Pilot Archive

Thread: Guide to Killing Lord Cyssc

Brutus_TOD
Fri Aug 19, 2005 7:14 pm
#1


After Doing this mission several times, i have noticed a few things about the mission that should help anyone in need defeat it. Here is what you need to defeat Lord Cyssc (this ofcourse is not an exact formula, but i find it helps).


1 Dragger: the dragger is a ship that can go atleast 1000 speed. His purpose will be explained later.


1 Fighter Killer: the sole purpose of this ship is to take out fighters, though i know that most bulkier and heavier ships can probably due this job.


A lot of heavy firepower ship: By Firepower ships i DO NOT mean missiles and bombs. I mean ships that can have multiple level 8 or above guns.


Now lets talk strategy. First thing is that the mission holder must stay alive at all cost (duh), and CAN NOT be the Dragger. The way i found the agro to work is that EVERY ship will originally go after the first player to shoot at any of them and will not pull off of that target unless they are hit by something else. This is the major key to beating the mission. take advantage of it.


The First step is to have the dragger hit any of the big ships and make a U turn. I cant remember the exact speed of the bigger ships, but it would be safe to go 1100 and keep flying straight. Its important not to fly too fast or the ships will lose agro (also, never use IFF or the ships will lose agro on dragger). And know where the edge of the sector is. I did a mission where the dragger went afk from boredom and came back dead cause he hit the edge and we had to wing it.


Once all the ships are following dragger its important that the group watch where they fire and where their shots will land. The first thing is to take out the Fighter escort because they are fast enough to catch up to and kill the dragger. Again, watch where you shots land cause you could agro the big ships. Once the group has pulled and killedthe fighters away, chose ONE gunship to target as a group and have someone agro it and pull it to the group (the rest of the ships will still be following the dragger if you did not accidently hit them).


Big Ships in this mission are very fast and agile, so there is no "riding the blindspot" for those that usually do. Since the whole group is targeting the one ship, have them all attack engines. I have found that jousting is a great way to take out these fast gunships. Come in 3/4 speed, guns blazing, then leave just as fast or with boosters. With the whole group attacking it, some maybe able to slow their strafe runs to do more damage cause the gunship's turrets will be attacking someone else. Once Engines are down just sit at its blindspot and blast away.


Rinse and repeat with the other big ships. The dragger role can get boring, but once you are down to two big ships, you can turn around and help out if you feel your group can handle it. And if one of the big ships loses agro on dragger, just have the dragger only fire on it and continue dragging. And with that strategy the Lord Cyssc Mission is no problem. I hope this helps.



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CommTampers
Fri Aug 19, 2005 7:21 pm
#2

Great guide. How exactly do I GET the mission?




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pgm2b2
Sat Aug 20, 2005 5:28 am
#3

Great guide thx, was trying to do something similair but our questor was to impatient so still not completed this one.



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RonsterA
Sat Aug 20, 2005 5:22 pm
#4


Im still stuck near the Avatar trying to kill Hss'nas (or whatever his name is)


He is in a Decimator I think...but whenever I get near, the Avatar Turrets ruin me...and if I stay away, the wookies all die too fast..either way I fail


Any suggestions?





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entrailsgalore2
Sun Aug 21, 2005 12:51 am
#5

I did this mission in a group last night...we found that if you attack the firthers first you will fail because the big ships and gbs follow you, and their 10+ guns eat you up if you cant fly faster than 1k( I can though). So we all took out lord's ship first, then the other big ship, then the gunboats then cleaned up the fighters...seems like the only way to pass this misison even with a group of 8 master pilots.



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