Pilot Archive

Thread: Freelance Mining Ship

ravingbantha
Sun Jun 12, 2005 7:28 pm
#1

I was wondering if anyone has tried mining with a MT-22 Kryat? I haven't gotten around to it yet, but my current ship, can hit 1400 top speed w/o boost, and can stay inline with a teir 5 A-wing.


My though is mounting a tracto Beam in the turret, and mining lasers in the Wing mounts, and putting my defensive weapons on the 2 center firing points for an Maxed Ion Cannon and a Maxed Disruptor (my personal preference), still leaving me enough for a missile launcher.



Any thoghts on this configuration?
Pondafarr
Sun Jun 12, 2005 7:29 pm
#2

It was my understanding that tractor beams don't work in a turret...YMMV



- I support balancing the loot tables in space. You can too!
ravingbantha
Sun Jun 12, 2005 7:58 pm
#3

not sure if you can or not on a fighter, that's why I was asking, I know on a POB you can, just not sure about a fighter.
Bucke-Thead
Sun Jun 12, 2005 8:22 pm
#4

WOrks a charm... 15mins to fill a 1550 hold....

I set up with the mark III mining laser in the wing guns (wide fire does not matter so much for asteroids and medium chunks), a tractor beam in the bottom center gun and a nasty level 8 blaster in the top center gun for defensive (linked with the mining laser for that little extra firepower )

Using weapon OL 3, it takes 3 shots to get a chunk and 3 more to blow up the medium



= Bekah Cudet =
Master Shipwright +2 Engines, +2 Weapons systems
-1030 1200 Cultist Refuge, Dantooine

YOU ARE SCARED LIKE FAT CHICKEN??
Click here to be put out of your misery

ravingbantha
Sun Jun 12, 2005 8:24 pm
#5

now is the tractor beam located in the turret or on a hard point?
ravingbantha
Sun Jun 12, 2005 8:53 pm
#6


I was wondering if anyone has tried mining with a MT-22 Kryat? I haven't gotten around to it yet, but my current ship, can hit 1400 top speed w/o boost, and can stay inline with a teir 5 A-wing.


My though is mounting a tracto Beam in the turret, and mining lasers in the Wing mounts, and putting my defensive weapons on the 2 center firing points for an Maxed Ion Cannon and a Maxed Disruptor (my personal preference), still leaving me enough for a missile launcher.



Any thoghts on this configuration?



(I originally posted this on the SW forums, then realized my mistake)
Zanholo
Sun Jun 12, 2005 9:14 pm
#7

You'd have to bring a gunner for that to work. I used to just load mining laser in gun 1, defense weapon in slot 2 and the tractor in gun 4...till I got so bored chasing hunks of rocks, I gave it up for watching paint dry.



(((Oishii Sou'Na))) - Scylla, Silver Bay, Naboo, SS Ace
(((LAkers Pwn))) - Tempest, CorSec Master Pilot
Furnishings, city items, art, p-ups, best repair tools & more!
Lakers Pro Shop & City Tent, S. Coronet, -410/-5480Interior Visions, S. Theed, -5275/3355
(((Goki Buri))) - Chilastra, South Coronet, Havoc 2/2/1/1
ravingbantha
Sun Jun 12, 2005 9:17 pm
#8

well i mounted the mining laser in a turret on the y-8 and bound the enter key on my number pad to toggle it on and off, and that worked fine... it was the only part of the experience that worked, but it worked.
FA
Sun Jun 12, 2005 10:04 pm
#9

I use a Krayt for mining, load out; Tractor on the wing tips, mean blaster and mining laserIII in the middle, no turret.

Goes about 975 unboosted, works great.

Blow a chunk off, hit auto follow, engage tractor and blow that puppy fills up fast.



--------------------------------------------
Anduran
First month Master Arch solo - ran to my harvesters baby.
Former Master
Architech-Weaponsmith-Creature Handler-Swordsman-Shipwright-TKA
RSF Ace
Corsec Ace
Slysix
Sun Jun 12, 2005 11:26 pm
#10

Auto follow doesn't work to well for my ship...my engine is so fast that I keep on bumping into the astroid when auto following.


speed 1064 unboosted/no overloads.


Weapons 1 Uber gun for D


Weapon 3 Mining laser III


Weapon 4 Tractor beam


For some weird reason the graphics on my tractor beam show it firing from ALL 3 weapon slots.


Oh Tractor beam works if in turret if there is a gunner on board.



Ashet
Mon Jun 13, 2005 10:11 am
#11



Slysix wrote:

Auto follow doesn't work to well for my ship...my engine is so fast that I keep on bumping into the astroid when auto following.

speed 1064 unboosted/no overloads.

Weapons 1 Uber gun for D

Weapon 3 Mining laser III

Weapon 4 Tractor beam

For some weird reason the graphics on my tractor beam show it firing from ALL 3 weapon slots.

Oh Tractor beam works if in turret if there is a gunner on board.






Ditto.

I think the crafted tractor gives out different effects than the quest one. The Krayt is a great ship for mining because of the third weapon for defense.
Page 1 of 1
Previous Next