Pilot Archive

Thread: Something I noticed about Tie fighters

Otse
Sat Jul 16, 2005 10:36 am
#1

It seems to me that if you lead them correctly, not exactly where the lead crosshair goes, but another spot, you break them up really quick.

If you just pound them on the rear you keep hearing the static of the shields until they break down, this way, if you hit it right, sometimes they blow up in 3 or 4 hits.


This is probably not a new discovery, but figured I would throw it out there
CuchulainnDarklight
Sat Jul 16, 2005 7:51 pm
#2

Remember the Death Star trench run?


"Luke, youve switched of your targeting computer, whats wrong?"


"Nothing, I just think the targeting comp was programmed by SOE!"


If Luke doesnt need his targeting computer i dont either! Hell, I fly after ctrl+shift+h, and it looks so cool, especially in 3rd person.




...has mastered the Pilot profession
The above post does not represent the views or beliefs of the poster, his countrymen or government, or anyone he remotely knows or has heard of, though in a perfect world he would be the government and his word law. The above post is also wholly fictitious, and any resemblance to any persons or entities living or dead is purely coincidental. Unless, it sounds really cool, in which case its all true, really.
Use the test centre avatar if you have any issues with the NGE or SOE, like me!
blackgunz
Sat Jul 16, 2005 9:09 pm
#3






CuchulainnDarklight wrote:

Remember the Death Star trench run?


"Luke, youve switched of your targeting computer, whats wrong?"


"Nothing, I just think the targeting comp was programmed by SOE!"


If Luke doesnt need his targeting computer i dont either! Hell, I fly after ctrl+shift+h, and it looks so cool, especially in 3rd person.





That sounds fun, im gonna try that next time im out in space



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Ty'ber Zann - Crimelord, and really does own O'reilly O'reilly, Ya'reilly - No wai!


Dragon942
Sat Jul 16, 2005 10:40 pm
#4

It's always been this way due to lag. If you shoot so that you laser actually hits the fighter (visually, on your screen) the shields will light up because the effect is handled client side. But due to the lag, the server actually thinks you are shooting behind them. If you lead them, you miss on your screen but the server detects a hit. When you recieve this information back the client plays the explosion effect which indicates a succesful hit.


So in conclusion, the shield flash means nothing, look for the explosion effect to tell wether you are shooting in the correct spot.




Starscreamer Sapphire
Starsider
IL-Vec
Sun Jul 17, 2005 12:07 am
#5






Otse wrote:

It seems to me that if you lead them correctly, not exactly where the lead crosshair goes, but another spot, you break them up really quick.

If you just pound them on the rear you keep hearing the static of the shields until they break down, this way, if you hit it right, sometimes they blow up in 3 or 4 hits.


This is probably not a new discovery, but figured I would throw it out there





most ships do this if you find the correct lead point, TIE's esp since no sheild but 3 to 4 hits is awfully vague since take me 2-3 to waste tier 5(if all 3 connect)



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