Pilot Archive

Thread: ok ya they need to fix space

Cphopp
Tue Jun 07, 2005 8:59 pm
#1

yall know what i'm talkin bout lol


stuff dartin around faster than you can see...=/


went to deep space today...couple overt of oposite faction were darting around jumping instantly from one place to another by leaps of 500-1km =/



Chop's Shop *** 90 , 6100 *** 700m from Nym's : Lok
Bria : WRATH : Cphopp : Pre-CU Bounty Hunter Extraordinaire
Xafen:Master Shipright:12 pt Master Droid Engineer:Master Artisan:Merchant
Previously Cphopp 70 Wizard of Kane Bayle : EVOLUTIA

Kryxal
Tue Jun 07, 2005 9:22 pm
#2

Space, the buggy frontier...



...has mastered the Pilot profession

Kryxal Lightsky - Radiant - Cancelled Dec. 7
Kagami Lightingdark - Radiant - Cancelled Dec. 7
Kikuko Inoue - Starsider - Cancelled Dec. 7
Momoko - Radiant - Cancelled Aug. 22
snake_03
Tue Jun 07, 2005 9:58 pm
#3

What was your net status at the time of said warping? Is this a constant or an isolated case?




Cyvon


HawksHarness
Tue Jun 07, 2005 10:00 pm
#4

Yeah I know what you mean. I love and hate space all at the same time. It could be so much better.
JonnusAndre
Wed Jun 08, 2005 4:25 am
#5

works perfectly fine for meee



IGN: Jonnus Andre

Rifleman Combat Medic
psikobunny
Wed Jun 08, 2005 4:35 am
#6






JonnusAndre wrote:
works perfectly fine for meee





see that's actually the root of the problem. Since CU/RotW the number of people space is "fine" for has dropped, a lot. It gives a potent advantage to the guys with the best connection and the best equipment. I'm sure there were people with issues before, but there are a lot more of them now. Since a lot of the reason for this has to do with graphical "enhancements" that we didn't expect, need, or really want, the devs need to get on the ball and give the people who can't handle them Options for turning them off. Re designing overly intense space systems would be good too. Since its a combination of graphical load on the client side, and server side load issues, there are certain things that should be fixed, so that the game is "fine" for you, me, the original poster, my dog sparky, and anyone else with the minimum requirements for the game.



Gilack Mehoipou [Bloodfin]


Quintuple Master- Marksman/Squad Leader/Rifleman/Vortex Pilot/Politician


Made it before all hell broke loose.



VtheDrake
Wed Jun 08, 2005 4:46 am
#7

Yeah, sparky didnt last long in space the other day. That dude in the jedi starfighter tore him a new one. I really though sparky almost had him for a sec, a sec later though he was smoldering debris. Poor dog...
StiflerPG
Wed Jun 08, 2005 4:48 am
#8

Yep it seems to be getting worse. Net connection is fine and in the middle of the day.



I R TEH JEDEL!
Coran_Sienar
Wed Jun 08, 2005 4:56 am
#9

Certain areas with a lot of spawns are nearly unplayable. Try fighting another player around the Imperial Star Destroyer. If I'm lucky, I can manage about 5 frames per second. My next upgrade will help a lot, but it won't do a thing about the lag.



Modus Sienar
Master Shipwright
Master Smuggler (Hope > Logic)
Aced all 9 Squadrons
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