Pilot Archive

Thread: Possible Corvette Change?

Laffite
Mon Jul 04, 2005 1:01 pm
#1

I had an alt do the master mission 2 days ago and I didnt experience this. However I did take out the gunboats first, that might be it.



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OrizCore
Mon Jul 04, 2005 1:12 pm
#2






Portabelle wrote:






OrizCore wrote:

Was in kessel today to do my first master mission since publish 19. Normally i used to be able to do this mission fine. Take out the fighters, hit turret 5, shields, sec shields, engines, and then the gunboats would float away. You would then take out the vette without gunboat interferance, and clean up the gunboats later for an easy mastery. Today i did this. After i disabled the engines the gunboats started doing circles around the vette protecting it. This makes the mission very hard and I was not able to complete it with a group of 4. Anyone else experience this?






Hmm..I just helped 2 friends get their Masters this weekend and we did not have the problem with gunboats circling. We did just as you stated above and waited for the GBs to move on out from the vette which they did. Is it possible the vette was at its Despawn loc when you disabled it? The GBs will circle at the Despawn loc until somebody kills them.








Its possible that it was at the despawn point, though i have the WP for that and we were about 3k away. I dont know how you guys take out the gunboats with both of them firing at you, or at least one of them firing at you, and the vette firing at you. I die in a single pass.



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R5-G8
Mon Jul 04, 2005 2:20 pm
#3

I've seen that happen before, and yes, I was nearly ontop of the waypoint for the despawn.


With gun5 taken out on the corvette, you have a nice safe spot to sit while you take potshots at the gunboats. Siddle up to about 560m away from them, and fire. it takes a while but occasionally you'll score hits. Eventually the boats will die to that



Gorg'in
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KaylBreinhar
Mon Jul 04, 2005 2:25 pm
#4

One thing I've noticed is the Vette still bucks in Kessel.

Run the Adv-X/RGI/Vaksai mission. The Vette can TURN AND ROLL, so no more bucking. Why the HELL hasn't THAT code been overlaid onto the Kesselian Vettes?



Death doesn't fly a JSF anymore...he flies a Gallente Thorax in EVE Online
JellybeanWanderhome
Mon Jul 04, 2005 2:25 pm
#5

Me and two friends keep trying this, following all the instructions, but we only last 2-5 seconds from the first shot before getting completely destroyed. what am i missing?
drunKenobi
Mon Jul 04, 2005 2:26 pm
#6

bah! just take out the gunboats first. target gun 2 and match speed at 540m and they cant hit you, but you can hit them.
JellybeanWanderhome
Mon Jul 04, 2005 2:44 pm
#7

They shot me at 700m and constantly change speed... they must have changed them.
Vander_Legion
Mon Jul 04, 2005 3:06 pm
#8


Which corvette were you doing, rebel or Star Ravager? I just mastered another squadron yesterday (Vortex) and as soon as we killed the engines the gunboats were gone. We finished the vette and caught up with the gunboats while they were still on the way to the despawn point and used the 540m behind to kill, no problems. And if you stay at that distance you dont need to kill gun 2, it can't hit you anyway. Those two gunboats are really easy to kill if you catch em on the way to the despawn btw, they dont maneuver or change speed at all, just fly straight at despawn w/ constant speed



Vander Legion
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MBK1011
Mon Jul 04, 2005 3:12 pm
#9

i just take out the gunboats and other escorts 1st, though im an imp ace so can call in a nice distraction, makes life very easy, and if i dont want the measly 94FP for killing that heap of junk then i send random tells to budding pilots ive met and let them take out the reb vette at their leisure





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OrizCore
Mon Jul 04, 2005 3:36 pm
#10

How the hell do you take out the gunboats with the corvette raping through my shields


I can do gunboats solo no problem. I know the blindspots and how to stay 540m and match speed etc. I know to take out gun 5. I dont last for a god damn second on this thing. I tried it again and the vette only spanwed for liek 15 minutes. I got the escorts dead, the fighers i mean, and the shileds and turret 5 gone, then when iw ent in for the engines the gunboats and corvette turrets messed me up bad. I come back to clone zerg it and it hypers out in front of my fact at least 5k away from its despawn point.





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KaylBreinhar
Mon Jul 04, 2005 6:08 pm
#11

The Vette's turrets hurt if you get hit more than once in a row. However, the AI is idiotic.

Thus, if you get hit, zig out of your current line - force the computer to calculate a different trajectory and firing pattern for you. Do this about every five seconds. Roll, duck, dive, shimmy, shake, whatever to keep the AI as dumbfounded as possible.

Also, Vettes hit larger ships a lot more easily than smaller more nimble ones.

Also, NEVER SLOW DOWN. It's my thinking that Vettes can't very easily hit ships that travel faster than the AI is capable of, which is 989kph. Any slower than that, and they seem to be able to hit you far more readily.

Also, you could always strap on a Mk1 Spacebomb (because it's lighter) and take out Turret 5 THAT way.



Death doesn't fly a JSF anymore...he flies a Gallente Thorax in EVE Online
padren
Mon Jul 04, 2005 10:18 pm
#12

Regarding dodge speed, I think it has to be a combo of your size and speed. I can avoid being hit in a grevious fighter around 700ish without trouble.


Take out gun 5 with strafing runs, it pops off pretty fast, then you are clear to do anything you want to the gunboats. The fellow getting hit at 700m by the gunboats was probably taking hits from the vette's gun 5.

Message Edited by padren on 07-04-2005 10:20 PM





Padren Talisan - Starsider pilot
Padrig Talsani - Corbantis
OrizCore
Mon Jul 04, 2005 10:19 pm
#13

Turret 5 isnt the hard part. I can get it down pretty much without any shield loss. I dunno ill just mess around and get it eventually.



Pecosbill - Master Shipwright
Oriz Denotz - MBH, MCM

I do custom shipwright orders only ATM, mail or PM for info.

Vendors located at /way -797 -2691 Corelia
Please drop off any auction winnings at /way -1260 2515 on Dantoine
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