Pilot Archive

Thread: Targeting Weapons, Reactor and Engines does no Damage at all.

raincries777
Fri Apr 29, 2005 5:54 pm
#1

If I target the Weapon, Engine or Reactor of an enemy it does almost no damage to them now.


If I don't target a component I do normal damage and can destroy my enemy, but..


I can no longer disable anything.





HUY
+
++-----+++++-----+++
RETIRED BOUNTY HUNTER/JEDI DEFENDER/ PILOT & ALL AROUND GREAT GUY

TomoRainer
Fri Apr 29, 2005 6:03 pm
#2

What ships were you attempting to target these components on?







Smuggling uphill both ways in a Tatooine sandstorm since July '03 | Shipwright to the stars! Help put my virtual kids through college with a new X-Wing today | Ye Olde Pilot Correspondent


raincries777
Fri Apr 29, 2005 6:11 pm
#3


Tier 4 Tie Bombers. Dantooine System.






HUY
+
++-----+++++-----+++
RETIRED BOUNTY HUNTER/JEDI DEFENDER/ PILOT & ALL AROUND GREAT GUY

GileHarleen
Fri Apr 29, 2005 7:08 pm
#4

There's your problem right there, being Rebel.


Kidding. I was having the same problem with Witchbloods in Dathomir.





Gaile Harleen


Ace Pilot - Master Rifleman - Master Shipwright


Because self-reliance is sexy.


And it's not our fault - it's just your own new suicide.

Agent001
Fri Apr 29, 2005 7:22 pm
#5

Targeting components on the corvettes in Deep Space, did 0 damage.
TomoRainer
Fri Apr 29, 2005 8:03 pm
#6

Not being able to hurt capital ships with guns is a recent bug, one I'm trying to get looked in to. I'm not sure what's going on with the fighters, though; a friend of mine went up to test how components on gunboats and fighters were holding up, and he was still able to disable them as per normal.

Anyone else having similar problems? Looks like we could really use some more info on this.







Smuggling uphill both ways in a Tatooine sandstorm since July '03 | Shipwright to the stars! Help put my virtual kids through college with a new X-Wing today | Ye Olde Pilot Correspondent


Shierre
Fri Apr 29, 2005 8:58 pm
#7

Yup I was ready take down the rebel corvette before the CU and now I am just plain stuck not being able to get master. Space is my main thing in SWG now so my play is just shot down. So far all vette weapons are indestructable to me. I realise its no ones direct fault but stil lI am not impressed one bit either.







Livonya
TomoRainer
Fri Apr 29, 2005 9:39 pm
#8

You can still destroy Vette components with missiles. Get some Mk III Concussions and make sure to use them on the shields, engine, reactor, and bridge and you should be able to take it down. I know that makes things harder, but it's the only workaround we've got for the moment.

Good luck.







Smuggling uphill both ways in a Tatooine sandstorm since July '03 | Shipwright to the stars! Help put my virtual kids through college with a new X-Wing today | Ye Olde Pilot Correspondent


DeijhaVhu
Fri Apr 29, 2005 9:42 pm
#9



You just have to use missles. I just went with a group of people who had lost master cause of the revert on Bloodfin, got all three back to master again, and to be honest I had more fun using missles on the vette than I've had in while. I normally don't use missles for PVE, so it was nice to try something different. Nothing like targeting gun 5 dodging it's gunfire while trying to get a lock on it. I don't know that I'd mind if they kept it that way



Oh, I almost forgot, while waiting a full two hours for it to show up, I did take out some gunboats by disabling the engines with regular gun fire, and I also disabled a aggressor for one of the guys to kill. So that part was working for me at least. The fact that my WPs all disappeared when entering kessel was kind of frustrating though.

Message Edited by DeijhaVhu on 04-29-2005 09:45 PM

One more strange thing for you to look into...the reb vette was there just stopped, it had no damage and sat there for a full 2 hours until one of the neutrals in the group dropped out and blew it up, it didn't have any of it's escort either....that's something I've never seen before

Message Edited by DeijhaVhu on 04-29-2005 09:47 PM



Raythos Fierknott
Raythos Starships Inc.
828 -5204 Corellia, Bloodfin

idolatry
Fri Apr 29, 2005 10:07 pm
#10






DeijhaVhu wrote:



One more strange thing for you to look into...the reb vette was there just stopped, it had no damage and sat there for a full 2 hours until one of the neutrals in the group dropped out and blew it up, it didn't have any of it's escort either....that's something I've never seen before






Did the same thing to me, on Valcyn, right before the CU hit, so I don't think it had anything to do with the latest updates. I'd already taken out the escorts, gun 5 and one of the shields, so I decided that I'd earned it anyway and blew it to hell




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