Pilot Archive
Thread: freelancer and overt/deepspace
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padren
Wed Aug 10, 2005 2:44 pm
#1
I know this comes up a lot...........by why would such a simple bug take sooo long to fix?
Rebel station, checks for rebel pilot Prestige Points, freelancers have zero, they aren't allowed in Deep Space.
Seriously, all that it takes is either A) allowing the neutral station let you in DS, since that already allows you to go there and fight for the Alliance while non-overt (so there is no reason for them to send you away if you are overt) or B) just check the type of master box profession and use that for the Rebel station.
Or, even better: Why not automatically set players to overt when they enter? You go in DS, you have to pick a faction, you are PvP enabled, why have one extra station to talk to in order to get FP while you are there, when every other mechanical factor is identical?
But all I want, is for a dev to take the ten minutes needed to change one small if statement, and toss it into the next patch. "If hasMasterBox(rebPilot) doRebPointsCheck(); else if hasMasterBox(privPilot) doPrivPointsCheck(); else tellToGoAway();" or whatever.
There is no reason this bug should still be preventing all privateers from getting faction points in DS after this much time, we've gotten space mining, ROTW ships and a lot of other tweeks but can we finally get this bug fixed?
Its just so simple of a bugits painful to see it still not working right.
Its just so simple of a bugits painful to see it still not working right.
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