Pilot Archive

Thread: New ability request: Manual Power Management

JanuHull
Thu Jun 02, 2005 8:26 am
#1

Anyone else ever pwn't themselves with overload abilities? God knows I have. I dread the days when my right hand ignores the brain and pushes EO4 before RO4. DOH, kiss everything but the reactor and engine goodbye.


Even for those days when you don't kick yourself in the balls like I do, there are times when the ability to selectively manage the power distribution manually on your fighter would allow for some much more effective control over your ship. Lets face it, even with the best Tier 4 reactor I can put my hands on I can load out my B-Wing with enough weapons to overmatch the reactor by a good 20%. I can use EO3 to speed up my engines with the aforementioned RO4, but I lose my missiles, and there are times when I can forgo a weaponwhen I need those missiles up.


Is there any chance at some point that we could have the Devs look into something like this?



Janu Hull
CertifiedjWing Nut
CFA

"This is not the ground game, please see a therapist for your outrage."

Zade_Taerin
Thu Jun 02, 2005 8:36 am
#2


I know where you're coming from Janu... there's been times where I've been in the wrong Toolbar and slapped something that shutdown one weapon or both...


If a system as implemented in the X-wing/Tie fighter series could be introduced then I would be all for it. It comprised of manual altering powerconsumption settingsto Engines/Shields/Weapons from a static pool. If you wanted to put more energy in to your weapon recharge rate you could pull from the engines or shields with a result of effecting their capabilities. If you want maximum engine speed you could alter your shield and weapon consumption profile. It was a neat system that allowed you to tailor your energy consumption profile to the situation on hand.


Message Edited by Zade_Taerin on 06-02-2005 11:38 AM




ZADE TAERIN - Crimson Fleet Alliance (-CFA-) - KETTEMOOR
- CL90 OFFICER (ELDER SQUAD LEADER) / ALLIANCE ACE (CFA-88) / CAPTAIN OF THE "NEMESIS" -
VF-88 MARAUDER SQUADRON "DO RIGHT, FEAR NOTHING"

JanuHull
Thu Jun 02, 2005 10:27 am
#3






Zade_Taerin wrote:


I know where you're coming from Janu... there's been times where I've been in the wrong Toolbar and slapped something that shutdown one weapon or both...


If a system as implemented in the X-wing/Tie fighter series could be introduced then I would be all for it. It comprised of manual altering powerconsumption settingsto Engines/Shields/Weapons from a static pool. If you wanted to put more energy in to your weapon recharge rate you could pull from the engines or shields with a result of effecting their capabilities. If you want maximum engine speed you could alter your shield and weapon consumption profile. It was a neat system that allowed you to tailor your energy consumption profile to the situation on hand.



Message Edited by Zade_Taerin on 06-02-2005 11:38 AM




I remember that well, I trained on XvT while waiting for my JtL Beta invite. I liked that a lot.



Janu Hull
CertifiedjWing Nut
CFA

"This is not the ground game, please see a therapist for your outrage."

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