Pilot Archive
Thread: Anyone seen the new SWG ROTW guide?
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KaylBreinhar
Fri Jun 17, 2005 9:53 pm
#1
There's a nice "all loot" part at the back, which should help the guy doing that list IMMENSELY (even though it just gives usage level, not RE level as well). There's quite a bit of names back there I don't remember from the vendor search, either.
The values given for the "range" are strange - some are well over what we're used to, some are well under. Like L6 engines supposedly having YPRs in the 96 range, and even farther for L8s and L10s. Weapons seemed somewhat on-par...but under effectiveness, none cracked 66% on the chart, even the L10s famous for .7xx effs.
Could this be where the ranges of loot ARE going? Is this guide telling us what to expect of loot in the future after some "revamp" designed to make loot even less effective and appease the SWs?
One OTHER odd thing that was odd was on the page under Reverse Engineering was an ominous page that offhandedly mentioned something to the effect of - "Don't worry, reverse engineering isn't illegal as of yet."
The values given for the "range" are strange - some are well over what we're used to, some are well under. Like L6 engines supposedly having YPRs in the 96 range, and even farther for L8s and L10s. Weapons seemed somewhat on-par...but under effectiveness, none cracked 66% on the chart, even the L10s famous for .7xx effs.
Could this be where the ranges of loot ARE going? Is this guide telling us what to expect of loot in the future after some "revamp" designed to make loot even less effective and appease the SWs?
One OTHER odd thing that was odd was on the page under Reverse Engineering was an ominous page that offhandedly mentioned something to the effect of - "Don't worry, reverse engineering isn't illegal as of yet."
KaylBreinhar
Fri Jun 17, 2005 10:00 pm
#2
Oh yeah, in the back, they had all ships listed, with a "general maneuverability" stat there along with an "offense/defense" rating.
The Bel-22 had the best man. stats and moderate/moderate, and the JSF had "moderate/light," as well as having stats under that of the TIE Interceptor and A-Wing.
Is SOE planning a space revamp? Because if so, WHY? Or is this just the doing of the guy who was hired to write out the guide to the parts about JTL just making up crap as he went along?
The Bel-22 had the best man. stats and moderate/moderate, and the JSF had "moderate/light," as well as having stats under that of the TIE Interceptor and A-Wing.
Is SOE planning a space revamp? Because if so, WHY? Or is this just the doing of the guy who was hired to write out the guide to the parts about JTL just making up crap as he went along?
TomoRainer
Fri Jun 17, 2005 10:37 pm
#3
lol.. god, I hope that isn't indicative of anything in the works. It's hard enough to hit anyone when they're running around with 70s PYR, let alone 96. You'd probably run into the turn rate cap constantly. Hell, I do now with my level 6.
Sounds like a lot of skewed information, like maybe stuff how it was originally planned but wasn't updated when it was changed for live. I don't have any reason to believe we're going to see any changes along those lines.
Sounds like a lot of skewed information, like maybe stuff how it was originally planned but wasn't updated when it was changed for live. I don't have any reason to believe we're going to see any changes along those lines.
Raptor2k1
Fri Jun 17, 2005 11:45 pm
#4
I wouldn't read too much into it. According to the original guide, commandos could set up field turrets and craft grenades (albeit the latter was actually a skill for a while).
KaylBreinhar
Sat Jun 18, 2005 12:41 pm
#5
Some of the loot stats DO match up, though:
The guide confirms that LT-22 and QX2 caps have the best possible regens for L4 and L6 loot. So not ALL of it is off, I found this out on my own after months of just casual observaiton.
The guide confirms that LT-22 and QX2 caps have the best possible regens for L4 and L6 loot. So not ALL of it is off, I found this out on my own after months of just casual observaiton.
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