Pilot Archive
Thread: confusion regarding cap overcharge
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Zaax
Thu Feb 10, 2005 2:52 am
#1
lo all
a few nights ago i started using finally, cap overcharge 3 (and weapon3 and reactor3) when i did, i was not able to empty my 38 recharge cap, even holding down the trigger on my 3 blaster, quickshotted, setup.
last night, i added engine 3 , but this time i emptied out my cap pretty fast, and had to actully fly a bit smarter. (but thats not the point here)
my questions:
1.should cap 3 overcharge allow me almost unlimited shooting? could i have been bugged?
2. did adding the engine have anything to do with it? (ill try again tonight without the engine overload) maybe the ractor o/l was not enough?
3. after using the commands, i see my cap having higher energy and i can fly faster, but how do i see the reacotor and weapon effects? in "v" ? didnt seem to me to be a diff, unless i shodul actually copy down the number first...
4. might as well ask this too: i still dont get how damage works with the overcharge comands, i read that 4 will do decay and 3 will do damage to the relevent component. but when u repair, dont you get decay anyway??
ty for any responce
psikobunny
Thu Feb 10, 2005 3:03 am
#2
Zaax wrote:
lo all
a few nights ago i started using finally, cap overcharge 3 (and weapon3 and reactor3) when i did, i was not able to empty my 38 recharge cap, even holding down the trigger on my 3 blaster, quickshotted, setup.
last night, i added engine 3 , but this time i emptied out my cap pretty fast, and had to actully fly a bit smarter. (but thats not the point here)
my questions:
1.should cap 3 overcharge allow me almost unlimited shooting? could i have been bugged?
It's Weapon Overload3 that's bugged, not Cap Overcharge3. Plenty of threads on the exacts, but all WO's are meant to increas Cap drain per shot, and 3 decreases it. No penalty, all bonus
2. did adding the engine have anything to do with it? (ill try again tonight without the engine overload) maybe the ractor o/l was not enough?
Adding EO3 had nothing to do with it, you forgot something along the way. Your Engine should have no effect on your capacitor, and for the added reactor drain to have done so, all your weapons would have gone offline first.
3. after using the commands, i see my cap having higher energy and i can fly faster, but how do i see the reacotor and weapon effects? in "v" ? didnt seem to me to be a diff, unless i shodul actually copy down the number first...
I know my components by heart almost (hard to memorize them all for 4 pilots) but you're not imagining things, the bonus for reactor overload is not displayed anywhere.
4. might as well ask this too: i still dont get how damage works with the overcharge comands, i read that 4 will do decay and 3 will do damage to the relevent component. but when u repair, dont you get decay anyway??
since decay is 10% you have to do 10 points or more of damage to lose 1 point to decay. levels 1-3 do not do more than 10 pts dmg, while level4 does.
ty for any responce
Maccajnr
Thu Feb 10, 2005 5:44 am
#3
I'm sure Weapon Overload (3 at least) doesn't show it on the "v" screen. I did it Yesterday and I didn't see any difference on that screen.
Cap Overload is showing the difference, also on the reticle itself.
Ratape
Thu Feb 10, 2005 6:26 am
#4
By the way, you should go out and get Capacitor to Shield Shunt 3. You'll love it with Capacitor overload. It's a really nice shield recharge.
MonsofoLexius
Fri Feb 11, 2005 2:09 pm
#5
Zaax wrote:
lo all
a few nights ago i started using finally, cap overcharge 3 (and weapon3 and reactor3) when i did, i was not able to empty my 38 recharge cap, even holding down the trigger on my 3 blaster, quickshotted, setup.
last night, i added engine 3 , but this time i emptied out my cap pretty fast, and had to actully fly a bit smarter. (but thats not the point here)
my questions:
1.should cap 3 overcharge allow me almost unlimited shooting? could i have been bugged?
2. did adding the engine have anything to do with it? (ill try again tonight without the engine overload) maybe the ractor o/l was not enough?
3. after using the commands, i see my cap having higher energy and i can fly faster, but how do i see the reacotor and weapon effects? in "v" ? didnt seem to me to be a diff, unless i shodul actually copy down the number first...
4. might as well ask this too: i still dont get how damage works with the overcharge comands, i read that 4 will do decay and 3 will do damage to the relevent component. but when u repair, dont you get decay anyway??
ty for any responce
My first guess is that you did not load weapon over 3 on that trip or its a reactor generation issue. If the weapons go to low power available thier energy efficiency could go down to 50% and could effect cap energy drain... hmm good one to test on saturday.
EnZoFiRe
Sat Feb 12, 2005 1:56 am
#6
Probably not a good place to ask, but I can't get an answer anywhere else. Where, on Naritus, can I find ready chips burned with engine overcharge 3 and weapons overcharge 3. I have tried the other forums, Shipwright and the trade forum. No response. Help if you can.
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