Pilot Archive
Thread: POB Upgrade Idea
Not bad. Thinking like torpedos?
I'd like to see another resistance built into weapons - vs. Capitol Ships. Player POBs, ISD, Freedom Station would all be flagged as Cap ships, while missions vessels and vettes would remain the same. The only weapons that would have a high vs. cap ships would be big level 10 guns. Sooo....
Fighters become less effective against POB ships, without the use of ordinance or the heavier bomber fighters. And if someone wanted to build a ship around a level 10 gun (big extra heavy elite types) more power to them, be like that Wing Commander ship with the plasma cannon.
Then throw in a heavy ordinance that only fits on larger ships (bombers, POB) that works like a torpedo, with a high ratio vs. cap ships.
60 second refire makes it useless, POBs usually die in 6, the odds are most missiles would be so fast an Ops officer wouldn't be able to control it, or too slow to save the ship, in which case it goes off harmlessly into space after the POB is a flaming pile.
In PvE, there are no targets needing such a missile.