Pilot Archive
Thread: Pilot Abilitys
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Corran950
Wed Feb 23, 2005 4:29 pm
#1
I was looking on the fourms for information on the pilot abilitys not used from droids. like the iff scramble, jump start, etc. if anybody could point me in the right direction that would be helpfull.
Corran950
Thu Feb 24, 2005 3:21 pm
#3
I have looked at the faq at thhe top of the page and i couldnt find anything. What im interested in is to find info on the non droid rebel programs. similar to this:
IFF Scramble: Confuses enemy fighters where they dont shoot youforX amount of time.
Emergency Shields: Shuts down all weapon systems and increases shield recharge by Y amountfor X amount of time.
etc.
erc.
Narrganocca
Thu Feb 24, 2005 4:30 pm
#4
the other rebel commands
vampire repair-disables or reduces hitpoints on one of your components so you can bring a disabled component back online, ie your engine is disabled, you use /vrepair and you disable your weapon 1 but have your engines back to gimp home
vampire repair other- target friendly ship and use this, disables one of yoru components to get your buddy going again
in space repair-a reapir ship comes to repair you, slow and tedious
inspace reload- get your ordinance reloaded, tho it is generally not quite as good as crafted ord.
inspace repair/reload-combo of both
note for these three you have to be clear of enemies and remain that way, also do not shoot the reapir ship
jumpstart-similar to vrepair other, except it has a chance to fail, but does not damage your component?? not too sure about this one
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