Pilot Archive
Thread: Question for all you B-wing Vets
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kscottgee
Mon Dec 20, 2004 5:03 pm
#1
I am rapidly approaching master andI was wondering what your preferred weapon and ordnance loadout is?
ie. 4 blasters, 2 ions + 2 disrupters, etc.
Adumar121
Mon Dec 20, 2004 11:07 pm
#2
I just got one yesterday and i loaded it up with the following:
2 Experimental red Blasters
1 Advanced Ion Blaster
1 Advanced Disrupter
1 Mark IV proton Launcher
1 Mark I Space bomb launcher
its hard because the guns take up so much mass but you need a good shield and ypr engine in it.
good luck
Ilec Adumar
Alliance Ace Pilot
vip70
Mon Dec 20, 2004 11:10 pm
#3
lol i never really bothered buying new weapons do i got
2 lvl 8 red blasters
2 lvl 10 looted blasters
2 proton torps
along with my engines and shields i was able to destroy the sd solo with only minimal damage to myself
Death_Dealer
Tue Dec 21, 2004 8:24 am
#4
I alternate between 4 level 9 experimental blasters (i feel sorry for anything in my way) or 2 level 9's and 2 mark II space bomb launchers (for vette runs) but I dont leave in my b-wing without someone guarding me, im rather helpless vrs fighters.
Lexo333
Tue Dec 21, 2004 8:52 am
#5
As for the loadout well since its a bomber class ship i built mine around 2 prenerfed mark2 spacebomblaunchers that are bout 5.6k mass each.
loadout is as follows.
Reactor;
19k mass
15994 generation
Engine
25.9k mass
pitch 73
yaw 75
roll 72
speed 92.9
Its a re 8 they are my favorite due to the high p/y/r stats
Shield
mass 31k
2555/2555
Its one of the re8 reward shields
Armor
2500 front and back mark5 34k mass each
Capacitor
mass 9100
energy 1111
recharge 47
Went light on cap i just use cap overcharge chip
Booster
mass 3k
topspeed 26.1
Interface
pre-nerfed mark 1
mass 394
speed 13.2
Weapons
I use identical Advanced blasters 2594 max damage but with a low eps of 16 per shot,and 1 experimental Blaster 3333 max damage 18 eps.
2 prenerfed spacebomb launchers mark 2
countermeasures
Microchaff launcher
With the heavy shields and armor it makes my B-wing a typical bomber style ship,i can cut throttle to 25% and dogfight when neccessary and with the heavy defensive equip i have soloed the vette on several occassions many times without dieing a few times i have died once,but for me its a great loadout especially when using the privateer chips cap overcharge/cap to shield shunt.
Sleenk
Lexo333
Tue Dec 21, 2004 8:56 am
#6
Ohhh and info we found as being SW's also
Mark 4 proton missiles do only about a few hundred more damage that mark 3.
Look at the vs armor and vs shields then the damages we calced it up found out mark 4 is a waste of space so we stopped making them anymore,sure there max damage is a few k higher but the vs modifier isnt there to do to much more damage than a mark 3.
So save the mass go mark 3 concussion for shields and seismic for armor.
O if you can fit them mark 2 spacebombs are the best with a 23k max damage and .98vs shields and armor like what we make and use.
vip70
Tue Dec 21, 2004 8:59 am
#7
well i'd like to point out the fact that that really wasn't a nerf since the higher end modules should have been better, exept for the fact that now you can't get a decent module till lvl 7 and above
Lexo333 wrote:
As for the loadout well since its a bomber class ship i built mine around 2 prenerfed mark2 spacebomblaunchers that are bout 5.6k mass each.
loadout is as follows.
Reactor;
19k mass
15994 generation
Engine
25.9k mass
pitch 73
yaw 75
roll 72
speed 92.9
Its a re 8 they are my favorite due to the high p/y/r stats
Shield
mass 31k
2555/2555
Its one of the re8 reward shields
Armor
2500 front and back mark5 34k mass each
Capacitor
mass 9100
energy 1111
recharge 47
Went light on cap i just use cap overcharge chip
Booster
mass 3k
topspeed 26.1
Interface
pre-nerfed mark 1
mass 394
speed 13.2
Weapons
I use identical Advanced blasters 2594 max damage but with a low eps of 16 per shot,and 1 experimental Blaster 3333 max damage 18 eps.
2 prenerfed spacebomb launchers mark 2
countermeasures
Microchaff launcher
With the heavy shields and armor it makes my B-wing a typical bomber style ship,i can cut throttle to 25% and dogfight when neccessary and with the heavy defensive equip i have soloed the vette on several occassions many times without dieing a few times i have died once,but for me its a great loadout especially when using the privateer chips cap overcharge/cap to shield shunt.
Sleenk
Lexo333
Tue Dec 21, 2004 11:06 am
#8
Ill tell ya what,,just to appease you ill call it pre fixed interface happy now?
Sleenk
Lexo333
Tue Dec 21, 2004 11:07 am
#9
doh forgot and yes now higher end modules are better my nova has a re'd 10 9.2 speed interface,but still use the Pre-fixed interfaces in all our other ships.
master-ch
Tue Dec 21, 2004 3:46 pm
#10
i use 2 level 9 blaster 3400 each
1 level 7 2800
and that tri cannon 3600
and my mark 2 spacebomb 22k
kscottgee
Tue Dec 21, 2004 4:49 pm
#11
Thanks everyone for the advice. And a special thanks to lexo on the Mark III vs. Mark IV protons. I'd like to get 2 spacebombs in there, butI think mass is going to be an issue.
It also looks like most prefer 4 blasters to a disrupter/ion combination.
I'd give up my first-born for that engine 
Message Edited by kscottgee on 12-21-2004 06:50 PM
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