Pilot Archive
Thread: ARC-170 Walkthru
ARC-170 walkthru
Ok…1st off you have to be rebel. No if’s, and’s, or butt’s about it. I am sure that you will have to be Rebel Combatant.
2nd, you have to have RotW.
3rd, it might not be a bad idea the have some type of combat profession under your belt.
4th, get to Theed, go the palace, talk to the Queen. She will tell you about some wooks that she has lost contact with and will send you to the Wooks home world, hence the need for RotW. Then go back to a Reb recruiter and go on Leave. Safer that way.
5th, you need to find a wook that you will have to talk too. His name starts with a D, sorry bout that, and you will see lots of him about the place so you will need to ignore most of them. You will travel out side the second gate area and locate him. Now, how do you know you have found the correct one, simple. When you get the system message that says you have found him, stop, get off your mount, go into your options, and turn off the Default char auto runs. Trust me on this…turn it off. Talk to the wook and you will have to escort him back to the space port. Be on your guard you are going to get attacked at this point by Trando Slavers. I have encountered 1 and some times 2. Kill them and then escort him back to the wook village. Do not run or you will get the message that you have 10.0 seconds to get back to him or you will fail the mission and have to start over again. You have to stay with in 15m of him to avoid this message. When you get to the village gate you will get the message that you have completed the quest.
6th, now for bug one, you talk to that wook and he will then tell you it is alright now and you then have to find the slaver’s camp…there are 2 of them and you have to go to the second one. You will not be getting the message that you have to get back to your escort or you will fail the mission. Ignore this. GET OFF YOUR MOUNT BEFORE YOU EVEN THINK OF INTERING THE SLAVER’S CAMP. Trust me on this…they like to shoot ppl on bikes and mounts entering. You will not get the message that you have found the slaver camp.
7th, you will now look for another wook that you talk too and he will tell you about 2 other wooks that you have to rescue off of Dathmir at the imperial prison.
8th, remember me telling you to go on Leave, go to Dathmir and ride out to the POI and find the wooks in the prison. When you find them this is another area where you will have to turn off the Default run thingy again. You will talk to the wook and then WALK them out. Pay close attention to a waypoint marker that will pop up when you get them out of the prison. WALK them to the waypoint. They will leave you at that point. They are going to need you in space now to fight off some TIE fighters.
9th, TRAVEL, don’t Launch but travel to a reb recruiter and go back on active duty or go special forces if you feel lucky then TRAVEL back to Dathmir. Now Launch into space and fight the Ties off and make sure not to accidently shoot at the Wooks…I did that and now I am bugged as only SOE can Bug a mission. When you defend them off the wooks and you get the mission completed go back to Theed and then the queen. Talk to her and she will give you the ARC-170 and 10k credits. All Done.
If there are errors please fill in the blanks so others can avoid the mistakes that I have made and get the ship deed which I cannot use, no credits and cannot restart the mission.
whats teh level on the ties and how many were there, i am holding off on this part till i know as i dont want to get up there and get swamped by 20 ties, i can handle it but time wise i cant lol....
just did it 5 or 6 tier 3 ties, not a problem lol
Message Edited by AODSystemShock on 05-24-2005 01:26 PM
AODSystemShock wrote:
whats teh level on the ties and how many were there, i am holding off on this part till i know as i dont want to get up there and get swamped by 20 ties, i can handle it but time wise i cant lol....
just did it 5 or 6 tier 3 ties, not a problem lol
Message Edited by AODSystemShock on 05-24-2005 01:26 PM
If I remember they were mostly tier 3 ties with maybe a tier 4 intercepter.
Take out the intercepter 1st and the ties shouldnt be a problem, they should mostly agro the wookie arc-170 you are defending anyway.
Ijust did this tonight (after 3 tries at Part I and two tries for Part II).
Might want to note that even if you're flagged a combatant, you'll probably want to travel to some place like Naboo before launching into space, that way you have time to boot up all your droid commands. The second you enter the sector, th attack begins, and if you're in a slower ship the TIE's might get the wookies. Racing from Dathomir's wrath in my A-Wing the ship was at 75% shields when I got there (throttling it from the zone in - I think I picked one of the furthest jump-points at 10k away).
It might also be worth noting that I think a bunch of stormies spawn if you are combatant, once you get outside the prison. You DEFINATELY want to clear out any NPC's that were there before (without looting).
I was on leave and the Queen would not talk to me, went combatant and was able to converse, so it was needed for me
sweet lookin ship, but half the mass of the Krayt, need to downgrade components to use it
Numinuial wrote:
Raptor2k1 wrote:
Ijust did this tonight (after 3 tries at Part I and two tries for Part II).
Apparently you need to speak to the Wookies after you've reached the escort mission outside of the Prision. I escorted them, then left. Got a failure message.
How do you re-start the different phases?
Answer to my own question. You have to talk to the Queen are abort the quest. Then restart it from scratch.
Got my ARC-170 though! It looks cool, but the first weapon I put has an alignment problem, it sits out in mid space?