre-nerf 501 mass 14.8 speed
Wep 1 Lvl 6 RE 9500 mass .690 vs S and A 1755 min 2761 max dmg refire .390
Wep 2 lvl 6 RE 9100 mass .680 vs S and A 1825 min 2693 max dmg refire .390
No missles
Chaff 900 mass
Cyd Outlander
looks identical to mine except you have a better engine and i have a 5/7 gun combo like Rapax mentioned. both gun combos will one shot a player in pvp, but the 5/7 fires a bit quicker.
however with a 6/6 you can alternate the weapons to keep your opponent flying defensive. you wont be getting one hit disables but you will scare the crap out of your enemy and demoralize him when you get shots to connect consistantly. it makes them focus on recharging their shields and evading rather than keeping the heat on you. i do this when i am facing someone i consider to be dangerous, and im more interested in survival than taking them out ASAP.
i normaly do the chain fire even with my 5/7 combo on the start of a fightforget a quick hitto get inside their head, and then switch to linked fire to get the job done.