Pilot Archive

Thread: Can Ship Chassis' Be Fixed?

Andrewkurtz
Mon May 16, 2005 8:10 pm
#1

My Ixien chassis went from 1700 to 1300 from dying, when I try to use a kit on it says no damage, I realize what this means but, I just got my Jedi Starfighter and was wondering ( Before I get it blown up ) is there a way to repair the chassis to its original state?



There is no Emotion; There is Peace.
There is no Ignorance; There is Knowledge.
There is no Passion; There is Serenity.
There is no Death; There is The Force.
---------------------------
StarSider : Kur-An-McBon
Europe-Infinity : Andrew
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g|||'|'|'|'|'|'|'|'|'|||/\Xggggggggggggggggggggggggggggggggg)
Duel at the Enclave

Andrewkurtz
Mon May 16, 2005 8:13 pm
#2

Also do pieces only start decaying once all the armor, red lines, are down. or does the shield and armor decay as they are hit? even if the ship isnt hit directly



There is no Emotion; There is Peace.
There is no Ignorance; There is Knowledge.
There is no Passion; There is Serenity.
There is no Death; There is The Force.
---------------------------
StarSider : Kur-An-McBon
Europe-Infinity : Andrew
---------------------------
g|||'|'|'|'|'|'|'|'|'|||/\Xggggggggggggggggggggggggggggggggg)
Duel at the Enclave

Slysix
Mon May 16, 2005 8:19 pm
#3

Parts decay if they take more then 10 points of damage.

JoKen_Jash
Mon May 16, 2005 8:27 pm
#4


And decay is insane now. I just wish they'd remove it entirely, it's not worth it, especially with the reward ships. Or, have a way that shipwrights can create kits that will "tac on" or "patch up" the decayed chassis, to up it's condition, possibly to the max of what it was when it was created. Obviously, these parts would require a large amount of resources and possibly asteroid resources, so it wouldn't be cheap.


But the devs seem to love decay. Decay and grinding. So it'll never happen.





JoKen Jash
Commando to the end!

SWG in a nutshell:
JoKen Jash flips a coin.
RandomJedi: OMG!!!! IT'S AN I WIN BUTTON!!!! NERF IT!!!!!!


"It's the End of the World as we Know it, and I feel fine..."
StressLess
Mon May 16, 2005 8:40 pm
#5






JoKen_Jash wrote:


And decay is insane now. I just wish they'd remove it entirely, it's not worth it, especially with the reward ships. Or, have a way that shipwrights can create kits that will "tac on" or "patch up" the decayed chassis, to up it's condition, possibly to the max of what it was when it was created. Obviously, these parts would require a large amount of resources and possibly asteroid resources, so it wouldn't be cheap.


But the devs seem to love decay. Decay and grinding. So it'll never happen.








There is a minor bug with repairing your ship from crated general repair kits where your equipment can sometimes be restored to original specs (or better for armor). I just had this happen to me (though the repair kits ran out before the chassis was totally repaired), it restored all my damaged equipment to original armor/HP specs and since one of my armor was already restored on the previous repair it added about 300 points to it. It was those blasted gunships!! Everytime (except the first) I've been killed in space it's been at the hands of a gunship (or Corvette, which is just a bigger gunship!!). But I was thoroughly pleased to have the original health of my items restored after that last gunship!


The reverse side of this bug is that the repair kits end up having their effective usefulness reduced (IE- a crate of 25 with 8K repair only ends up repairing about 50K of damage total becuase after use it sets the total for each kit in the crate much lower, for example what starts out as8K repair kits become 6K kits, then 3K kits, then 500 point kits, then 3 point kits - and this affects all the kits in the crate though it only uses each kit till it's used up). This bug has hit me twice (once while training Tier 4 on Dantooine - another gunship incident) and this time I mention above.


The decay is there to create demand for shipwright services, I doubt that it's going to go away or that shipwrights would spend the time to actually make the items to keep decay down to the minimum.


BTW- the other thing I've heard (but not tried) is that when you go into DS and come back out that all damage is repaired without decay. So if you can make it to a DS space station that's one way to avoid decay.



Message Edited by StressLess on 05-16-2005 08:48 PM



-- "I don't play this game because I WANT to play with other people, I play this game because every time I log in, the universe is different BECAUSE it is constantly being changed by other people (this is the basic way any Soloist thinks, if you understand it you understand WHY someone would pay the same money as someone who likes to group but instead chooses to solo)! Multi-Player is what brings the SWG world alive (real people, other players, make SWG so wonderfully dynamic). I just don't treat SWG like it was a chat room, I don't play to socialize and I resent forced grouping!"
Erahth
Mon May 16, 2005 9:02 pm
#6






StressLess wrote:



The decay is there to create demand for shipwright services, I doubt that it's going to go away or that shipwrights would spend the time to actually make the items to keep decay down to the minimum.


BTW- the other thing I've heard (but not tried) is that when you go into DS and come back out that all damage is repaired without decay. So if you can make it to a DS space station that's one way to avoid decay.




Message Edited by StressLess on 05-16-2005 08:48 PM




Exactly. If decay didn't exist, we'd never need to buy stuff from SW's. Hence, no one would want to keep skillpoints tied up in a usless profession, and we've not got many good shipwrights as it is.


You can only enter Deepspace as an ace, and only if you spend 30kprestige points to enter.





The "Dark Purple" Licky Fish of Bria
SOE 'fixed' SWG, just like my cat's been fixed...

...Has mastered the pilot profession

Star Wars Galaxies really captured the elusive Star Wars feeling....with every new publish you instantly think: "I've got a bad feeling about this!"
Consoles = bad
Kylania
Mon May 16, 2005 9:15 pm
#7

Hence, no one would want to keep skillpoints tied up in a usless profession, and we've not got many good shipwrights as it is.

I'm Master Doctor/Master Tailor. Fear useless professions.
Erahth
Mon May 16, 2005 9:18 pm
#8

oh man...I can't even begin to imagine your pain...


/salute!



The "Dark Purple" Licky Fish of Bria
SOE 'fixed' SWG, just like my cat's been fixed...

...Has mastered the pilot profession

Star Wars Galaxies really captured the elusive Star Wars feeling....with every new publish you instantly think: "I've got a bad feeling about this!"
Consoles = bad
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