Pilot Archive
Thread: Two questions: Lots and Astromech
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JaxMeridian
Wed Aug 10, 2005 6:43 pm
#1
I'm 4333 Corsec, with an ARC-170, so I use an Astromech instead of a Flight Computer. I have the skills to program the Chips I need, and I bought a R2 Atromech, level 5 today. I got it just before I logged off, so I haven't had time to program any chips, or to Program the Droid. My question about the Droid is: How many Programs can I fit in this guy, and what would be best for me in a ARC-170? I got pretty go loadout, my weapon does great damage, and my power never gets below 95% even with continuous firing. I can't remember what I got in it ( the stats), sonce I use a different computer to game than the one I got at home ( won't play the game).
Next question: How many lots does the SorruSuub (??) take up, or any POB for that matter? I have two small houses and a Large one, so I'll likely have to get rid of the two small ones to have wto active POBs ( Sub and YT).
Coreena
Wed Aug 10, 2005 7:40 pm
#4
Astromechs and FCs are the same when it comes to storage if the level is the same. Programming it also works the same.
I think a Level 5 FC/Astromech has 125 storage, Level 6 has 150, and Level 4 has 110
However you will need xxx4 to actually use your Level 5 droid, with your current skills you can only use a level 4.
I don't really have any experience with the ARC, but I'd use the same programs as I'd use in any other ship:
Reactor Overload 3, Engine Overload 3, Capacitor Overload 3, Weapon Overload 3, Capacitor to Shield Shunt 3 or 4 (depends on your preference, do you like to keep some energy left in your cap to continue firing (level 3) or do you rather want to transfer everything to your shields (level 4) )
I think a Level 5 FC/Astromech has 125 storage, Level 6 has 150, and Level 4 has 110
However you will need xxx4 to actually use your Level 5 droid, with your current skills you can only use a level 4.
I don't really have any experience with the ARC, but I'd use the same programs as I'd use in any other ship:
Reactor Overload 3, Engine Overload 3, Capacitor Overload 3, Weapon Overload 3, Capacitor to Shield Shunt 3 or 4 (depends on your preference, do you like to keep some energy left in your cap to continue firing (level 3) or do you rather want to transfer everything to your shields (level 4) )
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