Pilot Archive
Thread: Strange, Mis Haps in Space last night...
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tele05
Sat Jul 30, 2005 8:30 am
#1
Okay, decided to help friend out on kash (vette/imp) mission last night. Everything, is great but when the melee started my missle was reading disabled (full conditioned and have not been shot at). Alright, so me think hmm little glitch that a land and reland will fix on next run (friend died and was able to make anodther run). Nope, weapon still disabled and again full condition launcher and have not been in fight, yet.
The other mis hap is me calling bomb strikes (on two occassions) system message immediately says your bomb strike package is destroyed, yet there they are all flying about.
Anyone, else experiencing this?
JaekeW
Sat Jul 30, 2005 8:41 am
#2
tele05 wrote:
Okay, decided to help friend out on kash (vette/imp) mission last night. Everything, is great but when the melee started my missle was reading disabled (full conditioned and have not been shot at). Alright, so me think hmm little glitch that a land and reland will fix on next run (friend died and was able to make anodther run). Nope, weapon still disabled and again full condition launcher and have not been in fight, yet.
The other mis hap is me calling bomb strikes (on two occassions) system message immediately says your bomb strike package is destroyed, yet there they are all flying about.
Anyone, else experiencing this?
As far as the launcher being disabled. I'm guessing it's when you overload the engine causeing it to draw too much power from the reactor. Get a reactor overload program to help prevent this.
tele05
Sat Jul 30, 2005 8:54 am
#3
Come to think of it...I may have used engine overload with cap overload last night as I launched using my "tank" aka the Oppressor. Thanks, for the info..But, as for strike package that still was little annoying to see that message come up second after I selected bstrike.
Thanks again, Jaek
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