Pilot Archive
Thread: RE or crafted????
Certain things are better crafted, certain things are better RE'd.
I personally use crafted lvl7 weapons in my JSF and X-Wing as they are fast and pretty light. They also do reasonable damage at around 2.4k each. Caps tend to be better looted, though some crafted ones are becoming worth while. Reactors, hmmm, difficult. I use looted in my JSF as I need as low a mass as possible, my Engine is a lvl 6 pre-nerf RE'd only 9k mass, with 68.8, 66.4, 68.9 PYR and 95.9 speed, and you cant beat the mass with all the best resources in the world. DI's are hard. I don't really look at crafted ones and just tend to rely on my pre-nerf DI.
Sorry not to answer your question, the only thing I'd say to go with crafted are weapons. Engines are getting much better, but the PYR isn't normally as good as a looted engine. It all comes down to what you really want to do. PvP you need a hardcore engine, PvP is a bit more forgiving, so long as you have a fast engine.
From my experience this is what I have found:
Reactors - Mostly better to use a crafted one... except for the freakishly high generation reactors that have been dropping lately. RE'd reactors can be better but on average crafted takes this category.
Engines - I would say crafted is better... not to say that RE'd ones are crap but a good RE is more rare than a good crafted... crafted also tends to have less mass and higher top speed where RE'd tends to have higher ypr.
Shield - RE is better if you can get a L8 reward on your ship otherwise use a crafted one.
DI - unless you are lucky and have a pre-nerf use a crafted one or what ever you can fit on your ship.
Weapons - definitly RE here... crafted tend to have less mass and fire faster but I prefer more damage and less drain to fast refire
Armor - definitly crafted... RE can get som nice low mass but if you take hits to the armor it doesn't last long and if you don't take hits it isn't worth the trouble of RE'ing it.
Capacitors - definitly RE'd... you can get a RE L2 that is more than adequate for just about any ship with a really low mass and crafted ones just kind of suck.
Snooze821 wrote:
Things you want RE are
Droid Interface
Capacitors
Weapons
Shields
Reactors
Things that tend to be better crafted (at the moment)
Engines
Armor
Capacitors are probally better stats when crafted but considering you should have Cap overloads in your droid the low masses your can get from RE ones are more worth your while.
I'm sorry, but id much rather have a 70+ YPR level 8 engine than any mark IV or V crafted one. Sure crafted ones are faster, but what good does speed do you when you cant turn sharp enough to shoot anything. Especially since this guy is loading his Krayt. I have used both crafted and REd level 8 engines in mine....there is no comparison.
RE > Crafted
reactor
DI
booster
Armor
Shields MK III and MK IV
RE'd parts i use:
guns
capacitor
engine
shields L8
Ok, about the engine debate, you can go round and round a bit, but it boils down to your playstyle.
For PvE, I'd definitely hedge for a crafted engine for speed. The ability to control engagement and disengagement is way more important in PvE where they can't kill you in one shot, and vice versa.
For PvP, definitely RE. Nothing crafted even comes close to what the masters are using for their ships, and with lower energy costs for the increasingly important ability to use EO4,crafted engines just can't compete.
The real difference is in PvE, you want to pull out when you get hit too much, so speed matters. In PvP, you don't dare get hit AT ALL if you can avoid it, hence maneuverability rules.