Pilot Archive
Thread: Tier 6?
newbExtraordinaire wrote:
Am I the only one who is tired of ganking 10 tier 5 fighters or a couple of assault gunboats? Or tired of PvP turning battles? I would love to see tier 6 ships with a better AI and guns that can actually penetrate my shields (who are not even uber or anything like that). In fact, I'd like to see some challenge in PvE in space.
I think a lot of people probably feel for you on this one. I certainly do and I think I even mentioned somthing about having a Tier 6 enemy introduced a while back. I'm not sure how pheasable it'd be but if it were implemented I certainly wouldn't be complaining.
-Leaph
Increase # of enemy fighters in a flight. Increase their weaponfirepowerbut not their shields. Increase their AI significantly. Call those Tier 6's.
I'd be pretty happy with that. Just please don't give them another 2x defense like we have gotten with every other tier increase. Nothing more boring that chipping away at a starfighters shields for ~10% a shot. Blah.
Alarien wrote:
Increase # of enemy fighters in a flight. Increase their weaponfirepowerbut not their shields. Increase their AI significantly. Call those Tier 6's.
I'd be pretty happy with that. Just please don't give them another 2x defense like we have gotten with every other tier increase. Nothing more boring that chipping away at a starfighters shields for ~10% a shot. Blah.
Agreed.
I'm for more challenges for expert pilots. However, this should not be a part of the JTL path, this should be something as an extra reward or bragging rights. I personnaly think JTL is suited well for the game, however there is really no high end content in space (like the dwb or the ground corvette on the ground).
Kirsha - Kettemoor
psikobunny wrote:
Adding 20% more speed and 40% more weapon power and calling it tier6 isnt the answer. There are lot's of other fixes that can be implemented to make the PvE game more interesting, even at the high end. Easy enough for y'all to say 'make the AI better' but it's just not that simple. If it's important to the pilot community, then people should start coming up with specific suggestions, like I did in my recent thread.
Droid fighters like this would be incredibly fun. Even just the speed and weapon power upgrade. However, to make them really good, thier movement should be changed. They should take more evasive action when you get behind them.
PaceNebulon wrote:
psikobunny wrote:
Adding 20% more speed and 40% more weapon power and calling it tier6 isnt the answer. There are lot's of other fixes that can be implemented to make the PvE game more interesting, even at the high end. Easy enough for y'all to say 'make the AI better' but it's just not that simple. If it's important to the pilot community, then people should start coming up with specific suggestions, like I did in my recent thread.
Droid fighters like this would be incredibly fun. Even just the speed and weapon power upgrade. However, to make them really good, thier movement should be changed. They should take more evasive action when you get behind them.
I dunno if its just sometimes and pure random, but a-wings in Deep Space are able to make some nice evading actions, actually I had a great time yesterday dogfighting there ![]()
Give them bigger weapons and when you have 6 a's on your tail, well... that would be fun!
Gee while we're at it, lets cap all the RE stuff instead so that Tier 5's will be challenging.
*waits for moans to subside*
But for someone that's having problems with Tier 4 Tie Aggressors still 1 on 1 (nope no RE yet, experimenting on styles with SW builds), I do not agree.
But thats me, for now...
After I get tired of experimenting and read on how to make RE's and find what loot is out there for RE then I'll probably agree.
Wasnt even using astro droids till Master quests but gave in and finally used those (havent lost a ship yet)
But for the non loot users, Tier 6? ugh...
P.S. Anyone for assistance on the vette in Kessel? You can already guess how bad that is for me LOL (impossible comes to mind)