Pilot Archive

Thread: I asked a million questions, read the forums, whats up with Decay in DS

casho
Wed May 18, 2005 6:00 am
#1

I wnet into DS following the forum guidance to repair with no Decay. I managed to knock out countless A,B,Y wings and a Vette ebfore the reactor died, dead int the water, I eject, repair the JSF at the endor station, went from 1574 when I started 1416 when I cam eout of DS, what gives?



Tact is the Art of Making a Point, without making an Enemy
Coran_Sienar
Wed May 18, 2005 6:06 am
#2

You were bugged. As soon as you exited Deep Space, you should have had a fully repaired chassis + components.

Don't repair at the station next time. Just hyper in to Deep Space and hyper back out. That's how you repair without decay.



Modus Sienar
Master Shipwright
Master Smuggler (Hope > Logic)
Aced all 9 Squadrons
casho
Wed May 18, 2005 6:32 am
#3

Thank you will try again






Tact is the Art of Making a Point, without making an Enemy
JoKen_Jash
Wed May 18, 2005 7:31 am
#4


Something like this happened to me too, I was lagged behind like heck for some reason or another, and I kept trying to eject but the command wouldn't respawn. So then came along an imp pilot and blew me up, and then I load into dant, and I blow up again! It turns out that it processed my eject request after I loaded into dant, making me explode and respawn again damaged.



JoKen Jash
Commando to the end!

SWG in a nutshell:
JoKen Jash flips a coin.
RandomJedi: OMG!!!! IT'S AN I WIN BUTTON!!!! NERF IT!!!!!!


"It's the End of the World as we Know it, and I feel fine..."
KiwiKnutten
Wed May 18, 2005 10:09 am
#5


Happend to me too or simular atleast.


Its seems that sometimes EO4 Stucks if your using it in DS and then hyper out, RO4 and WO goes away however.


This leaves you with a non recharing sheild and no power to the gun and you cant make fully speed either but the damage if any is gone. Tho just goback to DS and hyper out andalldroid commands should be gone.





Remeber. you lived in a time of kiwi.
casho
Wed May 18, 2005 10:49 am
#6

Well I wanted to commit suicide but not in the JSF, so I went tearing into a swarm fighters against a Corvette with my Firespray, didn't turn just let em rip me apart. I spawned in Endor salce, everything back on, enabled, shiny and new, didn't lose a point, will try again with the jsf and pray, but I did not hit eject, I just died and life was good. Pray it continues.



Tact is the Art of Making a Point, without making an Enemy
S-1-l2-H-C
Wed May 18, 2005 11:51 am
#7

sometimes you dont get repairs when you exit deep space. i havent had a chance to confirm this, but i think it happens when you eject instead of leaving under your own power or in a body bag.



____________________________
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Harotak, Imperial Ace, pilot of the RGI "No Quarter" and the "ISS Enforcer"
Katorah, Corsec Security forces, Captian of "The Unrelenting
Harotak', Rebel Terrorist
casho
Thu May 19, 2005 12:15 am
#8

I iwll ake sure I eject then, but I think the KSE FS I have will go better in deep space, may be a bigger target but the Experimental blaster and WO3 rips em apart in a very effiecient way, just havn't figured out do I go for the 118 speed motor 50's rpy or go with a RE 8 78 speed and 70's for everythiung else, I think more maneuverable is better then speed.



Tact is the Art of Making a Point, without making an Enemy
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