Pilot Archive
Thread: WARNING TO ALL REBEL PILOTS!! Imperial Overseer Interceptor BUGGED
C0RAX wrote:
WARNING TO ALL REBEL PILOTS!!
The Imperial Overseer Interceptor is BUGGED. Almost impossible to apply damage... you can try it with either PC or NPC... If you do duel someone you have quite a disadvantage because your blasters will just phase through their fighter.
Is this the red TIE Interceptor you're talking about? I haven't read any quest that talks about an Imperial Overseer Interceptor as a reward yet.
Slysix wrote:
Problem is Imperials can get these for PVP. How can rebel pilots expect to compete with a ship that takes NO damage?
Simple - give rebels a ship that takes no damage
C0RAX wrote:
WARNING TO ALL REBEL PILOTS!!
The Imperial Overseer Interceptor is BUGGED. Almost impossible to apply damage... you can try it with either PC or NPC... If you do duel someone you have quite a disadvantage because your blasters will just phase through their fighter.
Ive /bug this many times, youll also find it happens on many ships you attack..I've also made a post about this http://forums.station.sony.com/swg/board/message?board.id=pilot&message.id=63627#M63627
Edope wrote:
C0RAX wrote:
WARNING TO ALL REBEL PILOTS!!
The Imperial Overseer Interceptor is BUGGED. Almost impossible to apply damage... you can try it with either PC or NPC... If you do duel someone you have quite a disadvantage because your blasters will just phase through their fighter.
Ive /bug this many times, youll also find it happens on many ships you attack..I've also made a post about this http://forums.station.sony.com/swg/board/message?board.id=pilot&message.id=63627#M63627
The only solution is to get a Belbullab 22 and sit on their tails and blast away.
I never had this problem before CU so its a new bug in their programming.
If your a neutral pilot epulse works wonders to correct this problem lol. It's not limited to just those ties either, there are many ships I've run across that have this issue. Seems to be some sort of lag issue, where you aren't actually hitting where you appear to be on your screen.
Lag seems to be a major issue now, im wondering are all our ISP's nerfing the upload rate to keep downloads fast?
jason67 wrote:
If your a neutral pilot epulse works wonders to correct this problem lol. It's not limited to just those ties either, there are many ships I've run across that have this issue. Seems to be some sort of lag issue, where you aren't actually hitting where you appear to be on your screen.
Slysix wrote:
Problem is Imperials can get these for PVP. How can rebel pilots expect to compete with a ship that takes NO damage?
FYI
I was flying my Royal Guard TIE Intercepter last night, I took damage just fine. Mainly from NPC corvette's but thats just because there's never any Overt Reb's in Deep Space on Ahazi.
Vegitaa wrote:
FYI
I was flying my Royal Guard TIE Intercepter last night, I took damage just fine. Mainly from NPC corvette's but thats just because there's never any Overt Reb's in Deep Space on Ahazi.
Oh..you'll take damage from NPC vetts and gun boats cuz they never miss....but when you go PVP in it you won't take damage....I've had one guy actually come to a dead stop in space and had me blast away at him and he took no damage. So there he was laughing at me while I tried to blast him....then I remembered I was sporting Mark II Space bombs...and since he was so nice to stop for me.....![]()