Pilot Archive

Thread: Now that the 0 mass fix is in....

IL-Vec
Thu Aug 04, 2005 5:54 pm
#1

What was to stop people from making some truly awesome components like 0 consumption boosters and 0 spd DI's for POB ships once it was announced? Did they not think through announcing the exploit before the fix was live?



Greven ILVec - IFN(tarquinas)
Graven - IFN(tarquinas)
Targeter - IFN(tarquinas)
Targeter - HSC's(Starsider)
Pilots: Got Convergence?
GnomeAd
Thu Aug 04, 2005 5:58 pm
#2

They never announced the exploit. They simply stated that 0 mass items would have their mass increased.
CuchulainnDarklight
Thu Aug 04, 2005 6:01 pm
#3

Actually I believe they said that if you load a 0 mass component your ship will be unable to launch.




...has mastered the Pilot profession
The above post does not represent the views or beliefs of the poster, his countrymen or government, or anyone he remotely knows or has heard of, though in a perfect world he would be the government and his word law. The above post is also wholly fictitious, and any resemblance to any persons or entities living or dead is purely coincidental. Unless, it sounds really cool, in which case its all true, really.
Use the test centre avatar if you have any issues with the NGE or SOE, like me!
Ducimus
Thu Aug 04, 2005 6:04 pm
#4

Ask ostat, im sure he knows



Major Rapax Victis - Commando
Time wasted playing MMO's:
Meridian59, Ultima Online, Everquest, Asheron's Call 1 & 2, Dark Age of Camelot, Anarchy Online, Earth & Beyond, Eve Online, Planetside, Star Wars Galaxies

"I'm really bored."
...has mastered the Pilot profession
GnomeAd
Thu Aug 04, 2005 6:13 pm
#5






Ducimus wrote:
Ask ostat, im sure he knows




Injury + Insult......
Ducimus
Thu Aug 04, 2005 6:36 pm
#6

nah, not meant as an insult, just a statement of fact. Im sure he has at least one ship setup that way still. If anyone knows the effects post patch, im sure he does, so he'd be the one to ask.



Major Rapax Victis - Commando
Time wasted playing MMO's:
Meridian59, Ultima Online, Everquest, Asheron's Call 1 & 2, Dark Age of Camelot, Anarchy Online, Earth & Beyond, Eve Online, Planetside, Star Wars Galaxies

"I'm really bored."
...has mastered the Pilot profession
Loki_Ashaman
Thu Aug 04, 2005 7:21 pm
#7






IL-Vec wrote:

What was to stop people from making some truly awesome components like 0 consumption boosters and 0 spd DI's for POB ships once it was announced? Did they not think through announcing the exploit before the fix was live?






That's pretty much what I was scared of, and I had doubts about this fix. That said, I did have a exploited blaster sitting in a storage house. All stats are still zero, BUT I could not load it into my YT or Dune. It would unload the current weapon, but not load the exploited one. No system message or anything, just wouldn't load.


How it affects parts already loaded, I got no clue. But from what I just tested, I'm satisfied.






XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX

XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX

XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX

XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX

XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX

XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX

XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX

XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
Mardius Ashalar, Commissar: Commander of the Daishi
Larikuj V'neef, DOH Mall: Theed (-5240, 2770)
"A pilot without his attitude is just some guy" - TomoRainer


Farelli
Thu Aug 04, 2005 7:45 pm
#8


From the publish notes:







Thunderhartwrote:

Profession: Shipwright
A KSE Firespray Schematic can no longer be used to reverse-engineer a zero-mass spaceship component. When a player's ship is launched, if there are any zero-mass components, their mass will default to a value of 50,000.





Not sure about trying to load one though.





Onab Farell
Ahazi



...has mastered the Pilot Profession.

Complete List of Pilot Trainer Locations


IL-Vec
Thu Aug 04, 2005 7:48 pm
#9






Loki_Ashaman wrote:





IL-Vec wrote:

What was to stop people from making some truly awesome components like 0 consumption boosters and 0 spd DI's for POB ships once it was announced? Did they not think through announcing the exploit before the fix was live?






That's pretty much what I was scared of, and I had doubts about this fix. That said, I did have a exploited blaster sitting in a storage house. All stats are still zero, BUT I could not load it into my YT or Dune. It would unload the current weapon, but not load the exploited one. No system message or anything, just wouldn't load.


How it affects parts already loaded, I got no clue. But from what I just tested, I'm satisfied.








I'm not I bought a booster a long time ago off what I now assume was a "storage vendor" with 0 consumption and 0 mass thought it was bugged but kinda kept as a conversation piece. once 0 mass exploit fix was announced I came to know what it was and that it did work(had never tested before assuming it was bugged and didn't want to risk buggy any chassis' or toon's etc.


Well I now have tested it and works fine and infinitely in my alt's POB so I assume DI's would work as well as anything else that would still be worth using in a POB or maybe even 1 in adv X since all that mass





Greven ILVec - IFN(tarquinas)
Graven - IFN(tarquinas)
Targeter - IFN(tarquinas)
Targeter - HSC's(Starsider)
Pilots: Got Convergence?
noggs
Thu Aug 04, 2005 7:49 pm
#10



Loki_Ashaman wrote:


IL-Vec wrote:
What was to stop people from making some truly awesome components like 0 consumption boosters and 0 spd DI's for POB ships once it was announced? Did they not think through announcing the exploit before the fix was live?



That's pretty much what I was scared of, and I had doubts about this fix. That said, I did have a exploited blaster sitting in a storage house. All stats are still zero, BUT I could not load it into my YT or Dune. It would unload the current weapon, but not load the exploited one. No system message or anything, just wouldn't load.

How it affects parts already loaded, I got no clue. But from what I just tested, I'm satisfied.





The KSE Disk REs were not Exploits, they just got way to unbalanced.



WWWWWWWWWWWWWWWWWXXXXXXXXXXXXXXXXX
Flander Comack - Elite Carbineer
Merick Craven - Cloak And Run Jedi
Youngun of FTW


<3<3<3<3<3<3<3<3<3<3






Loki_Ashaman
Thu Aug 04, 2005 7:55 pm
#11






IL-Vec wrote:





Loki_Ashaman wrote:





IL-Vec wrote:

What was to stop people from making some truly awesome components like 0 consumption boosters and 0 spd DI's for POB ships once it was announced? Did they not think through announcing the exploit before the fix was live?






That's pretty much what I was scared of, and I had doubts about this fix. That said, I did have a exploited blaster sitting in a storage house. All stats are still zero, BUT I could not load it into my YT or Dune. It would unload the current weapon, but not load the exploited one. No system message or anything, just wouldn't load.


How it affects parts already loaded, I got no clue. But from what I just tested, I'm satisfied.








I'm not I bought a booster a long time ago off what I now assume was a "storage vendor" with 0 consumption and 0 mass thought it was bugged but kinda kept as a conversation piece. once 0 mass exploit fix was announced I came to know what it was and that it did work(had never tested before assuming it was bugged and didn't want to risk buggy any chassis' or toon's etc.


Well I now have tested it and works fine and infinitely in my alt's POB so I assume DI's would work as well as anything else that would still be worth using in a POB or maybe even 1 in adv X since all that mass







Interesting. Was it loaded into your ship already to get the mass conversion?




XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX

XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX

XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX

XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX

XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX

XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX

XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX

XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
Mardius Ashalar, Commissar: Commander of the Daishi
Larikuj V'neef, DOH Mall: Theed (-5240, 2770)
"A pilot without his attitude is just some guy" - TomoRainer


Ducimus
Thu Aug 04, 2005 7:58 pm
#12



noggs wrote:
The KSE Disk REs were not Exploits, they just got way to unbalanced.




Spoken like a true Bria'an. Glad i left that damn server.



Major Rapax Victis - Commando
Time wasted playing MMO's:
Meridian59, Ultima Online, Everquest, Asheron's Call 1 & 2, Dark Age of Camelot, Anarchy Online, Earth & Beyond, Eve Online, Planetside, Star Wars Galaxies

"I'm really bored."
...has mastered the Pilot profession
quadpers0n
Thu Aug 04, 2005 7:59 pm
#13



noggs wrote:


Loki_Ashaman wrote:


IL-Vec wrote:
What was to stop people from making some truly awesome components like 0 consumption boosters and 0 spd DI's for POB ships once it was announced? Did they not think through announcing the exploit before the fix was live?



That's pretty much what I was scared of, and I had doubts about this fix. That said, I did have a exploited blaster sitting in a storage house. All stats are still zero, BUT I could not load it into my YT or Dune. It would unload the current weapon, but not load the exploited one. No system message or anything, just wouldn't load.

How it affects parts already loaded, I got no clue. But from what I just tested, I'm satisfied.





The KSE Disk REs were not Exploits, they just got way to unbalanced.




lol



-meeuki


lumpini
Page 1 of 4
Previous Next