Pilot Archive

Thread: Freelance Pilots

Abos_Darkmist
Sat Nov 13, 2004 5:27 am
#1

Well, i have 2 chars and one is an imp pilot and the other one is a freelance pilot and im a little tired of reading posts about how privateer suck and their ships are worse than the imp/reb ones and all that, so lets have a look at the facts and maybe after reading this someone can explain me what are the privateer pilots asking for and why they want it:

//-------------------------------------------------------------
From the pilot guide sticky:

Rebel:

* (Tier 0) Z-95: 5k Resources ~12k mass [SP: 1 Gun] 1 Missle [Spdx 0.95 Acc 50 Dec 50 Pitch 600 Yaw 600 Roll 300]
* (Tier 1) Y-Wing: 15k Resources ~150k mass [SP: 1 Gun MP:+1] 1 Missle[Spdx 0.85 Acc 15 Dec 25 Pitch 80 Yaw 80 Roll 40]
* (Tier 2) Y-Wing LP: 30k Resources ~150k mass [SP: 2 Guns] 2 Missles[Spdx 0.85 Acc 10 Dec 20 Pitch 70 Yaw 70 Roll 35]
* (Tier 3) X-Wing: 60k Resources ~100k mass [SP: 3 Guns] 2 Missles[Spdx 0.95/0.90 Acc 25 Dec 30 Pitch 300 Yaw 200 Roll 150]
* (Tier 4) A-Wing: 80k Resources ~65k mass [SP: 1 Guns] 1 Missle[Spdx 1.0 Acc 40 Dec 60 Pitch 250 Yaw 250 Roll 125]
* (Tier 5) B-Wing: 150k Resources ~240k mass [SP: 4 Guns] 2 Missles[Spdx ?? Acc 10 Dec 15 Pitch 50 Yaw 50 Roll 25]
* (Tier 5) Nova Courier: 150k Resources ~500k mass [SP: 0 Guns MP:+2] 3 Missles[Spdx ?? Acc 5 Dec 5 Pitch 50 Yaw 50 Roll 37.5]

Freelancer:

* (Tier 0) Scyk: 5k Resources ~12k mass [SP: 2 Guns] 1 Missle[Spdx ?? Acc 50 Dec 50 Pitch 600 Yaw 600 Roll 300]
* (Tier 1) Dunelizard: 15k Resources ~70k mass [SP: 2 Guns] 1 Missle[Spdx 0.95 Acc 30 Dec 30 Pitch 300 Yaw 300 Roll 150]
* (Tier 2) Kihraxz: 30k Resources ~30k mass [SP: 1 Guns] 1 Missle[Spdx ?? Acc 40 Dec 50 Pitch 400 Yaw 400 Roll 200]
* (Tier 2) Kimogila: 30k Resources ~90k mass [SP: 3 Guns] 1 Missle[Spdx 0.92 Acc 35 Dec 35 Pitch 100 Yaw 100 Roll 50]
* (Tier 3) Ixiyen: 60k Resources ~70k mass [SP: 2 Guns] 1 Missle[Spdx 0.95 Acc 25 Dec 30 Pitch 200 Yaw 200 Roll 100]
* (Tier 4) Rihxyrk: 80k Resources ~130k mass [SP: 3 Guns] 1 Missle[Spdx 0.89 Acc 35 Dec 35 Pitch 100 Yaw 100 Roll 50]
* (Tier 5) YT-1300: 150k Resources ~500k mass [SP: 0 Guns MP:+2] 3 Missles[Spdx ?? Acc 5 Dec 5 Pitch 50 Yaw 50 Roll 37.5]

Imperial:

* (Tier 0) TIE-LD: 5k Resources ~12k mass [SP: 1 Gun] 0 Missle[Spdx ?? Acc 50 Dec 50 Pitch 600 Yaw 600 Roll 300]
* (Tier 1) TIE-F: 15k Resources ~20k mass [SP: 1 Gun] 1 Missle[Spdx ?? Acc 40 Dec 50 Pitch 500 Yaw 500 Roll 250]
* (Tier 2) TIE/IN: 30k Resources ~40k mass [SP: 1 Guns] 1 Missle[Spdx 0.97 Acc 40 Dec 60 Pitch 300 Yaw 300 Roll 200]
* (Tier 3) TIE-Bomber: 60k Resources ~190k mass [SP: 2 Guns] 2 Missles[Spdx ?? Acc 10 Dec 15 Pitch 50 Yaw 50 Roll 25]
* (Tier 3) TIE-In: 60k Resources ~50k mass [SP: 1 Gun] 1 Missle[Spdx 1.0 Acc 40 Dec 60 Pitch 300 Yaw 300 Roll 150]
* (Tier 4) TIE-Adv: 80k Resources ~65k mass [SP: 2 Guns] 1 Missle[Spdx 1.0 Acc 40 Dec 60 Pitch 300 Yaw 300 Roll 150]
* (Tier 4) TIE-Agg: 80k Resources ~120k mass [SP: 1 Gun MP:+1] 1 Missle[Spdx ?? Acc 20 Dec 30 Pitch 150 Yaw 150 Roll 75]
* (Tier 5) TIE-Opp: 150k Resources ~150k mass [SP: 2 Guns] 3 Missles[Spdx ?? Acc 35 Dec 35 Pitch 100 Yaw 100 Roll 50]
* (Tier 5) TIE-Dec: 150k Resources ~500k mass [SP: 0 Guns MP:+2] 3 Missles[Spdx ?? Acc 5 Dec 5 Pitch 50 Yaw 50 Roll 37.5]
Special:

* Lady Luck AKA Sorosuub 3000 N/A Resources ~??? Mass[SP: ? MP+?] ? Missles[Spdx ?? Acc ? Dec ? Pitch ? Yaw ? Roll ?]
The Sorosuub3000 was given as a veteran reward to anyone who has played for more then 180 days.
* (Tier 5) Fire Spray: 150k Resources ~175k mass [SP: 2 Guns] 2 Missles
The Firespray schematic is not given at master shipwright, for information as to how to get it, see the Firespray questions here.
Every Master Pilot gains certification in it.

//-------------------------------------------------------------

Ok, so what we have here are all the ships you can get from every pilot prof, now to the facts:
Rebel pilot:
Number of ships: 7= 2 ships with the same model: Y-Wing and Y-Wing Longprobe
Number of ships with different models: 6
Number of fighters: 3= Z-95, X-Wing and A-Wing
Number of bombers: 3= Y wing, Y-wing Longprobe and B-Wing
Number of multiplayer ships: 2= Y-Wing and Nova Courier
Freelance pilot:
Number of ships: 7
Number of ships with different models: 7
Number of fighters: 4= Scyk, Dunelizard, Kihraxz and Ixiyen
Number of bombers: 2= Kimogila, Rhixyrk
Number of multyplayer ships: 1= YT-1300
Imperial pilot:
Number of ships: 9, 3 with the same model: TIE-LD, TIE-F and TIE/IN
Number of ships with different models: 7
Number of fighters: 5= TIE-LD, TIE-F, TIE/IN, TIE-In and TIE-Adv
Number of Bombers: 3= TIE-Bomber, TIE-Agg and TIE-Opp
Number of Multyplayer ships: 2= TIE-Agg and Decimator

Ships from less to more mass (even tough they are going to changethis):
Reb: (Tier 0) Z-95: 5k Resources ~12k mass [SP: 1 Gun] 1 Missle [Spdx 0.95 Acc 50 Dec 50 Pitch 600 Yaw 600 Roll 300]
Neutral: (Tier 0) Scyk: 5k Resources ~12k mass [SP: 2 Guns] 1 Missle[Spdx ?? Acc 50 Dec 50 Pitch 600 Yaw 600 Roll 300]
Imp: (Tier 0) TIE-LD: 5k Resources ~12k mass [SP: 1 Gun] 0 Missle[Spdx ?? Acc 50 Dec 50 Pitch 600 Yaw 600 Roll 300]
Imp: (Tier 1) TIE-F: 15k Resources ~20k mass [SP: 1 Gun] 1 Missle[Spdx ?? Acc 40 Dec 50 Pitch 500 Yaw 500 Roll 250]
Neutral: (Tier 2) Kihraxz: 30k Resources ~30k mass [SP: 1 Guns] 1 Missle[Spdx ?? Acc 40 Dec 50 Pitch 400 Yaw 400 Roll 200]
Imp: (Tier 2) TIE/IN: 30k Resources ~40k mass [SP: 1 Guns] 1 Missle[Spdx 0.97 Acc 40 Dec 60 Pitch 300 Yaw 300 Roll 200]
Imp: (Tier 3) TIE-In: 60k Resources ~50k mass [SP: 1 Gun] 1 Missle[Spdx 1.0 Acc 40 Dec 60 Pitch 300 Yaw 300 Roll 150]
Reb: (Tier 4) A-Wing: 80k Resources ~65k mass [SP: 1 Guns] 1 Missle[Spdx 1.0 Acc 40 Dec 60 Pitch 250 Yaw 250 Roll 125]
Imp: (Tier 4) TIE-Adv: 80k Resources ~65k mass [SP: 2 Guns] 1 Missle[Spdx 1.0 Acc 40 Dec 60 Pitch 300 Yaw 300 Roll 150]
Neutral: (Tier 1) Dunelizard: 15k Resources ~70k mass [SP: 2 Guns] 1 Missle[Spdx 0.95 Acc 30 Dec 30 Pitch 300 Yaw 300 Roll 150]
Neutral: (Tier 3) Ixiyen: 60k Resources ~70k mass [SP: 2 Guns] 1 Missle[Spdx 0.95 Acc 25 Dec 30 Pitch 200 Yaw 200 Roll 100]
Neutral: (Tier 2) Kimogila: 30k Resources ~90k mass [SP: 3 Guns] 1 Missle[Spdx 0.92 Acc 35 Dec 35 Pitch 100 Yaw 100 Roll 50]
Reb: (Tier 3) X-Wing: 60k Resources ~100k mass [SP: 3 Guns] 2 Missles[Spdx 0.95/0.90 Acc 25 Dec 30 Pitch 300 Yaw 200 Roll 150]
Imp: (Tier 4) TIE-Agg: 80k Resources ~120k mass [SP: 1 Gun MP:+1] 1 Missle[Spdx ?? Acc 20 Dec 30 Pitch 150 Yaw 150 Roll 75]
Neutral: (Tier 4) Rihxyrk: 80k Resources ~130k mass [SP: 3 Guns] 1 Missle[Spdx 0.89 Acc 35 Dec 35 Pitch 100 Yaw 100 Roll 50]
Reb: (Tier 1) Y-Wing: 15k Resources ~150k mass [SP: 1 Gun MP:+1] 1 Missle[Spdx 0.85 Acc 15 Dec 25 Pitch 80 Yaw 80 Roll 40]
Reb: (Tier 2) Y-Wing LP: 30k Resources ~150k mass [SP: 2 Guns] 2 Missles[Spdx 0.85 Acc 10 Dec 20 Pitch 70 Yaw 70 Roll 35]
Imp: (Tier 5) TIE-Opp: 150k Resources ~150k mass [SP: 2 Guns] 3 Missles[Spdx ?? Acc 35 Dec 35 Pitch 100 Yaw 100 Roll 50]
All: (Tier 5) Fire Spray: 150k Resources ~175k mass [SP: 2 Guns] 2 Missles
Imp: (Tier 3) TIE-Bomber: 60k Resources ~190k mass [SP: 2 Guns] 2 Missles[Spdx ?? Acc 10 Dec 15 Pitch 50 Yaw 50 Roll 25]
Reb: (Tier 5) B-Wing: 150k Resources ~240k mass [SP: 4 Guns] 2 Missles[Spdx ?? Acc 10 Dec 15 Pitch 50 Yaw 50 Roll 25]

//-----------------------------------------------

I can somewhat understand that privateers may want a 2 player ship, even tough i think they are a waste of a ship lot because if you dont have at least one friend that plays at the same time as you and want to man the turret you are not going to actually use it (the turret) but that is the only thing that i think a privateer dont have, you may say that you want a new ship with a new model at master but you already have 7 diferent ships with 7 different models (more models actually because privateer ships have 2 or 4 styles denpending on the ship but they are basicaly the same), maybe you do want a ship in the master box so it dont look that empty, well simple fix would be to move the ships so you get only one ship per tier, but then we are going to see tons of post about how they screwed you by moving the ship certs.
So maybe now a privateer can tell me what they want and why they want it, but i enjoy privateer and i think that this is a well balanced prof that dont need any change.

P.S: This post is not intended as a flame against privateers or their requests, im just trying to understand why do you want those changes
MarikRoman
Sat Nov 13, 2004 5:56 am
#2

What I'm really upset about is the low mass for our ships. My main fighter is the Rihkxyrk and it's supposed to be a bomber. Yet the tier 1 rebel Y-wing bomber has more mass than this tier 4 bomber, and the Imperial tier 3 TIE Bomber also has more mass than our higher tier bomber.



-Kakoro
Osryri
Wed Feb 02, 2005 4:36 pm
#3

We want to be able to gain faction in Deep Space just like the other two pilot professions.


Please sign here to let SOE know that we want our Faction Points.



Oeligra's mall New Dawn City Naboo, WP 1868 , 5595 11point weapon smith, resource's, and deeds.
OS musuem New Dawn City, Naboo, WP 1833 5675







(gnn[[[[[[[[[[]nnnWXgggggggggggggggggg)






TESTing
MasterSquadLeader
Wed Feb 02, 2005 7:58 pm
#4


I revoke my earlier statement. I wasn't thinking about teh aspect of Deep Space. I was thinking about Kessel.

Message Edited by MasterSquadLeader on 02-02-2005 07:00 PM



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NightSnipe Eskilla Smutty

"The only thing necessary for the triumph of evil is for good men to do nothing"

shfire
Wed Feb 02, 2005 8:35 pm
#5

Yes that would be nice, but I believe the dev's are busy with bugs, combat revamp, and ground professions revamp.



Dourne Cloudstryder

Elder Smuggler / Elder Pistoleer / Elder Marksman
Master CorSec Pilot

Alloworall - Master Medic
Meraf - Master Spy
Chalosatuk - Master Shipwright

Laffite
Wed Feb 02, 2005 11:58 pm
#6

agree



Frog Thorne
Elder Smuggler - Master Pilot
Captain of the Nightjade
Nightjade Exports: Shipping and Misc. Sales
-6115 1020 Naboo, NW of Lake Retreat
"Proud leader of VC for over two years"
MonsofoLexius
Thu Feb 03, 2005 12:23 am
#7




Osryri wrote:

We want to be able to gain faction in Deep Space just like the other two pilot professions.





Ya I have thought about that too. My characters have definate personalities. And the Rebel Colonel seems to want to fly the darn Privateer ships lol. My toon that is a rebel pilot has like pistols 2, so a higher rank is not a good idea. I keep thinking about switching the professions but I have so much going on in-game I have not gotten to it.


But ya this would be a nice one to add to a pilots wish list.



I do wonder with the comming factionand Overt/Covert changes how faction points in space will be handled...





----------------------------------------------------------------------------
- In rememberance of our friend, Luckky Johnson (Toni Sinclair)
"Every day I feel like I am opening a present when
I double-click the SWG icon"
-Vorpaks
Thanks bud...now, about the Garment habit of yours. You need an intervention! - Calculus_Entropy /flex - n'Jessi
----------------------------------------------------------------------------

wolfmanIII
Thu Feb 03, 2005 2:20 am
#8

agree




Adrine Skyrunner
Corellian Security Forces Ace Pilot

Krite
Thu Feb 03, 2005 4:15 am
#9

/sign



Ipho (Rebel) - Master Doctor/Smuggler - Infinity [Cancelled]
Rilo (Rebel) - Master Artisan/Chef/Architect - Infinity [Cancelled]
Cemoisreoc (Rebel) - Master CM/BH- Infinity [Cancelled]
ajag
Thu Feb 03, 2005 5:07 am
#10

I am up for this too.



AJAG
<SToD> - Teamspeak Ninja
I'll kick your... *Player left*
SToD

-I support the wholesale slaughter of Rebel terrorists...You can too!

Thatguyfubu
Thu Feb 03, 2005 8:05 am
#11

/sign



This is a really big thing for me. I really hate the fact that if I am overt in regular space I have to land to clear it. Then I have to relaunch, rerun all my programs, then head on out to DS. After all of this I don't even get the nice FP that all my buddies are getting. I was at one time a Rebel as then went to Smuggler Ace. I love the privateer ships too much to go back. There is just no way I want to give up my Dunelizard, Krayt, YT-1300.


-Zaran




X Zaran Moonwalker X
[]g[c]g[g][gg]: (gg) (gg) (gg)
__.'///_/ Strength * Honor * Unity
__.///REBEL ALLIANCE SPECIAL OPERATIONS


Ratape
Thu Feb 03, 2005 8:28 am
#12

I'd love to see this happen, but fix any serious bugs first. Get to this when you get the chance. It should be a (relatively) quick fix. Set it up though so the true neutral freelancer factions can't still, but the RSF should be able to declare imperial, and the smugglers alliance should be able to declare rebel. If you chose to be CorSec (true neutral), well then you must not be interested in the GCW.



Fernishku Dirakeen
Master Marskman
Master Pikeman
Pistoleer 0\0\4\0
Bounty Hunter 4\0\0\0
Ace Freelance Pilot
Lowca
MonsofoLexius
Thu Feb 03, 2005 8:40 am
#13








Ratape wrote:


If you chose to be CorSec (true neutral), well then you must not be interested in the GCW.






One thing to remember, many pilots did not "choose" CorSec to indicate non-GCW interest. I was a Rebel Colonel living outside of Moenia, Naboo when JTL went live. Wanted to have a mix of pilots in guild, and as many were going Rebel, I choose to go Privateer. This was the first few days JTL was live. And even as a RSF pilot in tier 1 you could attack Imperials in "noob" space. So of course I picked the closest Privateer trainer in Theed. No one really knew any better at the time.... and in Beta most everyone I was around was running out of Tatooine. I only knew pilots who had done Rebel, Imperial and the Tatooine Privateer stuff. I later switched to Smuggler Alliance as not killing NPC TIEs was simply out of the question lol.


I am not trying to discount your thoughts, but rather just to toss this upto think ontoo.





----------------------------------------------------------------------------
- In rememberance of our friend, Luckky Johnson (Toni Sinclair)
"Every day I feel like I am opening a present when
I double-click the SWG icon"
-Vorpaks
Thanks bud...now, about the Garment habit of yours. You need an intervention! - Calculus_Entropy /flex - n'Jessi
----------------------------------------------------------------------------

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