Pilot Archive

Thread: Decay happens when?

mohtz1
Fri Feb 11, 2005 11:13 am
#1

OK excuse me for my nubness on this..


but decay on ship parts happens when you die? how else.. is normal use part of the decay ?



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Coran_Sienar
Fri Feb 11, 2005 11:37 am
#2


Normal usage isn't part of it. Here's the skinny on decay:


1. The condition of your component or chassis will decay 10% for each point you repair, be it at a space station or on the ground with a repair kit. (edit: So if you suffered 100 points of damage, upon repair, you'll lose 10 points of condition to decay)


2. If your damage is less than 10 points, there will be no decay when you repair. The decay calculator doesn't seem to do fractions.


3. Your components and chassis willtake damage whenever your shields fail and you still get hit. The only ways to avoid decay is to fight in Deep Space as a master OR not get damaged more than 10 points per component/chassis.


Note: Your reward engine that you receive at Tier 3is an extremely nifty piece of hardware. Do not RE it until the condition has decayed significantly.

Message Edited by Coran_Sienar on 02-11-2005 01:37 PM



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Master Smuggler (Hope > Logic)
Aced all 9 Squadrons
MonsofoLexius
Fri Feb 11, 2005 11:43 am
#3






Coran_Sienar wrote:


Normal usage isn't part of it. Here's the skinny on decay:


1. The condition of your component or chassis will decay 10% for each point you repair, be it at a space station or on the ground with a repair kit. (edit: So if you suffered 100 points of damage, upon repair, you'll lose 10 points of condition to decay)


2. If your damage is less than 10 points, there will be no decay when you repair. The decay calculator doesn't seem to do fractions.


3. Your components and chassis willtake damage whenever your shields and Armor fail and you still get hit. The only ways to avoid decay is to fight in Deep Space as a master OR not get damaged more than 10 points per component/chassis.


Note: Your reward engine that you receive at Tier 3is an extremely nifty piece of hardware. Do not RE it until the condition has decayed significantly.

Message Edited by Coran_Sienar on 02-11-2005 01:37 PM





Edit to add



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- In rememberance of our friend, Luckky Johnson (Toni Sinclair)
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Thanks bud...now, about the Garment habit of yours. You need an intervention! - Calculus_Entropy /flex - n'Jessi
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mohtz1
Fri Feb 11, 2005 12:56 pm
#4






Coran_Sienar wrote:


Normal usage isn't part of it. Here's the skinny on decay:


1. The condition of your component or chassis will decay 10% for each point you repair, be it at a space station or on the ground with a repair kit. (edit: So if you suffered 100 points of damage, upon repair, you'll lose 10 points of condition to decay)






ok does it keep track of damage from one repair to the next or is that asking too much of sony(which is a good thing)


so if i repair 9 point on one trip to the station. the next time i go would i suffer decay if i repaired another 5 to the same unit?





Redmyst: Bounty Hunte--retired-- Commando
Crimzon Myst: Dark Jedi Knight
4444 Guardian
Go Overt and see what happens


"Your post has been locked for trolling"
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MonsofoLexius
Fri Feb 11, 2005 2:04 pm
#5






Coran_Sienar wrote:

Thanks for the correction about the armor, man.


Actually, if you repaired a 90/100 condition component, it would repair to 99/99 due to decay.






NP and you are right too lol. corected above



----------------------------------------------------------------------------
- In rememberance of our friend, Luckky Johnson (Toni Sinclair)
"Every day I feel like I am opening a present when
I double-click the SWG icon"
-Vorpaks
Thanks bud...now, about the Garment habit of yours. You need an intervention! - Calculus_Entropy /flex - n'Jessi
----------------------------------------------------------------------------

MonsofoLexius
Sat Feb 12, 2005 1:01 am
#6






mohtz1 wrote:





Coran_Sienar wrote:


Normal usage isn't part of it. Here's the skinny on decay:


1. The condition of your component or chassis will decay 10% for each point you repair, be it at a space station or on the ground with a repair kit. (edit: So if you suffered 100 points of damage, upon repair, you'll lose 10 points of condition to decay)






ok does it keep track of damage from one repair to the next or is that asking too much of sony(which is a good thing)


so if i repair 9 point on one trip to the station. the next time i go would i suffer decay if i repaired another 5 to the same unit?









No it is calculated on each repair.


so:1000/1000 you do 10 damage for overload 3 to 990/1000, you repair and you are back to 1000/1000


next time same calculation from 1000/1000

Message Edited by MonsofoLexius on 02-11-2005 01:05 PM



----------------------------------------------------------------------------
- In rememberance of our friend, Luckky Johnson (Toni Sinclair)
"Every day I feel like I am opening a present when
I double-click the SWG icon"
-Vorpaks
Thanks bud...now, about the Garment habit of yours. You need an intervention! - Calculus_Entropy /flex - n'Jessi
----------------------------------------------------------------------------

Coran_Sienar
Sat Feb 12, 2005 1:59 am
#7

Thanks for the correction about the armor, man.


Actually, if you repaired a 90/100 condition component, it would repair to 99/99 due to decay.



Modus Sienar
Master Shipwright
Master Smuggler (Hope > Logic)
Aced all 9 Squadrons
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