Pilot Archive
Thread: Lv 7 Shield Mass
shield data at spaceLoot.com
Ahh, but an L7 shield is a special beast isn't it? Get it low enough, give up a little armor, and you can run a level 8 gun in that A-Wing. Or maybe squeeze an L8 engine into that interceptor. And it's VERY likely that you're combining it with two protect-os, and it'd be a shame to waste those on anything over 14.5k...
I say, sell the part. It's not _enough_ better than a MK IV to be a critical difference maker, but you should still get a nice price for it.
K.. will sell it off. Didn't know you could find them lower then 15k. Will get my 5m and run then lol
Higginsis wrote:
i have a 14001 at home, and i got that the day after i REed my 2300 f/b one.
It's things like this that make me think the loot tables aren't GENERAL, but INDIVIDUAL.
I think there's only a certain amount of "exceptional" items per server allowed - and it's slot machine-like odds that determine whether someone gets ahold of one. On that note, I ALSO think that holding onto vast quantities of "meh" loot is inadvisable - since I ALSO think that with an individualized loot "profile," the more loot you filter OUT of the system, the better your chances are at getting another crack at a specific part.
On my RE part vendor, any part that goes below five days without selling gets sold to the chassis dealer to "recirculate" a weapon back into the "flow," as it were. Whether it's just my luck or something else, keeping a healthy circulation going seems to keep me looting the categories I want...though I still get stuff I can't use at all with LEVELS I can't use at all.
KaylBreinhar wrote:
Higginsis wrote:
i have a 14001 at home, and i got that the day after i REed my 2300 f/b one.
It's things like this that make me think the loot tables aren't GENERAL, but INDIVIDUAL.
I think there's only a certain amount of "exceptional" items per server allowed - and it's slot machine-like odds that determine whether someone gets ahold of one. On that note, I ALSO think that holding onto vast quantities of "meh" loot is inadvisable - since I ALSO think that with an individualized loot "profile," the more loot you filter OUT of the system, the better your chances are at getting another crack at a specific part.
On my RE part vendor, any part that goes below five days without selling gets sold to the chassis dealer to "recirculate" a weapon back into the "flow," as it were. Whether it's just my luck or something else, keeping a healthy circulation going seems to keep me looting the categories I want...though I still get stuff I can't use at all with LEVELS I can't use at all.
Do you really think SOE spent that much time programming the looting system? I mean it would take alot of storage space to catalogue how much loot everyone has.
evil_SOCCERMOM wrote:
KaylBreinhar wrote:
Higginsis wrote:
i have a 14001 at home, and i got that the day after i REed my 2300 f/b one.
It's things like this that make me think the loot tables aren't GENERAL, but INDIVIDUAL.
I think there's only a certain amount of "exceptional" items per server allowed - and it's slot machine-like odds that determine whether someone gets ahold of one. On that note, I ALSO think that holding onto vast quantities of "meh" loot is inadvisable - since I ALSO think that with an individualized loot "profile," the more loot you filter OUT of the system, the better your chances are at getting another crack at a specific part.
On my RE part vendor, any part that goes below five days without selling gets sold to the chassis dealer to "recirculate" a weapon back into the "flow," as it were. Whether it's just my luck or something else, keeping a healthy circulation going seems to keep me looting the categories I want...though I still get stuff I can't use at all with LEVELS I can't use at all.
Do you really think SOE spent that much time programming the looting system? I mean it would take alot of storage space to catalogue how much loot everyone has.
Actually, as far fetched as it MIGHT sound, there could be truth to it.
In almost every instance of my REing something of particular strength, my RE 10 shields of 2600 F/B HP for example. I looted something better shortly after, 2940 front HP.
And this has happened several times.
All it would really take is for a bit of code, like a marker, to be in amongst your possessions. Not much of a stretch considering everything we have in the game is attached to only us and not available to everyone unless we give them permission to access it.
Again, coding a "marker" of sorts to identify a "higher end" piece of loot and perhaps using an assigned value to represent such a piece could affect the chance of acquiring such a piece again.
Once such piece is RE'd, sold or discarded, perhaps this "marker" is then used up, making it much easier to allow the looter to "reacquire" such a piece again.
A thought.
Ashtirael wrote:
lots of responses to loot theories bla bla bla
Also, I'm not just pitching this theory out. In the last five months, I'd say I've probably looted close to or over a hundred thousand pieces of loot (averaging ~300-500 pieces per night, 400 item average times 150 days = ~60k for five months.
My theory that it's individualized means that any given number of people could loot exceptional parts - but if you loot an OVERLY exceptional part, you're less likely to get a duplicate.
Message Edited by KaylBreinhar on 10-18-2005 08:48 PM