Pilot Archive

Thread: New gunboats speed?

FledgPilote
Thu Jun 02, 2005 5:42 am
#1

I helped a friend with his advanced x-wing quest!In the last mission,we have three gunboats attacking the vette we have to escort!

Anyway the mission is a success,the vette jump out but the gunboats (rebel-style) stay there near the station!So i try to attract them to clear the access at the station!


I had a pre-cu engine level7 at 99 speed,and in perfect condition.

So i hit the gunboats,then booster and run,run run!

....these gunboats was faster than me without my booster!!?

So,i wonder to know if this is a bug or specific to this mission because i heard that devs changes their speed? They have already good manoeuvrability,if they have high spedd now,i guess the hit & run from light ships will be useless!



Dharmar Margorn
Mos Eisley Bazaar
wp 3170 , -5620
TomoRainer
Thu Jun 02, 2005 5:52 am
#2

Those tier 5 gunboats have a speed of 899, I think, which is the top speed of a few tier 5 craft. The reason you don't normally see this is the only other tier 5 gunboats I can think of offhand are in Kessel and Deep Space, and those ones just follow a straight track at low speed. They'd hit 899 as well if they were the type that could chase you around.

899 IS pretty damn fast for a gunboat--but get yourself a new level 7 engine and run EO3 on it, and you should be good even in a sluggish chassis. It certainly makes things more interesting, though.







Smuggling uphill both ways in a Tatooine sandstorm since July '03 | Shipwright to the stars! Help put my virtual kids through college with a new X-Wing today | Ye Olde Pilot Correspondent


jason67
Thu Jun 02, 2005 7:24 am
#3






TomoRainer wrote:
Those tier 5 gunboats have a speed of 899, I think, which is the top speed of a few tier 5 craft. The reason you don't normally see this is the only other tier 5 gunboats I can think of offhand are in Kessel and Deep Space, and those ones just follow a straight track at low speed. They'd hit 899 as well if they were the type that could chase you around.

899 IS pretty damn fast for a gunboat--but get yourself a new level 7 engine and run EO3 on it, and you should be good even in a sluggish chassis. It certainly makes things more interesting, though.





That's actually not accurate unless they've made some more recent changes to them (my experiences were shortly after RoTW was released). They were catching up to me while I was traveling at 1100+ speed (1500+ with boosters), even using my boosters I couldn't get away long enough to escape them. Traveling at 1500+ speeds I could get a small break in fire but the second my boosters dropped they were shooting me again. I don't mind agressive but where I focused mainly on speed on the ship I was flying at the time it's rather bothersome that the AI automatically increases it's speed to whatever speed my ship can fly. They gave the exact same behavior when I tried a lower speed engine, and also when another friend was there with us.


The gun boats in this area seem to be artificially enhanced. They will constantly be on your tail just barely within range to be continually firing at you. Once you hit your boosters you can get a couple of seconds free from fire, but as soon as your boosters die they are back on you again firing full speed.







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