Pilot Archive

Thread: What Are the Good Neutral Ships?

PixellJ
Thu Jun 02, 2005 1:21 pm
#1

Dunelizard to ace. Krayt is a good mining ship, but I prefer KSE for killing stuff.



--------------------------------------

"Doc" Porl Fik'ya
The only thing SOE could make that doesn't suck is a vacuum cleaner. Fix the effing game, and I'll fix my account.

Attacca
Thu Jun 02, 2005 1:25 pm
#2

I greatly preferred my Rihk over the Krayt, even as master. The two ships I used as a Freelance were the Dunelizard and Rihk. The Vaksai seemed nice, but I didn't keep Freelance long to play with it much.







~ Captain Nesanya / Murphey ~
Rebel Alliance A-Wing Pilot
...has mastered the Pilot profession
Are you a pilot and not using Droid Commands?

Yalton
Thu Jun 02, 2005 1:42 pm
#3



psikobunny wrote:
The rhix was a standard back before the Krayt was introduced. Many pilots still use one to get to master, instead of shaving mass and collecting high end parts to keep a dunelizard competitive. The Krayt owns all as a master ship, one of the best ships in the game, of any faction, RotW ships included.





Completely agree!!!

Have killed player A wing pilots in my krayte. Even if you don't use the turret on the krayte you get mroe amss for the guns with the same hardpoints as the Rhy. I use my Rhy to mine now.

For grinding I used a Lizard then Ix then Rhy. But I have a lot of connections and could get what ships I wanted. If you ahve only one more chasis you want to get I would get the RHy to level with. More firepower and the only thing the Lizard has over it is teh throttle setting for the best turning. A good engine can compensate for the YPR of teh Rhy chasis.

Yeah I'm a true heavy Fighter Pilot. Got a JSF and didn't like it, so back in my Krayte.
Zodiac-B
Thu Jun 02, 2005 1:51 pm
#4

I loved my Rihkxyrk... until last night. Went on a quest with an X-Wing and you just can't beat the maneuverability for which the Rihk definitely lacks. I just need to get some quality (light)parts to make the transition. Haven't flown a Krayt even though I'm Master Pilot. Just got the ARC-170 last night, so I'll check that out as well. So to sum up, I have no idea what it is now. The Rihk was great for mastering pilot, but I think there's better ships out there.





Zodiac Enterprises - Corellia (near Coronet) 192 -5487

Suarat: Master Shipwright 12/17/17 - Akron's Havok Squadron Ace Pilot
CAIDOZ: Elder Jedi - CorSec Squadron Ace Pilot
Aurilius Maximus: Commando - Completed 6th mastery, hesitant to continue due to Kessel Spawn

Rhu
Thu Jun 02, 2005 1:54 pm
#5

My personal opinions on all the ships:


Scyk (High Mass): Nice in that it has a smaller prophile than all the other standard privateer ships, and 95+k mass makes it an interesting ship to fit, but... I don't know. I can't seem to find a fit that I'm happy with in this ship.


Dunelizard: One of the best ships out there. Handles like an a-wing witha bettermass and more guns, guns are decently placed, and the style 1 is dead sexy to boot. With careful reverse engineering jobs and sacrificing some armor, you can make this girl sing for you. The only reason a privateer shouldn't have a dunelizard is if s/he picked up a JSF or Bel-22.


Kimogilla: Controls are sluggish, though it does have an impressive mass for its level. Not much to reccomend it later on down the line, as at master it is completely replaced by the krayt.


Kihraxz: I really want to like this ship. The guns are placed rather poorly... you have to adjust your ship to an awkward angle to hit things. If youfire at a ship with your nose pointing straight at it, bolts will harmlessly fly to either side. But it handles like a dream, but has some serious mass problems.Longtime imperial pilots would have problems fitting one of these.This was solved to a silly degree by the...


Vaksai: A light fighter that can fit almost entirely level 8-10 gear? The huge mass leaves it with onlytwo downsides: the one gun, the large prophile for a light fighter.


Ixiyen: Trash. Don't buy this, don't fly this. It has a single advantage over the dunelizard. 10k mass. Its gun placement leaves something to be desired. It is less maneuverable than the x wing, has less mass, and has a GIANT SQUARE HITBOX, which gives it the distinction of the only ship that a kihraxz/vaksai can hit nose on without needing to bother to align itself.


Rihxyrk: Handles like a brick swimmingin a sea of Jell-O. It can bring some devastating firepower, of course, but it, like the kimogila, is replaced by the...


Krayt: If you are into the heavy ships, this is the thing to fly. Handling of the kimogila and 20k more mass than the Rihxyrk, all rolled up into a package the size of the kimogila. Add to that the turret, and you really have no reason to fly either of the heavies.


Firespray: Another heavy fighter. One less SP gun, more ordinance. Being the closest thing that the privateers have to a bomber ship (random note: I'd take back what I said about the ixiyen if they just gave it another ordinance slot), you can find some use for this. If you can afford it, as, well... You can by a Belbullab for less.


JSF/Bel-22: Everything you liked about the Dunelizard, but with 5k extra mass, and either being the size of an a-wing or 2/3rds of the size of an a-wing. Andthey handle like... nothing elseyou could experience, except for the heavy scyk.JSF may be a bit hard to get if you happen to like being in the rebellion, but the Bel-22 is nice, just the same. Probably a bit better looking, but that's personal opinion from someone who just called the Dunlizard sexy.


ARC-170: Not much to reccomend this. If you know a couple guys who are better at operating turrets than they are at flying starships, you can get some milage out of this thing. Otherwise... You'd be better off with a Vaksai.
Wagadodo
Thu Jun 02, 2005 1:57 pm
#6

I always wondered why some one would want to fly a Dunelizard all the way to master.I think that is what I will do for any future piloting I do. BUT... A krayt with a good engine in it is a thing of beauty. Three forward guns, one turret gun, Ordance tube, Room for those four guns! You really can't beat 210+ mass ship that handles decently, and looks good with a paint job. The Krayt is a good single person fighter, but you get a gunner, you become that more deadly on PvE.



Eynawyht - On the path of enlightment.. He hopes.
Doki Jedu - The Flirty Musician
utahraptor-strife
Thu Jun 02, 2005 2:43 pm
#7

well if you've already mastered pilot with another character and have some RE'd guns i'd go with a Kimo, there is nothing like being able to have 3 guns a blazing in a tier 2 ship, i used mine all the way to master, even solo'd the Vette in it all alone!



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Dark Jedi Knight/BH, Pistoleer/WS, AR, AS

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Dark Order


Mafaza
Fri Jun 03, 2005 12:04 am
#8

I know the Dunelizard is good, but what should I get next? The Rihkxyrk (lol)? Also, how is the Krayt? TY





Mafaza------------------------------------Oomfama
Master Bounty Hunter, chilastra----------------Brawler, Pikeman, Fencer, chilastra
"KD+Dizzy = fun!"-----------------------------------"Wacking with sticks"

psikobunny
Fri Jun 03, 2005 12:25 am
#9

The rhix was a standard back before the Krayt was introduced. Many pilots still use one to get to master, instead of shaving mass and collecting high end parts to keep a dunelizard competitive. The Krayt owns all as a master ship, one of the best ships in the game, of any faction, RotW ships included.



Gilack Mehoipou [Bloodfin]


Quintuple Master- Marksman/Squad Leader/Rifleman/Vortex Pilot/Politician


Made it before all hell broke loose.



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