Pilot Archive
Thread: Looted component stats
Page 1 of 1
Daramor
Thu Mar 10, 2005 6:21 am
#1
Is there a guide anywhere as to the maximum stats a looted component may have?
What sort of stats would make a looted component 'legendary' (a term I've seen mentioned around here).
I've got myself a weapons cap (level 8) with a recharge rate of 50.something, the best I've seen so far, and was wondering how it compares to the average/best theoretically available.
Aside - I'm pondering whether to switch my current crafted 42 recharge/1300 max capacitor with the looted one (only about 700 max). Once I get the looted one RE'd it should be a no-brainer
What sort of stats would make a looted component 'legendary' (a term I've seen mentioned around here).
I've got myself a weapons cap (level 8) with a recharge rate of 50.something, the best I've seen so far, and was wondering how it compares to the average/best theoretically available.
Aside - I'm pondering whether to switch my current crafted 42 recharge/1300 max capacitor with the looted one (only about 700 max). Once I get the looted one RE'd it should be a no-brainer
RorZorron
Thu Mar 10, 2005 6:26 am
#2
Theres a FAQ at the top of the thread which has a link to max component stats i think
Daramor
Thu Mar 10, 2005 6:42 am
#3
That FAQ link is for crafted stats, not looted, isn't it?
Going to check it out now in case I've made an horrendous fool of myself (RTFM!)
Going to check it out now in case I've made an horrendous fool of myself (RTFM!)
SheenaBrelya
Thu Mar 10, 2005 12:07 pm
#4
Such a guide would require a prohibitive amount of labor, and could never be certain. I do not know that anyone has published that kind of information. Feel free to do it yourself, though. 
Shona
Shona
Washell
Thu Mar 10, 2005 3:57 pm
#5
I'm using a lvl 4 cap with 39 recharge on an x-wing with 3 guns. The only way I get it empty is by using cap to shield shunt IV. Recharge is nice, but with weapon cap overcharge not as important to me as the total amount of energy it can store, more energy stored means more shields restored in a single use of CTSS4.
newwb
Thu Mar 10, 2005 4:54 pm
#6
Daramor wrote:
Aside - I'm pondering whether to switch my current crafted 42 recharge/1300 max capacitor with the looted one (only about 700 max). Once I get the looted one RE'd it should be a no-brainer
there is no such thing as a 1300 energy, 42 recharge crafted capacitor
MWJ
Thu Mar 10, 2005 7:35 pm
#7
Various Loot components (These are high end I have, stats are approximate from memory)
capacitor T10 1660 Stored Energy
capacitor T10 56 Recharge (REd together with the above to give me a cap ith 1779 energy and a 59.4 recharge)
capacitor T10 58.4 Recharge
gun T10 4521 Max damage
gun T10 .764 vs Shields
gun T10 .755 vs Armor
gun T10 34.4 EPS
gun T10 .410 Fire Rate (I just need like a 42K mass gun to Re with these guns)
Shield T10 16.4 recharge
shield T10 2105 Rear power
shield T10 2098 forward power
Page 1 of 1