Pilot Archive

Thread: Royal Guard TIE quest (an old ace needs some help!)

imppilot421
Thu Jun 30, 2005 1:34 pm
#1

Thanks for all the great responses. I didn't know it would only spawn tier 3 gunboats! I was expecting tier 5s!
Aciam
Thu Jun 30, 2005 1:59 pm
#2

I waited until the vette was about 7.5k from the station. I tried to wait for 4 or 5k on the first run, but it hypered before that. No gunboats appeared for me on the 3 missions that I did (for myself and 2 others) in my KSE.




"Do these pants make my arsenal look big?"

*smuggling not included
ThreeTimesOneMinusOne
Thu Jun 30, 2005 2:59 pm
#3

I find disabling fighters during the escrot part of this mission, instead of killing them helps. You disable enough, it slows the spawns rate down for more attackers to arrive. I didn't destroya single one on my own, my Vette made it to hyperspace before any gunship spawned.

KaylBreinhar
Thu Jun 30, 2005 3:15 pm
#4



JaekeW wrote:

The Crimson TIE one is the easiest. The gunboats that spawn are tier 3 instead of tier 5, dunno why.

Get a rack of MK III concussions, vape the fighter escort. Come in behind the vette, take out the shields with missiles and then blast the engines. Don't worry bout any of the guns.

When the fighters start coming blast them , the gunboats come in as singles, and they are only tier 3. I havent found them to be really big problem. Shoot the engines and then blast them from the bottom.




SHHHHHHH, I've gotta help a friend run this soon.



Death doesn't fly a JSF anymore...he flies a Gallente Thorax in EVE Online
imppilot421
Thu Jun 30, 2005 5:36 pm
#5

Well I was able to do the quest solo guys, it wasn't as bad as I thought!
imppilot421
Fri Jul 01, 2005 12:24 am
#6


I have been a Storm Squadron ace since last november, but I am having trouble with this mission. I have read things that say disable the corvette when it is 4km from the imperial station. But the corvette spawned 13 km from the station and was moving away from it! Has anyone who has done this quest (not the heavy x-wing or vaksai, just royal guard interceptor) give me some pointers on what to do? I have tried searching for a guide on this but couldn't find one, even though search actually worked for me.


Thanks in advance.


EDIT: Just thought I would add this in, I know how to disable the vette, it is the timing I need help with.

Message Edited by imppilot421 on 06-30-2005 12:25 PM

PaceNebulon
Fri Jul 01, 2005 12:39 am
#7

I did this last night and I waited till it did its second turn (what I figured a comparable time to the distance in the vaksai quest. Although I had 1 tier 3 gunboat show up, it didn't chase me like the two tier 5s that spawned for the vaksai quest so I just stayed away and picked off fighters (but I had accidentaly hit the vette and bing a freelace pilot it aggroed on me so I had to stay about 1k out and draw a few fighters to help it out, and after about 10 mins the vette and I were buddies again).



Pace Nebulon+Stealth+
...has mastered the Pilot profession
TIE Interceptor Guide to PvP
"Your generic TIE grunt is just plain suicidal. And the TIE Defender jockey is bloodthirsty. But the TIE Interceptor pilot, he's suicidal and bloodthirsty. When you see a squad of those maniacs flying your way, you'd better hope your hyperdrive is operational." - Kyle Katarn

JaekeW
Fri Jul 01, 2005 12:45 am
#8

The Crimson TIE one is the easiest. The gunboats that spawn are tier 3 instead of tier 5, dunno why.


Get a rack of MK III concussions, vape the fighter escort. Come in behind the vette, take out the shields with missiles and then blast the engines. Don't worry bout any of the guns.


When the fighters start coming blast them , the gunboats come in as singles, and they are only tier 3. I havent found them to be really big problem. Shoot the engines and then blast them from the bottom.




Expired Dec. 10 2006.
"I'm going on a very long holiday. And I don't expect I shall return. In fact I mean not to. " --- paraphrased with apologies
Coran_Sienar
Fri Jul 01, 2005 12:47 am
#9

Get a Tie Oppressor, load her up with 2 super guns, MKII Space Bomb launchers and they will be no match for you.



Modus Sienar
Master Shipwright
Master Smuggler (Hope > Logic)
Aced all 9 Squadrons
DarthEnderX
Fri Jul 01, 2005 1:44 am
#10


The last couple times I've done this quest I've found that the gunboats won't chase you around if you've never actually shot at them. They just pound the corvette. And as they seem to be incapable of shooting out the bridge on the corvette, you can pretty much disable it right away, then kill fighters till gunboats from 2 different waves are present, then just follow waaaay behind the corvette till it gets to the station, for however long that takes.
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