Pilot Archive
Thread: Corvette Times Changed????
, at least at night.
Message Edited by HuntingOhioan on 08-13-2005 10:54 PM
the corvette spawns 2 hours after the last one leaves (or is destroyed) unless of course, one or more gunboats are still lingerign at the exit point, in which case they need to be killed before the 2 hour wimer will start
We tried the 10:15 window and the 8:15 making sure all gunboats were out of the area.
Still nothing has showed up yet.
Ok, so if i have this right.....
In order for the 2 hour timer to start, the gunboats with the corvette must also be destroyed.
Now if they are not destroyed with the vette, do they eventually de-spawn or jump out of Kessel?
Your thinking about the "even hours" is wrong. It's simply 2hours+/- from whenever the spawn cleared last.
Zotux- The leftovers have to be cleared from the exit, they will not despawn on their own
Is there a way to tell the gunboats that arive with the vette from the other gunboats that seem to just randomly spawn like the other ships.....Or are the only gunboats ive seen in kessel been leftovers from the vette?
I might be trying this tonight, so I want to know if i need to get them before waiting
psikobunny wrote:
Corvette leftovers will be at the exit waypoint flying in a tight circle.
wp at -6635 -229 -6233 for star ravager don't have for imperial off hand(main's online atm for ravager one)
psikobunny wrote:Your thinking about the "even hours" is wrong. It's simply 2hours +/- from whenever the spawn cleared last.
Zotux- The leftovers have to be cleared from the exit, they will not despawn on their own
now they seem to be coming in piece meal. first one tie, then two, then another single...
This is just getting weird.