Pilot Archive

Thread: Is anyone else experiencing a no damage bug with Mssikss's mission?

KaylBreinhar
Wed May 25, 2005 1:35 am
#1

I've taken this mission three times now. The first time I disabled and switched the transport over before engaging the fighters, only to find the fighters were undamagable, even though they went red-box after I put bolts into the freighter. They shot at me en-masse, but I took no damage. I've got a pretty decent shield, but when you're taking twenty hits at once from swarming T3s, you expect to see a sliver occasionally fall off.

The ambush waves are white-boxes - I can't attack them at all, yet lasers from the red boxes I can't damage AND weapons' fire from the white-boxes can damage the transport. The white-boxes don't even bother with me.

Details:

* I'm Imperial, Ace Pilot, Black Epsilon Squadron
* I fly a JSF
* I was a combatant at the time, not that that should matter

**Pre-attempt**

- At first Mssikss wouldn't give me the mission because I had the 500 units of organnometallic to still mine and evidently you can't hold two missions in the same sector.

- I finished up the mission but didn't go see Capt. Koh before taking Mssikss's mission and launching.

**First Attempt**

- Thinking a possible hyper-script upon attacks made on the escorts, I decided to engage and disable the transport first, and mop up the escorts.

- Unfortunately for me, the capture went fine, only for me to realize I couldn't damage the escorts, now turned interceptors. This was not a lag situation, hits were giving me the "buzzer" sound.

- All ambush wings were white-boxes and could not be attacked. The freighter didn't last long once the Y-Wings got involved.

**Second Attempt**

- I went and got a second quest. Again, I didn't stop by Capt. Koh.

- Same BS, only this time I noticed the initial escorts were white-boxes. I put a single bolt into the transport to get things started, only to find I couldn't damage the newly red-boxed fighters.

- Rather than hyper out, I tried something else I found a little strange - I successfully called a Bomber Strike 3 on the transport, and my own guys destroyed my escort target.

**Third Attempt**

- I haven't tried this yet, but I'm taking precautions:

* I'm using my RG Interceptor just in case it's a JSF-related bug.

* I've completed the mission by talking to Captain Koh, satisfying that mission arc. It's my HOPE that not officially ending the quest is what's screwing this up.

* I'm flying the mission On Leave - not that this would make a huge difference anyway.

-----

I'm just interested if someone else is experiencing the same thing.



Death doesn't fly a JSF anymore...he flies a Gallente Thorax in EVE Online
Jarrel_Reafis
Wed May 25, 2005 3:51 am
#2

as a corsec ace my bug (only tried once) is similar

I attacked and destroyed the escorts easily, and then discovered that the transport is white and cant be disabled !.

I'm in a JSF when I did it, have not tried it again but I will do today.



Kiss my Wookiee

Underworld Smuggler Jarrel Reafis



Cancelled FTW
KaylBreinhar
Wed May 25, 2005 1:37 pm
#3

Bump for visibility.



Death doesn't fly a JSF anymore...he flies a Gallente Thorax in EVE Online
KaylBreinhar
Wed May 25, 2005 2:53 pm
#4

Switching ships didn't work. And not that I thought it'd help, but going On Leave to Combatant again didn't work. I can't say I'm not surprised.

Upon putting the bolts into the freighter and disabling it, the fighters aggroed - again I was unable to damage them. So I decided to try an in-system hyper jump - this just succeeded in turning them white cons that took up their original position behind the ship.

Unfortunately, the ambush fighters didn't do the same thing after another in-system hyper (I thought I might be able to work around it if I hypered after each wave).

Will someone please tell me if the FG1-A (from their own personal copies) will perform better on ANY of the following stats (given yours as a benchmark):

560.6 hp/armor, 1649.5 reactor drain, 13661.1 mass, 1910.1-2953.7, .611/.623, 20.3eps, .320 refire.

Screenshots would be most helpful, but typed details would help too. I really don't give a damn about shot color - I just want to know if I'm missing out or if I can just tell Mssikss to screw off because he can't give me better than I already have.



Death doesn't fly a JSF anymore...he flies a Gallente Thorax in EVE Online
Loki_Ashaman
Wed May 25, 2005 3:01 pm
#5

I had this problem last night. The only ship that was not "white-box" was the frieghter, so I disabled him. After I took him down, the fighters aggro'ed me, but I still couldn't damage them and oddly enough they could not hurt me either. Being a stubborn fool, I stuck to the mission. I could not attack any of the spawns and they could not hurt me, but I found if I shot at a ship or two of each spawn, most of them would keep busy trying to kill me. I also flew directly behind the frieghter as much as possible, trying to provide cover for it. I must be a lucky stubborn fool, because the frieghter hyperspaced out just as I was getting scared the fighters would destroy it.


I'm Imperial Pilot, combatant, and was flying a Firespray at the time - not sure if that info will help determine what happened. I didn't have any other missions in Kashyyyk space at the time.





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Mardius Ashalar, Commissar: Commander of the Daishi
Larikuj V'neef, DOH Mall: Theed (-5240, 2770)
"A pilot without his attitude is just some guy" - TomoRainer


KaylBreinhar
Wed May 25, 2005 5:15 pm
#6

Well, this definitely proves there's a problem.

Unfortunately, I tried aggroing the ambush fighters, they shrug me off and keep firing on the freighter. Could you enlighten me and possibly others to the stats on your FG1-A?

More than likely I'm thinking the Wookiee fighters were coded wrong. They should be true neutral, but probably weren't coded that way.

Message Edited by KaylBreinhar on 05-25-2005 08:17 PM



Death doesn't fly a JSF anymore...he flies a Gallente Thorax in EVE Online
Rogue03
Wed May 25, 2005 5:27 pm
#7

a friend and i were grouped and tried out the mission. wound up having 2 transports to escort(makes sense, didnt expect it for some reason). both of us were combatant imperial, myself corsec ace, him imperial tier 3. i was able to destroy all the escort fighters, he was not able to damage any fighters. he was able to disable the transports, i was not able to damage either of them. something is bugged for sure. we wound up running between the transports fighting off the waves of fighters, fortunately we both had mission successes on it in the end.

TomoRainer
Wed May 25, 2005 5:32 pm
#8

This is bizarre. I'll try it myself tonight and compile all this into a report soon, but anything else anyone can add in the meantime would be helpful.







Smuggling uphill both ways in a Tatooine sandstorm since July '03 | Shipwright to the stars! Help put my virtual kids through college with a new X-Wing today | Ye Olde Pilot Correspondent


Loki_Ashaman
Wed May 25, 2005 6:50 pm
#9

Ok, I just did the mission with my Alt (what can I say, I'm a sucker for a blue laser): Imperial Ground, on Leave, RSF Ace. I could attack the fighters, but not the frieghter. Luckily, I was able to call in a low level hired gun (Imperial Ground, on Leave I think, Inquision 1212) and he disabled the frieghter for me. Not sure, but I don't think he could hurt the fighters during the escort.


As for stats of the FG1-A, they are randomized like all RotW rewards, but here are the two I got (first second):



  • Energy Drain 2379.9 2252.7

  • Mass 17708.0 18531.5

  • Damage 1515.6 - 2704.1 1617.7 - 2747.8

  • Vs Shields .612.607

  • Vs Armor .449 .461

  • Energy/Shot 26.5 26.6

  • Refire Rate .348 .345





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Mardius Ashalar, Commissar: Commander of the Daishi
Larikuj V'neef, DOH Mall: Theed (-5240, 2770)
"A pilot without his attitude is just some guy" - TomoRainer


Rogue03
Wed May 25, 2005 7:12 pm
#10

the reward blasters from that, and the crimson interceptor quest(and others i'm not familiar with) are randomized?


so, i should be really pleased with my lvl 7 ionic pulse weapon?


2395 drain

14148 mass

1840-3114 damage

.59 shield

.44 armor

25.4/shot

.34 refire


not re'd yet

Loki_Ashaman
Wed May 25, 2005 7:22 pm
#11

wow, that's a nice lvl 7. Where is it from did you say?




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Mardius Ashalar, Commissar: Commander of the Daishi
Larikuj V'neef, DOH Mall: Theed (-5240, 2770)
"A pilot without his attitude is just some guy" - TomoRainer


KaylBreinhar
Wed May 25, 2005 8:42 pm
#12


Loki_Ashaman wrote:
wow, that's a nice lvl 7. Where is it from did you say?



Eyma rewards it. That one's damage is higher than the Boltdriver's max - mine was rather unremarkable in any stat.

Message Edited by KaylBreinhar on 05-25-2005 11:43 PM



Death doesn't fly a JSF anymore...he flies a Gallente Thorax in EVE Online
Loki_Ashaman
Thu May 26, 2005 5:31 am
#13






KaylBreinhar wrote:




Loki_Ashaman wrote:
wow, that's a nice lvl 7. Where is it from did you say?





Eyma rewards it. That one's damage is higher than the Boltdriver's max - mine was rather unremarkable in any stat.

Message Edited by KaylBreinhar on 05-25-2005 11:43 PM



Strange... I don't remember getting that one, and its not in my warehouse and I haven't RE'ed any lvl 7 guns lately. Hmm.





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Mardius Ashalar, Commissar: Commander of the Daishi
Larikuj V'neef, DOH Mall: Theed (-5240, 2770)
"A pilot without his attitude is just some guy" - TomoRainer


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