Pilot Archive
Thread: Aggressor Bug.
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HuntingOhioan
Sun Aug 21, 2005 8:27 am
#1
3 wing mates and myself went into Endor Space (Empire Station II)
Overt and ready to rock. Which we did, but we found a bug with the
rear turret on the aggressor. When Targeting the rear gun, the
engines or reactor would be disabled leaving the gun at 100%. This bug
wouldnt happen all the time, nor to ever person. It didnt matter
whether we came at angles or straight up the tail pipe.
Info:
Rank: 4 Aces
Faction: Rebels/overt
Hardware: 3 Heavy Xwings, 1 KSE
Software: w/o/c 3, e/o/c 3, wc/o/c 3, r/o/c 3
Overt and ready to rock. Which we did, but we found a bug with the
rear turret on the aggressor. When Targeting the rear gun, the
engines or reactor would be disabled leaving the gun at 100%. This bug
wouldnt happen all the time, nor to ever person. It didnt matter
whether we came at angles or straight up the tail pipe.
Info:
Rank: 4 Aces
Faction: Rebels/overt
Hardware: 3 Heavy Xwings, 1 KSE
Software: w/o/c 3, e/o/c 3, wc/o/c 3, r/o/c 3
DarthGorilla
Sun Aug 21, 2005 9:03 am
#2
HuntingOhioan wrote:
3 wing mates and myself went into Endor Space (Empire Station II)
Overt and ready to rock. Which we did, but we found a bug with the
rear turret on the aggressor. When Targeting the rear gun, the
engines or reactor would be disabled leaving the gun at 100%. This bug
wouldnt happen all the time, nor to ever person. It didnt matter
whether we came at angles or straight up the tail pipe.
Info:
Rank: 4 Aces
Faction: Rebels/overt
Hardware: 3 Heavy Xwings, 1 KSE
Software: w/o/c 3, e/o/c 3, wc/o/c 3, r/o/c 3
I shot down several aggressors in DS last night and blew the rear gun off just about every one of them.
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