Pilot Archive

Thread: RAGE of the disgruntled consumer

Sylia
Sun Jun 12, 2005 8:05 am
#1

These new missions containing space and ground content are all borked.


It was said that the reward ships were in all 3 faction skill lists so that if you changed faction you would not loose your reward ship. Don't believe it. If you drop pilot, even if you re-grind back the SAME faction you will not be able to use your reward ship any more.


The problem is simple.


The space portion of the missions will reset when you drop pilot, the ground portion will not.


This causes you to get stuck in loops when you try to repeat missions, and disqualifies you to fly the ship you allready have with no way to rectify it.


For some reason CSR's have been forbidden to do anything about it.

For some reason the devs have done nothing about it.


What gives? This, as well as the weak/strong bug, should have been fixed by now.

psikobunny
Sun Jun 12, 2005 11:09 am
#2

Actually you need to clarify the bug. I fou had unpacked the deed and left it in your datapad, it would still fly correct? I've yet to see a post from someone saying they haven't been able to fly if they left the ship in their list, its simply a packing and unpacking issue. I know it's very frustrating, and that's a hair fine distinction, and if I'm wrong then the bug is even worse than I thought.



Gilack Mehoipou [Bloodfin]


Quintuple Master- Marksman/Squad Leader/Rifleman/Vortex Pilot/Politician


Made it before all hell broke loose.



alyris
Mon Jun 13, 2005 12:37 am
#3


Its almost like they expect us to use the "game doesn't look at componets (shall I say bug)" and we are expected to keep our ships generated. So, next time I do another profession I'm loading my heavy tie with a lvl 7 and 9 equipement.



Kirsha - Kettemoor


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